Dungeon Crawl Stone Soup version 0.14-a0-1378-gf8e6a88 (webtiles) character file. 11612 TKT the Thaumaturge (level 11, -2/61 HPs) Began as an Octopode Wizard on Dec 8, 2013. Was a Follower of Ashenzari. Slain by a yak (13 damage) ... on Level 10 of the Dungeon. The game lasted 03:46:40 (19806 turns). TKT the Thaumaturge (Octopode Wizard) Turns: 19806, Time: 03:46:40 HP -2/61 AC 3 Str 10 XL: 11 Next: 73% MP 3/29 EV 14 Int 26 God: Ashenzari [*.....] Gold 471 SH 0 Dex 11 Spells: 7 memorised, 14 levels left rFire . . . SeeInvis . e - +2,+4 dwarf short sword (curse) rCold + . . Clarity + (no shield) rNeg . . . Conserve . b - +1 wizard hat (curse) rPois . rCorr . p - cursed amulet of clarity rElec . rRot . l - cursed +1 ring of protection SustAb . . Spirit . h - cursed ring of protection from cold rMut . Warding . s - cursed ring of wizardry Saprov . . . Stasis . I - cursed +4 ring of strength d - cursed +2 ring of intelligence (no ring) (no ring) (no ring) @: drained, somewhat resistant to hostile enchantments, very stealthy A: almost no armour, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: Renounce Religion You were on level 10 of the Dungeon. You worshipped Ashenzari. Ashenzari was aware of your devotion. You were not hungry. You visited 2 branches of the dungeon, and saw 11 of its levels. You collected 471 gold pieces. Inventory: Hand weapons a - a cursed -2,+0 elven dagger e - a cursed +2,+4 dwarven short sword (weapon) m - a +0,+0 bow u - a +1,+2 dagger of chaos w - a +3,+6 orcish war axe Missiles g - a tomahawk (quivered) r - 21 arrows Armour b - a cursed +1 wizard hat (worn) i - a +0 shield Magical devices n - a wand of confusion (2) B - a wand of fire (7) {unknown} C - a wand of slowing (0) D - a wand of polymorph (22) {unknown} J - a wand of frost (6) {unknown} Comestibles v - a meat ration z - 2 bread rations Scrolls f - a scroll of curse jewellery j - a scroll of magic mapping k - a scroll of enchant weapon I t - a scroll of amnesia A - a scroll of curse armour H - a scroll of identify Jewellery d - a cursed +2 ring of intelligence (on tentacle) h - a cursed ring of protection from cold (right tentacle) l - a cursed +1 ring of protection (left tentacle) p - a cursed amulet of clarity (around mantle) s - a cursed ring of wizardry (on tentacle) I - a cursed +4 ring of strength (on tentacle) Potions x - a potion of speed Books c - a book of Minor Magic Spells Type Level *Magic Dart Conjuration 1 *Blink Translocation 2 Call Imp Summoning 2 *Repel Missiles Charms/Air 2 *Slow Hexes 2 *Conjure Flame Conjuration/Fire 3 *Mephitic Cloud Conjuration/Poison/Air 3 y - a book of Burglary Spells Type Level Apportation Translocation 1 Swiftness Charms/Air 2 *Passwall Transmutation/Earth 3 Passage of Golubria Translocation 4 Lee's Rapid Deconstruction Earth 5 Darkness Hexes 7 Skills: - Level 5.4(4.9) Dodging - Level 6.0(5.5) Stealth Level 3.5(3.0) Shields * Level 10.2(9.7) Spellcasting + Level 9.8(9.3) Conjurations Level 1.0(0.6) Summonings - Level 1.0(0.6) Translocations * Level 7.1(6.6) Earth Magic - Level 5.0(4.5) Poison Magic You had 14 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #### 1% 1 None b - Conjure Flame Conj/Fire #####... 