Dungeon Crawl Stone Soup version 0.33-a0-1465-g0ed8941409 (webtiles) character file. Game seed: 16711665129852288377 16 TCC the Chiller (level 2, -1/18 HPs) Began as an Octopode Ice Elementalist on Apr 22, 2025. Slain by a gnoll ... wielding a +0 club (2 damage) ... on level 1 of the Dungeon. The game lasted 00:01:58 (831 turns). TCC the Chiller (Octopode Ice Elementalist) Turns: 831, Time: 00:01:59 Health: -1/18 AC: 1 Str: 7 XL: 2 Next: 54% Magic: 4/5 EV: 12 Int: 17 God: Gold: 25 SH: 0 Dex: 12 Spells: 4/5 levels left rFire . . . - Tentacles rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 25 gold pieces. Inventory: Scrolls b - 2 scrolls of identify {unknown} c - a scroll of teleportation {unknown} d - a scroll of revelation {unknown} e - a scroll of noise {unknown} Potions a - a potion of magic g - a potion of brilliance {unknown} Talismans f - a rimehorn talisman Skills: - Level 0.6 Fighting - Level 2.0 Dodging - Level 3.1 Stealth - Level 2.1 Spellcasting - Level 4.2 Ice Magic * Level 0.0 Shapeshifting You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 64% 1d7 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 32% 1d5 10% 3 Ozocubu's Armour Ice 16% N/A 10% 3 Summon Ice Beast Ice/Summ 9% N/A 24% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History A gnoll comes into view. It is wielding a +0 whip. A gnoll is nearby! A gnoll is nearby! A gnoll comes into view. It is wielding a +0 club. The gnoll moves out of view. A gnoll comes into view. It is wielding a +0 whip. A gnoll comes into view. It is wielding a +0 halberd. The gnoll moves out of view. You start waiting. A gnoll is nearby! What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You shout for attention! The gnoll shouts! You hear a shout! There is a stone staircase leading up here. You start waiting. A gnoll is nearby! The gnoll misses you. You climb upwards. There is a stone staircase leading down here. You tentacle-slap the gnoll but do no damage. Your grab misses the gnoll. The gnoll hits you with a +0 club! You barely miss the gnoll. Your grab misses the gnoll. You squeeze the gnoll, but do no damage. The gnoll hits you with a +0 club. You tentacle-slap the gnoll but do no damage. Your grab misses the gnoll. The gnoll hits you with a +0 club! * * * LOW HITPOINT WARNING * * * Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (100% to hit) You freeze the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 club. You die... ###.................... ....##....#........... ............##.#...... .##.##....#.##.#.##... .##.###..........# .. ....##...........##... .##.###..##.##........ .##.###..##.##...##... ................@# ... .##[###........j.# .# .. .............# # ###.###..###.....# ≈# ..............# ≈# ###..........+ ≈# #..........# .######..###...#.# .#................. You could see a gnoll. Vanquished Creatures 2 dart slugs (D:2) 2 endoplasms (D:2) 4 hobgoblins A goblin (D:1) 2 kobolds A rat (D:2) 12 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | TCC the Octopode Ice Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 244 | D:1 | You fall into a shaft and drop 1 floor! 286 | D:2 | Reached XP level 2. HP: 6/18 MP: 0/5 831 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: enne_arrival_octagon_isle, layout_basic D:2: layout_basic, chequers_ecumenical_altar_lobes, kennysheep_generic_room_11 Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.1 Fighting | | 0.6 Dodging | | 2.0 Spellcasting | | 2.1 Ice Magic | | 4.2 Action || total ---------------------------++------- Melee: Unarmed || 7 Tentacles || 4 Constrict || 2 Cast: Freeze || 15 Armour: Skin || 12 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 831 | 772 | 59 | 165 | 505 | 2 | 415.5 | Dungeon | 831 | 772 | 59 | 165 | 505 | 2 | 415.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 582 daAuts D:1: 248 daAuts