TCC Level 1 of the Dungeon (0, 0, D:1) a +0 robe (2, -4, D:1) a +0 scale mail (4, -2, D:1) a +0 sling (6, 8, D:1) a +0 hand axe (11, -5, D:1) a jackal skeleton a jackal skeleton (14, -28, D:1) a bat skeleton (19, -21, D:1) a +0 whip a kobold skeleton (21, -24, D:1) a +0 dagger a +0 dagger a goblin skeleton (23, -39, D:1) a +0 club a goblin corpse (skeletalised by now) (27, -7, D:1) a rat skeleton (29, -21, D:1) a +0 robe (31, 1, D:1) a jackal skeleton (38, -14, D:1) a +0 short sword (39, -13, D:1) a +1 dagger of draining (39, -11, D:1) a jackal skeleton a frilled lizard skeleton (44, -19, D:1) a +0 ring mail (47, -6, D:1) a +0 scale mail Level 2 of the Dungeon (20, 9, D:2) a +0 dagger a stone (26, 25, D:2) a bat skeleton (26, 26, D:2) an adder skeleton (27, -5, D:2) a +0 dagger a goblin skeleton (29, -5, D:2) a +0 club a goblin skeleton (31, 8, D:2) a bat skeleton (32, -11, D:2) a +0 dagger a goblin corpse (skeletalised by now) (34, 6, D:2) a +1 dagger of freezing a +0 robe the human skeleton of Jessica (36, 3, D:2) 4 javelins (39, 5, D:2) a bat skeleton (42, 35, D:2) a +0 spear (47, 0, D:2) a rat skeleton Level 3 of the Dungeon [Shop] Zujibo's Antique Armour Emporium a +0 robe (16 gold) a +0 helmet (81 gold) the +1 chain mail of Follow the Leader {rN++} (513 gold) rN++: It greatly protects you from negative energy. a +0 robe (16 gold) the +2 leather armour "Toruvuemn" {Dex+4} (493 gold) Dex+4: It affects your dexterity (+4). a +0 leather armour (36 gold) a +0 robe (16 gold) the +1 robe of Ru's Regard {rPois Will+ rCorr Int+3} (622 gold) rPois: It protects you from poison. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). a +0 leather armour (36 gold) (0, 0, D:3) a +0 club (7, -16, D:3) 3 stones (12, 1, D:3) a rat corpse (skeletalised by now) (14, -19, D:3) a +0 scale mail (29, -10, D:3) 5 stones (30, -24, D:3) a +0 club a +0 mace (32, -37, D:3) a rat corpse (skeletalised by now) (32, -24, D:3) a quokka skeleton (33, -38, D:3) 7 stones (38, -39, D:3) 3 stones (38, -33, D:3) a +0 leather armour (49, -28, D:3) a +0 club a +0 trident a +0 leather armour an orc skeleton an orc skeleton (49, -27, D:3) a +0 dagger a +0 ring mail a +0 short sword (49, -26, D:3) a +0 hand axe a +0 leather armour an orc skeleton Level 4 of the Dungeon (1, 3, D:4) a +1 dagger of chaos (2, 1, D:4) 6 stones (3, 7, D:4) a +0 whip (4, 2, D:4) 3 stones (5, 8, D:4) 5 stones (6, 10, D:4) a +0 trident a +0 leather armour an orc corpse (skeletalised by now) (8, 9, D:4) a +0 robe (11, 6, D:4) an adder skeleton (26, 4, D:4) 3 poisoned darts (31, 6, D:4) a medusa talisman (34, -20, D:4) a +0 robe a +0 dagger of draining an adder skeleton (34, -19, D:4) 3 stones a +0 whip a kobold skeleton (34, -18, D:4) a +0 leather armour a +4 short sword of draining (37, -17, D:4) a +0 leather armour (41, 7, D:4) a hobgoblin skeleton (49, 4, D:4) a +0 robe (50, -8, D:4) a +0 short sword 2 stones (51, -7, D:4) a +0 short sword (52, 9, D:4) 5 stones a +0 short sword Level 5 of the Dungeon (3, 12, D:5) a +0 halberd (4, 13, D:5) a +0 flail (4, 14, D:5) a +0 whip a +0 robe a +0 flail (22, 7, D:5) a +0 spear (22, 10, D:5) a +0 flail a +0 robe (25, 2, D:5) a +0 spear (25, 8, D:5) a +0 halberd (25, 10, D:5) a +0 club (32, 5, D:5) a +0 flail (32, 6, D:5) a +0 orcbow (33, 18, D:5) a +0 ring mail (53, -5, D:5) the +0 pair of gloves "Forget-Me-Not" {Harm rElec rF- Str+3} Harm: It increases damage dealt and taken. rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. Str+3: