TCC Level 1 of the Dungeon (0, 0, D:1) a +0 flail (8, 17, D:1) a hobgoblin skeleton (8, 31, D:1) a frilled lizard skeleton (13, 31, D:1) a +0 club a goblin skeleton (21, 23, D:1) a +0 short sword a kobold corpse (skeletalised by now) (29, 35, D:1) a ball python corpse (30, 4, D:1) a +0 dagger a goblin skeleton (30, 5, D:1) a +0 club (31, 40, D:1) a +0 dagger (36, 35, D:1) a bat corpse (skeletalised by now) (44, 8, D:1) a +0 short sword a kobold skeleton (45, 29, D:1) a rat corpse (skeletalised by now) (46, 7, D:1) 4 large rocks (50, 28, D:1) a +0 ring mail (50, 30, D:1) a jackal skeleton a jackal skeleton (52, 22, D:1) a +0 whip (55, 22, D:1) a bat skeleton (58, 26, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 club a goblin corpse (0, 1, D:2) a +0 dagger a +0 sling a +0 club a +0 club a +0 sling a +0 dagger a +0 club a goblin corpse (0, 2, D:2) a potion of ambrosia (0, 3, D:2) a +0 dagger a +0 club (1, -4, D:2) a book of Frost (1, -3, D:2) a potion of curing