TCC Level 1 of the Dungeon (4, -19, D:1) a +0 robe (21, -45, D:1) 5 poisoned darts (24, -42, D:1) a +0 dagger of draining (24, -12, D:1) a frilled lizard corpse (skeletalised by now) (26, -33, D:1) a hobgoblin skeleton Level 2 of the Dungeon (0, 0, D:2) a quokka corpse (skeletalised by now) (17, -48, D:2) a frilled lizard corpse (skeletalised by now) (23, -37, D:2) a +0 short sword 3 stones (34, -45, D:2) a +1 dagger of speed Level 3 of the Dungeon (1, -24, D:3) a ball python corpse (skeletalised by now) (14, -21, D:3) a +0 club 5 stones (21, -26, D:3) an adder corpse (skeletalised by now) (53, -26, D:3) a staff of air (54, 2, D:3) a +0 club a goblin skeleton (55, -30, D:3) a +0 mace (57, -26, D:3) the +3 sling of the Chickpea {flame, rElec rC+++ Dex-2} rElec: It insulates you from electricity. rC+++: It renders you almost immune to cold. Dex-2: It affects your dexterity (-2). (57, -16, D:3) a frilled lizard corpse (skeletalised by now) Level 4 of the Dungeon (4, -2, D:4) a +0 whip (5, -3, D:4) a ball python corpse (6, -5, D:4) a giant cockroach corpse (31, 41, D:4) a +0 hand axe a +0 chain mail (46, 20, D:4) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (48, 19, D:4) a jackal corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) 6 stones (4, -15, D:5) a +0 hand axe an orc corpse (6, -3, D:5) a +0 flail a +0 club a +0 flail a gnoll corpse (16, -14, D:5) a +0 sling