It affects your strength (+3). (53, 40, D:5) a +0 spear (53, 41, D:5) a +0 whip a +2 flail of protection a +0 spear (53, 42, D:5) a +0 club a +0 leather armour a +0 halberd (55, 8, D:5) 3 poisoned darts (60, 34, D:5) 6 poisoned darts (64, 13, D:5) a +0 hand axe Level 6 of the Dungeon (0, 4, D:6) a +0 orcbow (2, 13, D:6) a +0 leather armour (5, -9, D:6) a +0 helmet (10, 19, D:6) 4 stones (12, -7, D:6) the quill talisman "Mores" {Slay+3} [quill talisman] Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). (12, 0, D:6) a +0 hand axe (18, 9, D:6) a +0 hand axe (20, -1, D:6) a +0 falchion (20, 10, D:6) a +0 robe (29, 10, D:6) a +0 trident (41, -10, D:6) a +0 dagger 2 poisoned darts a +0 whip (42, -10, D:6) a +0 short sword a +0 short sword a +0 whip 5 stones (45, -15, D:6) a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 halberd of venom (9, 16, D:7) a +0 scale mail (17, 25, D:7) a +0 dagger a +0 robe a +0 club a +0 leather armour (18, 25, D:7) a +0 flail a +0 chain mail (18, 27, D:7) 3 atropa-tipped darts (25, 16, D:7) 3 large rocks (33, 18, D:7) a +0 robe (37, 31, D:7) a +0 dagger a +0 leather armour (37, 32, D:7) a +0 dagger (37, 33, D:7) a +0 falchion a +0 dagger a +0 robe a +0 short sword (60, 40, D:7) a +0 robe Level 8 of the Dungeon (2, -15, D:8) a +0 whip a curare-tipped dart a +0 scale mail (3, -18, D:8) a +0 short sword 5 stones (3, -17, D:8) a +0 short sword a +0 whip 2 poisoned darts a +0 short sword (3, -16, D:8) a +0 sling a +0 sling 4 stones a +0 short sword (6, -18, D:8) a +0 short sword (8, -29, D:8) a +0 trident a +0 leather armour a +0 flail (9, -29, D:8) a +0 robe a +1 dagger of speed (10, -29, D:8) a +0 leather armour a +0 club (11, -23, D:8) a +0 dagger (11, -10, D:8) a wand of flame (21) (12, -29, D:8) a +0 short sword (13, -28, D:8) the +3 hat of Pondering {ponderous, Will+ MP+10 Int+5} Will+: It increases your willpower. MP+10: It affects your magic capacity (+10). Int+5: It affects your intelligence (+5). (14, -30, D:8) a +0 short sword a wand of polymorph (8) (15, 6, D:8) a +0 short sword (16, 6, D:8) a +0 flail a +0 hand axe a +0 scale mail (18, 6, D:8) a +0 club a +0 leather armour a +0 dagger a +0 robe (26, -28, D:8) a +0 falchion (27, -30, D:8) a +0 dagger (31, 14, D:8) a +0 war axe (33, -26, D:8) 6 stones (35, -13, D:8) 4 stones (36, -24, D:8) 7 stones (39, -3, D:8) a +0 flail (48, 17, D:8) a +0 ring mail (51, 15, D:8) a staff of fire Level 9 of the Dungeon (0, 7, D:9) a +0 trident a +0 scale mail (0, 9, D:9) a +0 leather armour (1, 8, D:9) a +0 dagger a +0 robe a +0 dagger a +0 robe (3, 8, D:9) a +4 falchion a +0 robe a +0 shortbow 6 stones (5, 13, D:9) a +4 dagger (11, 27, D:9) a +0 shortbow (11, 29, D:9) a fortress talisman (12, 28, D:9) a +0 flail (29, -3, D:9) a +0 club a +0 club 2 stones (30, -4, D:9) a +0 dagger 5 poisoned darts (39, 16, D:9) 12 gold pieces (41, 16, D:9) a scroll of enchant weapon (44, 11, D:9) a scroll of brand weapon (44, 13, D:9) a +0 chain mail the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 quarterstaff (3, 18, Lair:1) a +0 helmet (10, -7, Lair:1) a +0 robe (36, 17, Lair:1) a +0 leather armour (51, 32, Lair:1) a +0 chain mail (55, 12, Lair:1) a +0 chain mail Level 2 of the Lair of Beasts (16, -8, Lair:2) 25 gold pieces (16, -6, Lair:2) 13 gold pieces (16, -5, Lair:2) 8 gold pieces (17, -9, Lair:2) 26 gold pieces (17, -8, Lair:2) 16 gold pieces (17, -7, Lair:2) 14 gold pieces (24, -7, Lair:2) 18 gold pieces a +0 robe (24, 3, Lair:2) 5 stones