Dungeon Crawl Stone Soup version 0.33.0-13-g761f119567 (webtiles) character file. Game seed: 13590470629040602185 42 TCC the Chiller (level 3, 0/24 HPs) Began as a Barachi Ice Elementalist on May 16, 2025. Slain by a gnoll ... wielding a +0 flail (8 damage) ... on level 2 of the Dungeon. The game lasted 00:02:40 (806 turns). TCC the Chiller (Barachi Ice Elementalist) Turns: 806, Time: 00:02:40 Health: 0/24 AC: 3 Str: 9 XL: 3 Next: 54% Magic: 0/7 EV: 11 Int: 17 God: Gold: 84 SH: 0 Dex: 12 Spells: 0/7 levels left rFire . . . g - +0 dagger (freeze) rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . h - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: unable to hop, slow A: amphibious, frog-like legs 1, +LOS a: Hop You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 84 gold pieces. Inventory: Hand Weapons g - a +0 dagger of freezing (weapon) Armour a - a +0 robe (worn) e - a +0 buckler h - a +0 pair of gloves (worn) Potions b - a potion of magic d - a potion of berserk rage {unknown} f - a potion of lignification {unknown} Skills: - Level 2.1 Dodging - Level 1.7 Stealth + Level 2.8 Spellcasting * Level 5.8 Ice Magic You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 88% 1d9 1% 1 b - Ozocubu's Armour Ice 22% N/A 4% 3 c - Frozen Ramparts Ice 44% 1d7 4% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Ice Beast Ice/Summ 12% N/A 16% 3 Volatile Blastmotes Fire/Tloc 4% 2d10 47% 3 Fulminant Prism Conj/Alch 1% 3d5 87% 4 Iskenderun's Mystic Bla Conj/Tloc 2% 2d3 (+2d1 87% 4 Forge Monarch Bomb Fire/Frge 1% 4d5 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Message History Things that are here: a +0 hand axe; a giant cockroach corpse You see here a rat corpse. A gnoll comes into view. It is wielding a +0 flail. A gnoll is nearby! A gnoll is nearby! You are too injured to fight recklessly! Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (100% to hit) You freeze the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * You aren't carrying any items that you can evoke. You have nothing you can fire or use right now. Okay, then. You aren't carrying any scrolls. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (heavily wounded, 100% to hit) You freeze the gnoll. The gnoll is severely wounded. The gnoll barely misses you. You barely miss the gnoll. The gnoll is severely wounded. The gnoll closely misses you. You hit the gnoll but do no damage. The gnoll is severely wounded. Hop to where? Press: ? - help, Dir - move target Boing! You hit the gnoll. You freeze the gnoll. The gnoll is almost dead. The gnoll hits you with a +0 flail! You die... #....†.........#......... #....#####'#####......... #....# #.....#......... ###....# #.)......... .......#########.°.....## ..............###)†....# .........####.# #)#....# .........# #.###j##.#.# .........# #.#.@.# ..... .........# #.#.### .##..# .........# #...# .# # .........# ##### # .........# .........# .........# ......#### ####### You could see a gnoll. Vanquished Creatures A gnoll (D:1) A dart slug (D:1) A ribbon worm (D:2) 3 endoplasms (D:1) 3 jackals (D:2) 2 quokkas (D:2) 4 ball pythons 4 bats 4 frilled lizards A giant cockroach (D:2) 2 goblins 2 kobolds 6 rats 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | TCC the Barachi Ice Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 64 | D:1 | Reached skill level 5 in Ice Magic 232 | D:1 | Reached XP level 2. HP: 16/19 MP: 0/5 591 | D:1 | Reached XP level 3. HP: 13/24 MP: 1/7 789 | D:2 | Learned a level 3 spell: Ozocubu's Armour 793 | D:2 | Learned a level 3 spell: Frozen Ramparts 806 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_shrine, layout_basic, hex_medium D:2: layout_basic, serial_shops, shop Skill XL: | 1 | ---------------+----+----- Ice Magic | 5 | 5.8 Dodging | | 2.1 Stealth | | 1.7 Spellcasting | | 2.8 Action || total ---------------------------++------- Melee: Unarmed || 24 Dagger || 15 Punch || 2 Throw: Throwing net || 2 Cast: Freeze || 50 Ability: Hop || 3 Stab: Held in net/web || 1 Armour: Robe || 44 Dodge: Dodged || 51