1% 3 None c - Mephitic Cloud Conj/Pois/Air #####... 1% 3 None d - Blink Tloc N/A 2% 2 None e - Repel Missiles Chrm/Air ##........ 3% 2 None f - Slow Hex ##...... 3% 2 None g - Passwall Trmt/Erth ####...... 1% 3 None Dungeon Overview and Level Annotations Branches: Dungeon (10/16) Temple (1/1) D:6 Lair (0/8) D:8 Orc: D:9-12 Altars: Ashenzari Cheibriados Elyvilon Fedhas Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Sif Muna Trog Vehumet Xom Yredelemnul Zin the Shining One Annotations: D:4 Menkaure D:5 Chiseanne's ghost, experienced DjAr D:8 exclusions: plant and 7 more exclusions, Gorice's ghost, experienced GrWn D:9 Erolcha D:10 Fannar Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict many enemies at once. Your skin changes colour to match your surroundings (Stlth). Your rubbery body absorbs attacks (AC +1). Message History The worm is severely wounded. You constrict the worm. You slash the worm! You squeeze the worm, but do no damage. The worm is almost dead. You constrict the worm. The worm struggles to escape constriction. You hit the worm. You kill the worm! The yak closely misses you. You see here a worm corpse. The yak gores you! * * * LOW HITPOINT WARNING * * * The yak gores you. * * * LOW HITPOINT WARNING * * * The yak gores you. * * * LOW HITPOINT WARNING * * * Found an apple. There is a stone staircase leading up, spattered with blood here. The yak gores you! You die... #. #.# #..# #. #.# ##..# #.##.###...# #....%Z..>### #...........+ #########Z### #.# #Y# #@# #.# #.. #... #'### ..% J.. J.. ... You could see 2 slime creatures, a yak and an ogre zombie. Vanquished Creatures Pikel (D:8) Psyche (D:9) A hill giant zombie (D:9) A wyvern (D:8) Eustachio (D:4) Grum (D:9) 3 wolves A hippogriff (D:7) Edmund (D:9) A manticore (D:8) A sky beast (D:8) 3 orc warriors 3 centaurs 2 ice beasts 3 slaves 6 ogres Sigmund (D:7) A gnoll sergeant (D:9) 2 giant frogs A manticore skeleton (D:9) A manticore zombie (D:6) 2 wights (D:9) 6 killer bees (D:9) A centaur zombie (D:9) 3 jellies (D:8) 2 hounds 6 orc priests 6 crimson imps 11 orc wizards A centaur skeleton (D:7) 4 iguanas A scorpion (D:5) A black bear skeleton (D:8) An ogre zombie (D:6) A crocodile skeleton (D:8) 6 worker ants An ogre skeleton (D:5) A worker ant zombie (D:9) 4 gnolls (D:9) 12 adders A giant mite (D:8) 8 worms An iguana zombie (D:7) 2 giant eyeballs 7 giant geckos An ooze (D:3) 41 orcs A ball python (D:1) A bat zombie (D:6) 9 giant cockroaches 12 hobgoblins 3 jackals (D:5) 14 kobolds 9 quokkas 12 bats A giant newt (D:3) 9 goblins A hobgoblin zombie (D:8) A quokka skeleton (D:4) 13 rats 253 creatures vanquished. Vanquished Creatures (others) A slave (D:8) An ogre (D:7) 2 creatures vanquished. Grand Total: 255 creatures vanquished Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | TKT, the Octopode Wizard, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 4/4 338 | D:1 | Reached XP level 2. HP: 17/17 MP: 4/6 886 | D:2 | PolkaDot: mind if I watch? 