TCC Level 1 of the Dungeon (0, 0, D:1) a +0 falchion (5, 3, D:1) a +0 whip (7, 2, D:1) a bat corpse (14, 15, D:1) a +2 dagger of electrocution (18, 15, D:1) a rat skeleton a hobgoblin skeleton (25, -4, D:1) a ball python corpse (skeletalised by now) (25, 13, D:1) a frilled lizard skeleton (25, 30, D:1) a +0 ring mail (27, 22, D:1) a +0 buckler (33, -9, D:1) a +0 leather armour (33, 26, D:1) a +0 club (35, 3, D:1) the storm talisman of Zempa {+Inv Int-3 Dex-3 SInv} [storm talisman] +Inv: It lets you turn invisible. Int-3: It affects your intelligence (-3). Dex-3: It affects your dexterity (-3). SInv: It lets you see invisible. (43, 21, D:1) a +0 whip a kobold corpse (skeletalised by now) (44, -2, D:1) a +0 dagger Level 2 of the Dungeon (11, -28, D:2) a ball python corpse (12, -29, D:2) a bat corpse (23, -28, D:2) a throwing net a +0 whip 2 boomerangs