TISL Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (1, -7, D:1) a +0 club (1, 20, D:1) a +0 robe (2, -2, D:1) a rat corpse (skeletalised by now) (3, 0, D:1) a ball python corpse (skeletalised by now) (11, 18, D:1) a +0 dagger (12, 2, D:1) a flux talisman (17, 35, D:1) a quokka corpse (skeletalised by now) (21, 3, D:1) 7 stones (43, 29, D:1) a rat skeleton (45, 30, D:1) a jackal skeleton (46, 31, D:1) a jackal skeleton (48, 4, D:1) a hobgoblin skeleton (50, -3, D:1) a gnoll skeleton (51, 7, D:1) a +0 dagger 5 stones a kobold skeleton (55, -1, D:1) a +0 spear (58, 30, D:1) a +0 club a kobold skeleton Level 2 of the Dungeon (1, 2, D:2) a bat skeleton (3, 2, D:2) a bat skeleton (5, 3, D:2) a frilled lizard corpse (skeletalised by now) (15, 27, D:2) a +0 leather armour (28, 20, D:2) a gnoll skeleton (30, 29, D:2) a rat skeleton (34, -3, D:2) a +0 dagger 4 stones a kobold corpse (skeletalised by now) (35, -4, D:2) a +0 flail (36, 20, D:2) a gnoll skeleton (40, 10, D:2) a +0 scale mail (41, 1, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (1, -13, D:3) 7 stones (4, -2, D:3) a +0 dagger (6, 13, D:3) a +0 club (8, 14, D:3) a +0 dagger (11, 10, D:3) a quokka corpse (23, 3, D:3) a quokka corpse (26, 5, D:3) a +0 club a throwing net (27, 5, D:3) a +0 spear a gnoll corpse