1077 | D:2 | Reached XP level 3. HP: 12/21 MP: 8/8 1216 | D:2 | TKT: nope 1267 | D:2 | PolkaDot: Wait 1267 | D:2 | PolkaDot: Why aren't you learning spells? 1271 | D:2 | Learned a level 3 spell: Conjure Flame 1271 | D:2 | TKT: I thought I didn't have enough levels to learn Conjure Flame 1271 | D:2 | PolkaDot: You had the slots more or less all along 1271 | D:2 | TKT: What are the good spells I should learn ? 1271 | D:2 | PolkaDot: didn't have the level :p 1271 | D:2 | PolkaDot: Meph and blink 1271 | D:2 | PolkaDot: but you may or may not have enough for both 1271 | D:2 | TKT: Yeah, that's what I usually take 1271 | D:2 | TKT: I shou;d have enough 1288 | D:2 | Learned a level 3 spell: Mephitic Cloud 1291 | D:2 | Learned a level 2 spell: Blink 1295 | D:2 | PolkaDot: wait 1295 | D:2 | TKT: Can I engage him ? 1295 | D:2 | PolkaDot: first 1295 | D:2 | PolkaDot: What's your skills? 1295 | D:2 | TKT: I have magic dart, meph, blink, and conjure flame 1295 | D:2 | PolkaDot: because you'll want conjure/meph castable sometimes soon 1295 | D:2 | PolkaDot: not spells 1295 | D:2 | PolkaDot: 'm' 1295 | D:2 | TKT: Ah yeah sorry 1295 | D:2 | PolkaDot: ok 1295 | D:2 | PolkaDot: first 1295 | D:2 | PolkaDot: '/' 1295 | D:2 | TKT: Is manual mode that good ? 1295 | D:2 | PolkaDot: you do ont want auto skills on 1295 | D:2 | TKT: okay 1295 | D:2 | PolkaDot: it spreads it too thin 1295 | D:2 | PolkaDot: kill dudes skills first 1295 | D:2 | TKT: Is that right ? 1295 | D:2 | PolkaDot: yeah 1295 | D:2 | PolkaDot: 3 stealth is plenty, as seen by the sleeping adder ;) 1295 | D:2 | TKT: I don't need to train my short swords right ? 1295 | D:2 | PolkaDot: you'll want a weapon skill later 1295 | D:2 | PolkaDot: but not right now 1295 | D:2 | TKT: okay 1295 | D:2 | TKT: magic dart misses a lot tho 1295 | D:2 | PolkaDot: no it doesn't 1295 | D:2 | PolkaDot: ever 1295 | D:2 | PolkaDot: it can't 1295 | D:2 | PolkaDot: wait 1295 | D:2 | PolkaDot: bting that screen ba k up 1295 | D:2 | PolkaDot: and turn spellcasting off 1295 | D:2 | TKT: why ? 1295 | D:2 | PolkaDot: Right... 1295 | D:2 | PolkaDot: Kill dudes skills first 1295 | D:2 | PolkaDot: so 1295 | D:2 | TKT: Ah right 1295 | D:2 | PolkaDot: conjurations, for magic dart 1295 | D:2 | PolkaDot: and conj flame and meph 1295 | D:2 | PolkaDot: actually 1295 | D:2 | PolkaDot: You can consider focusing conj. and training posion 1295 | D:2 | PolkaDot: get meph online faster, for dat ocnfuse 1295 | D:2 | PolkaDot: but that's up to you 1295 | D:2 | TKT: By the way I might bsod because my computer is crashing a lot 1295 | D:2 | PolkaDot: it's fine :) 1295 | D:2 | PolkaDot: focus conjurations 1295 | D:2 | PolkaDot: :) 1295 | D:2 | PolkaDot: Right 1295 | D:2 | PolkaDot: this adder... 1295 | D:2 | PolkaDot: I think you can take it, but don't do it out in the open 1295 | D:2 | PolkaDot: or right next to an unexplored area 1295 | D:2 | TKT: Do I need to cast Conj Fire in the corridor btw ? 