TCC Level 1 of the Dungeon (3, 1, D:1) a +0 hand axe (7, -3, D:1) a +0 ring mail (13, 8, D:1) a +0 short sword (15, 8, D:1) a +0 club a kobold skeleton (16, -6, D:1) the inkwell talisman "Iqafiud" {rElec MP+4 Dex+4} [inkwell talisman] rElec: It insulates you from electricity. MP+4: It affects your magic capacity (+4). Dex+4: It affects your dexterity (+4). (30, 29, D:1) a +0 dagger a goblin skeleton (31, 29, D:1) a +0 dagger a +0 whip a kobold skeleton a kobold skeleton (31, 37, D:1) a +0 mace (33, 8, D:1) a +0 club a goblin corpse (skeletalised by now) (33, 28, D:1) 5 stones (43, -3, D:1) a +0 leather armour Level 2 of the Dungeon (2, 28, D:2) a +0 dagger (6, 42, D:2) a frilled lizard corpse (skeletalised by now) (8, 44, D:2) a +0 barding (9, 43, D:2) a +0 leather armour (10, 3, D:2) 3 stones (10, 44, D:2) 4 stones (11, 34, D:2) an inkwell talisman (15, 40, D:2) a +0 dagger 5 stones a rat skeleton (16, 31, D:2) a +0 short sword (16, 40, D:2) a bat skeleton (21, 23, D:2) 4 boomerangs (21, 38, D:2) 5 atropa-tipped darts (25, 32, D:2) a bat skeleton (28, 14, D:2) a bat skeleton (29, 39, D:2) a +0 spear (33, 15, D:2) a +0 robe (34, 39, D:2) a frilled lizard corpse (skeletalised by now) (43, 27, D:2) 4 stones (49, 40, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon (3, 1, D:3) the +1 sling "Grim" {flame, rF++ rN+ Will+ Int-2} rF++: It greatly protects you from fire. rN+: It protects you from negative energy. Will+: It increases your willpower. Int-2: It affects your intelligence (-2). (4, -6, D:3) a +0 dagger of draining 8 poisoned darts a kobold corpse (skeletalised by now) (11, -5, D:3) a quokka corpse (skeletalised by now) (14, -24, D:3) a +0 short sword (14, -14, D:3) a +0 dagger (15, -23, D:3) a quokka corpse (skeletalised by now) (17, -16, D:3) a +0 club a +0 leather armour an orc corpse (20, -31, D:3) a +0 dagger (21, -24, D:3) a bat corpse (skeletalised by now) (24, -7, D:3) a +0 club (25, -7, D:3) a +0 hand axe a +0 club (26, -8, D:3) a +0 hand axe a +0 leather armour an orc corpse (26, -7, D:3) a +0 dagger a +0 robe (39, 4, D:3) a +0 whip a gnoll corpse (43, 10, D:3) a +0 scale mail (48, 4, D:3) a +0 sling (55, -15, D:3) a frilled lizard corpse (skeletalised by now) (56, -22, D:3) 2 stones