TISL Level 1 of the Dungeon (0, 0, D:1) a +0 rapier (1, -24, D:1) a +0 dagger a goblin corpse (skeletalised by now) (3, -8, D:1) a hobgoblin corpse (skeletalised by now) (6, -12, D:1) a +0 robe (11, 4, D:1) a quokka corpse (skeletalised by now) (16, 1, D:1) a +0 dagger (18, -10, D:1) a +0 club a goblin corpse (skeletalised by now) (19, -12, D:1) a +0 short sword (28, -41, D:1) a +0 chain mail (30, -30, D:1) a frilled lizard skeleton (31, -31, D:1) a +0 ring mail (31, 14, D:1) a rat corpse (skeletalised by now) (32, -38, D:1) a bat corpse (skeletalised by now) (33, -15, D:1) a +0 whip (37, -9, D:1) a +0 dagger a goblin corpse (skeletalised by now) (40, -23, D:1) a +0 dagger a goblin corpse (skeletalised by now) (46, 18, D:1) a rat corpse (skeletalised by now) (47, -15, D:1) 2 stones (47, 15, D:1) a quokka corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 robe (10, -1, D:2) an adder corpse (skeletalised by now) (12, 23, D:2) a +0 short sword (13, 23, D:2) a bat skeleton (19, 1, D:2) a +0 club (23, 4, D:2) a +0 war axe (34, 0, D:2) 5 stones (37, -8, D:2) a +0 whip 5 stones a kobold corpse (skeletalised by now) (39, 45, D:2) a frilled lizard corpse (skeletalised by now) (40, 14, D:2) a ball python corpse (skeletalised by now) (41, 46, D:2) a +0 club (42, 32, D:2) a +0 long sword (45, 14, D:2) a stone (45, 45, D:2) a +0 dagger 3 stones (46, 34, D:2) a hobgoblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) 5 gold pieces (24, 11, D:3) a hobgoblin skeleton (24, 29, D:3) a scroll of identify (34, 27, D:3) a ball python corpse (skeletalised by now) (45, 18, D:3) 4 stones