1295 | D:2 | TKT: or is it useless ? 1295 | D:2 | PolkaDot: not now 1295 | D:2 | TKT: Yeah 1295 | D:2 | PolkaDot: it's very useful 1295 | D:2 | TKT: But after that 1295 | D:2 | PolkaDot: can help take down hydra ;) 1296 | D:2 | PolkaDot: wait 1296 | D:2 | PolkaDot: ah, never mind 1296 | D:2 | TKT: woops 1296 | D:2 | TKT: sorry 1298 | D:2 | PolkaDot: retreat to the known entrance of the corridor 1300 | D:2 | PolkaDot: but don't exit 1301 | D:2 | PolkaDot: ok 1301 | D:2 | PolkaDot: E one space 1301 | D:2 | PolkaDot: East* 1302 | D:2 | PolkaDot: Meph 1303 | D:2 | PolkaDot: Ugh 1303 | D:2 | PolkaDot: miscast 1303 | D:2 | TKT: damn 1303 | D:2 | PolkaDot: what have you ID'd? 1303 | D:2 | PolkaDot: ok 1303 | D:2 | TKT: not much 1303 | D:2 | PolkaDot: melee 1303 | D:2 | PolkaDot: but slowly 1303 | D:2 | TKT: right 1303 | D:2 | PolkaDot: waiting for that one point of mp 1304 | D:2 | PolkaDot: THERE 1304 | D:2 | PolkaDot: meph 1304 | D:2 | PolkaDot: melee 1304 | D:2 | TKT: Won't I get affected too 1304 | D:2 | TKT: ? 1304 | D:2 | PolkaDot: yes 1304 | D:2 | PolkaDot: but 1304 | D:2 | PolkaDot: CTRL-dir 1304 | D:2 | PolkaDot: attacks in a direction 1304 | D:2 | PolkaDot: even when confused 1304 | D:2 | TKT: Okay 1306 | D:2 | PolkaDot: aww, unlucky 1306 | D:2 | PolkaDot: 's' 1306 | D:2 | PolkaDot: wait 1306 | D:2 | PolkaDot: is in, use the wait feature 1306 | D:2 | PolkaDot: '.' also works :) 1307 | D:2 | PolkaDot: repeat until not confused 1307 | D:2 | TKT: Do I need to get out of the cloud ? 1307 | D:2 | PolkaDot: it'll fade quickly 1317 | D:2 | TKT: Right 1317 | D:2 | PolkaDot: '5' 1317 | D:2 | PolkaDot: Oh 1317 | D:2 | PolkaDot: wait 1317 | D:2 | PolkaDot: retreat 1317 | D:2 | TKT: where ? 1317 | D:2 | PolkaDot: the way you entered 1323 | D:2 | PolkaDot: move down th=o the entrance ot the other corridor 1323 | D:2 | PolkaDot: the* 1323 | D:2 | TKT: on the right ? 1323 | D:2 | PolkaDot: the known area 1323 | D:2 | TKT: Ah yeah 1329 | D:2 | PolkaDot: 5 1399 | D:2 | PolkaDot: good 1405 | D:2 | PolkaDot: go back towards that adder 1418 | D:2 | TKT: Looks fishy 1418 | D:2 | PolkaDot: probably gone down the corridor 1419 | D:2 | TKT: nope 1419 | D:2 | PolkaDot: now 1419 | D:2 | PolkaDot: retreat like you did before 1419 | D:2 | TKT: right now ? 1419 | D:2 | PolkaDot: yes 1422 | D:2 | PolkaDot: kepe going 1424 | D:2 | PolkaDot: right 1424 | D:2 | PolkaDot: thn ne 1424 | D:2 | PolkaDot: then meph 1425 | D:2 | TKT: Okay so I'm casting meph 1425 | D:2 | TKT: There ? 1425 | D:2 | PolkaDot: yep 1426 | D:2 | PolkaDot: recast 1426 | D:2 | TKT: goddamn 1427 | D:2 | PolkaDot: 30% fail rate sucks 1427 | D:2 | PolkaDot: this is why auto is bad 1427 | D:2 | PolkaDot: Well, magic dart 1427 | D:2 | PolkaDot: then melee 1427 | D:2 | TKT: Which skills are good for reducing fail rate ? 1429 | D:2 | PolkaDot: the magic schools 1432 | D:2 | PolkaDot: posoined 1432 | D:2 | PolkaDot: But 1432 | D:2 | TKT: Okay so I'm dead right now ? 