Dungeon Crawl Stone Soup version 0.33.0-12-g7cc96d47fd (webtiles) character file. Game seed: 18394033880596425531 47 TCC the Chiller (level 3, -5/36 HPs) Began as a Barachi Ice Elementalist on May 15, 2025. Slain by a gnoll ... wielding a +0 halberd (11 damage) ... on level 2 of the Dungeon. The game lasted 00:01:23 (712 turns). TCC the Chiller (Barachi Ice Elementalist) Turns: 712, Time: 00:01:23 Health: -5/36 AC: 21 Str: 9 XL: 3 Next: 70% Magic: 1/7 EV: 2 Int: 17 God: Gold: 54 SH: 0 Dex: 12 Spells: 0/7 levels left rFire . . . k - +3 short sword rCold . . . (no offhand) rNeg . . . a - melded +0 robe rPois + (helmet unavailable) rElec . d - melded +0 cloak rCorr . (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.10/turn %: no passive effects @: brilliant, tree-form, freezing walls A: resilient, branches, torment immunity, boosted hp, stationary, -Tele, (amphibious), (frog-like legs 1), +LOS a: no special abilities You were on level 2 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 54 gold pieces. Inventory: Hand Weapons i - a +0 dagger k - a +3 short sword (weapon) Missiles g - 2 silver javelins Armour a - a +0 robe (melded) d - a +0 cloak (melded) Jewellery j - a +6 ring of intelligence Scrolls e - a scroll of poison {unknown} f - 3 scrolls of teleportation {unknown} h - a scroll of enchant weapon {unknown} m - a scroll of identify {unknown} Potions b - a potion of magic c - 2 potions of brilliance l - a potion of lignification Skills: - Level 2.1 Dodging - Level 1.7 Stealth + Level 2.9 Spellcasting * Level 5.9 Ice Magic You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 100% 1d10 1% 1 b - Ozocubu's Armour Ice 34% N/A 4% 3 c - Frozen Ramparts Ice 68% 1d11 4% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Ice Beast Ice/Summ 18% N/A 16% 3 Inner Flame Hex/Fire 3% N/A 47% 3 Flame Wave Conj/Fire 3% 2d5 87% 4 Sticky Flame Fire/Alch 3% 2d4 87% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Zin Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. Your maximum health is greatly increased. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your auxiliary armour is melded. ((You are amphibious.)) (You can hop short distances, but move slowly.) You have an extended range of vision and can be seen from far away. Message History Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. The gnoll shouts! The wall freezes the gnoll. You hit the gnoll. The gnoll is heavily wounded. The wall freezes the gnoll. The gnoll hits you with a +3 whip! You hit the gnoll. You kill the gnoll! The wall freezes the gnoll. You barely miss the gnoll. The gnoll is heavily wounded. The wall freezes the gnoll. The gnoll closely misses you. The wall freezes the gnoll. You barely miss the gnoll. The gnoll is heavily wounded. The wall freezes the gnoll but does no damage. The gnoll hits you with a +0 flail! The wall freezes the gnoll. You aren't carrying any items that you can evoke. It was a potion of brilliance. You feel clever all of a sudden. The wall freezes the gnoll. The gnoll hits you from afar with a +0 halberd. * * * LOW HITPOINT WARNING * * * The wall freezes the gnoll! You kill the gnoll! The wall freezes the gnoll. It was a potion of lignification. You turn into a tree. Your +0 robe and +0 cloak meld into your body. Your roots penetrate the ground. The wall freezes the gnoll. The gnoll hits you but does no damage. The wall freezes the gnoll. The gnoll hits you but does no damage. Casting: Frozen Ramparts (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You hit the gnoll. You kill the gnoll! The wall freezes the gnoll but does no damage. The gnoll hits you from afar with a +0 halberd! You die... ..... ###### ..?. # .... ## ..######### #.. #.##.......###.# ##..##.......#...# #.j# .......#.... #)## .# #....... ###♣###.#####....### #.).....#......#†# #...†.###.#.####.# #.....#...[.####.# #.....#..#####...# #.......## #..##### ######### #....... #....... ##....... You could see a gnoll. Vanquished Creatures An adder (D:2) 3 gnolls (D:2) 4 endoplasms 2 giant cockroaches (D:2) A hobgoblin (D:2) A quokka (D:1) 5 ball pythons 2 bats A frilled lizard (D:1) A goblin (D:1) 3 kobolds A rat (D:2) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | TCC the Barachi Ice Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 180 | D:1 | Reached skill level 5 in Ice Magic 303 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 436 | D:1 | Found a faded altar of an unknown god. 461 | D:1 | You fall into a shaft and drop 1 floor! 467 | D:2 | Found a glowing silver altar of Zin. 655 | D:2 | Reached XP level 3. HP: 22/24 MP: 1/7 659 | D:2 | Learned a level 3 spell: Ozocubu's Armour 663 | D:2 | Learned a level 3 spell: Frozen Ramparts 712 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: co_arrival_square_in_a_square_in_a_square, layout_loops_cross, basic_ecumenical_altar D:2: layout_rooms, basic_altar Skill XL: | 1 | ---------------+----+----- Ice Magic | 5 | 5.9 Dodging | | 2.1 Stealth | | 1.7 Spellcasting | | 2.9 Action || total ---------------------------++------- Melee: Unarmed || 11 Short sword || 13 Cast: Freeze || 34 Frozen Ramparts || 1 Use: Potion || 2 Armour: Robe || 27 Skin || 3 Dodge: Dodged || 33