1432 | D:2 | PolkaDot: you know the startegy, and not to let the skills stay on auto 1432 | D:2 | PolkaDot: Yeah 1432 | D:2 | TKT: So do I need to start with conjure and poison ? 1432 | D:2 | PolkaDot: I usually do, but blink's good too 1433 | D:2 | TKT: o lel 1439 | D:2 | PolkaDot: walk towards the unknown 1439 | D:2 | PolkaDot: you might luick out with a curing 1461 | D:2 | HP: 1/21 [poisoned by an adder] 1462 | D:2 | TKT: top 1462 | D:2 | TKT: lel 1462 | D:2 | TKT: That was lucky 1462 | D:2 | TKT: Now 1462 | D:2 | TKT: How do I escape this Kobold ? 1462 | D:2 | PolkaDot: walk 1462 | D:2 | TKT: Where ? 1462 | D:2 | PolkaDot: it has the same movement speed as you 1462 | D:2 | TKT: the right ? back to the known area ? 1462 | D:2 | PolkaDot: away from it 1462 | D:2 | PolkaDot: it's not ideal 1462 | D:2 | TKT: from the known ? 1462 | D:2 | TKT: okay 1463 | D:2 | PolkaDot: from the monster 1479 | D:2 | PolkaDot: Ohh, you lived 1479 | D:2 | PolkaDot: up 1480 | D:2 | PolkaDot: it'll be adjacent, but you'll not be trapped 1480 | D:2 | PolkaDot: keep walking away 1480 | D:2 | TKT: So I just need to go in a circle 1485 | D:2 | PolkaDot: pillar-dancing 1493 | D:2 | PolkaDot: Wait 1494 | D:2 | PolkaDot: No 1494 | D:2 | PolkaDot: keep walking 1499 | D:2 | PolkaDot: it'll take awhile, but you'll heal 1501 | D:2 | TKT: this guy is faster than me 1501 | D:2 | TKT: I swear 1502 | D:2 | PolkaDot: nope 1511 | D:2 | PolkaDot: randomn energy, I think they call it 1569 | D:2 | PolkaDot: when he falls behind 1570 | D:2 | PolkaDot: meph 1590 | D:2 | TKT: Is this good ? 1590 | D:2 | PolkaDot: yep 1591 | D:2 | TKT: goddamn 1592 | D:2 | PolkaDot: keep going 1596 | D:2 | PolkaDot: do again 1607 | D:2 | TKT: yusss 1607 | D:2 | TKT: so now I just need to walk away right ? 1607 | D:2 | TKT: Or can I take him ? 1607 | D:2 | PolkaDot: MD the kobold 1615 | D:2 | PolkaDot: success :) 1639 | D:2 | TKT: yay :D 1761 | D:2 | PolkaDot: now, keep it up like that 1778 | D:2 | PolkaDot: remember imps and undead are not affected by meph 1785 | D:2 | TKT: imps are annoying 1785 | D:2 | TKT: but they blink a lot 1785 | D:2 | PolkaDot: I have to cook now, so I'll pop in when I can :) 1785 | D:2 | TKT: Okay 1785 | D:2 | TKT: thank you :) 1785 | D:2 | TKT: cya around 1785 | D:2 | PolkaDot: You'r welcome :) 1790 | D:2 | PolkaDot: *lurks and watches while afk* 1898 | D:2 | Reached XP level 4. HP: 27/27 MP: 0/10 2216 | D:2 | Reached skill level 1 in Poison Magic 2447 | D:2 | PolkaDot: Look at your spell success rate 2520 | D:2 | PolkaDot: wait 2529 | D:2 | PolkaDot: 'I' 2535 | D:2 | PolkaDot: it'll get you killed 2771 | D:2 | PolkaDot: that's skill 2771 | D:2 | PolkaDot: Look at your spells for a moment, there's something you kind of need to see 2861 | D:2 | PolkaDot: You do realise the shield has a spellcasting penalty? 2981 | D:3 | TKT: right 2981 | D:3 | TKT: sorry 2981 | D:3 | TKT: I forgot about that 2981 | D:3 | PolkaDot: :P 2988 | D:3 | PolkaDot: A buckler is good 2997 | D:3 | PolkaDot: the penalty is negate with 1 shield skill 3009 | D:3 | TKT: But I don't really need to train shield right ? 3009 | D:3 | TKT: That'd be stupid 3009 | D:3 | PolkaDot: not yet 3722 | D:3 | Reached XP level 5. HP: 20/31 MP: 5/11 4979 | D:4 | Noticed an ogre 4992 | D:4 | Killed an ogre 4992 | D:4 | Reached skill level 4 in Conjurations 4992 | D:4 | Reached XP level 6. HP: 23/36 MP: 1/13 5112 | D:4 | Noticed an ogre 5205 | D:4 | Noticed Menkaure 5448 | D:4 | Noticed an ogre 5813 | D:4 | Killed an ogre 5976 | D:4 | Killed an ogre 5976 | D:4 | Reached skill level 5 in Conjurations 6305 | D:4 | Noticed Eustachio 6440 | D:5 | Entered Level 5 of the Dungeon 6615 | D:5 | Reached XP level 7. HP: 28/41 MP: 6/15 7132 | D:5 | Noticed Chiseanne's ghost (experienced DjAr) 7244 | D:5 | Reached skill level 6 in Conjurations 7244 | D:5 | Reached skill level 5 in Poison Magic 7568 | D:4 | PolkaDot: Dart and meph are probably such that you can diversify a little, yeah 7568 | D:4 | PolkaDot: axe is an interesting choice, how's it working out? 7585 | D:4 | TKT: well I found a good one 7585 | D:4 | TKT: I just started using it 7586 | D:4 | PolkaDot: Confuse him asap 7586 | D:4 | PolkaDot: he's summons rather a lot 7674 | D:5 | TKT: HOLY SHIT NOT AGAIN 7674 | D:5 | PolkaDot: is that the ghost? 7674 | D:5 | TKT: I HATE THIS GUY 7674 | D:5 | PolkaDot: xv? 7674 | D:5 | PolkaDot: ah 7674 | D:5 | PolkaDot: Djinn 7674 | D:5 | TKT: whoops misread 7674 | D:5 | TKT: sorry 7674 | D:5 | PolkaDot: not nice 7674 | D:5 | TKT: he is resistant to fire 7674 | D:5 | PolkaDot: immune to fire 7674 | D:5 | PolkaDot: flee 7674 | D:5 | PolkaDot: he will kil lyou 7674 | D:5 | TKT: What the fuck is this 7674 | D:5 | TKT: Am I the unluckiest DCSS player 7674 | D:5 | PolkaDot: ... two ghosts? 7674 | D:5 | TKT: goddamn 7679 | D:5 | PolkaDot: Unlucky 7705 | D:4 | PolkaDot: Eustachio's not hard to kill, provided you can get to him through the summons 7705 | D:4 | PolkaDot: or prevent him from summoning 7705 | D:4 | PolkaDot: skills 7705 | D:4 | PolkaDot: they need changing, no? 7751 | D:5 | PolkaDot: Hrm 7778 | D:6 | TKT: Is this a good idea ? 7778 | D:6 | TKT: to skip a level 7778 | D:6 | TKT: again 7778 | D:6 | PolkaDot: ... Try not to do it too much 7778 | D:6 | TKT: Well I can't really do anything else 7839 | D:6 | TKT: Can I take this guy with meph ? 7839 | D:6 | PolkaDot: Yes 7839 | D:6 | PolkaDot: but 7839 | D:6 | Found a staircase to the Ecumenical Temple. 7852 | D:6 | PolkaDot: watch the mop 7853 | D:6 | PolkaDot: mp 7868 | D:6 | PolkaDot: good job 7868 | D:6 | TKT: ty :) 7868 | D:6 | TKT: this guy should be easy to avoid 7868 | D:6 | PolkaDot: Zombies are thankfully slow 7869 | D:6 | PolkaDot: I suggest choosing a god 7894 | Temple | Entered the Ecumenical Temple 7895 | Temple | TKT: Ash or Sif Muna ? 8016 | Temple | PolkaDot: use ?/ to read about them 8016 | Temple | PolkaDot: and decide 8016 | Temple | TKT: I know them 8016 | Temple | PolkaDot: ?/G 8016 | Temple | TKT: I just never know who to pikc 8016 | Temple | PolkaDot: fair enough 8016 | Temple | TKT: pick * 8024 | Temple | PolkaDot: ash is easy, just explore and reap benefits 8024 | Temple | PolkaDot: being cursed gives skill boosts 8024 | Temple | PolkaDot: but 8024 | Temple | TKT: How do I get magically bound btw 8024 | Temple | PolkaDot: Sif gives channeling and, eventually, spells 8024 | Temple | PolkaDot: cursed 8024 | Temple | TKT: yeah, but on which item 8024 | Temple | PolkaDot: all items 8024 | Temple | TKT: I've already tried Ash 8024 | Temple | TKT: And I cursed all my items 8024 | Temple | TKT: Maybe I need to have 8 cursed rings 8024 | Temple | PolkaDot: How far did you get? 8024 | Temple | TKT: Not far :p 8024 | Temple | TKT: I died on D:3 8024 | Temple | PolkaDot: That's the problem with Ash 8024 | Temple | PolkaDot: (and sif) 8024 | Temple | PolkaDot: is that benefits take a while to see 8024 | Temple | TKT: what would you take ? 8024 | Temple | PolkaDot: For an Op? 8024 | Temple | PolkaDot: Keeping in mind 8024 | Temple | PolkaDot: I've never played Op 8024 | Temple | PolkaDot: so it'd be a bit of an experiment 8024 | Temple | TKT: Welp 8024 | Temple | TKT: #YOLO amirite 8024 | Temple | PolkaDot: but, probably Ash 8024 | Temple | PolkaDot: but 8024 | Temple | TKT: but ? 8031 | Temple | PolkaDot: I have agood grasp of how to get to midgame, at least, with general practice 8039 | Temple | PolkaDot: general rules and such 8054 | Temple | PolkaDot: and Ash's early game is tough 8054 | Temple | PolkaDot: and Op's early game is tough 8054 | Temple | PolkaDot: so, just be aware, that this is not the easiest route 8054 | Temple | TKT: But it can pay off a lot 8054 | Temple | TKT: I know 8054 | Temple | PolkaDot: It does 8054 | Temple | TKT: I've never won a game 8054 | Temple | PolkaDot: Ash at full piety is ~AMAZING 8054 | Temple | TKT: And I never went far 8054 | Temple | TKT: but I hate pwnz0rs 8054 | Temple | TKT: like HOs 8054 | Temple | PolkaDot: curse anything that has any use 8054 | Temple | TKT: Yeah 8054 | Temple | PolkaDot: a bound weapon hand will do you lots of good 8054 | Temple | TKT: Ash increases the uncurse scroll drop rate right ? 8054 | Temple | PolkaDot: as will bound helmet/cap/hat 8054 | Temple | PolkaDot: no 8054 | Temple | TKT: really ? 8054 | Temple | TKT: Well I already have plenty 8054 | Temple | PolkaDot: but it's as common as scroll of ID 8056 | Temple | PolkaDot: so yeah 8056 | Temple | PolkaDot: if you go Ash 8056 | Temple | PolkaDot: drop them 1 at a time 8056 | Temple | PolkaDot: pray, curse 8056 | Temple | TKT: How many do I need to keep 8056 | Temple | PolkaDot: repeat until as cursed as you can atm 8056 | Temple | TKT: Okay 8056 | Temple | TKT: let's go 8056 | Temple | Became a worshipper of Ashenzari the Shackled 8061 | Temple | TKT: I had one already 8061 | Temple | PolkaDot: good :D 8063 | Temple | PolkaDot: and good choices :D 8066 | Temple | TKT: I'll just curse the ones I will keep 8066 | Temple | PolkaDot: don't curse the amulet though 8066 | Temple | TKT: Why ? 8066 | Temple | PolkaDot: at least until you ID it 8066 | Temple | TKT: Oh yeah strangling and stuff right ? 8066 | Temple | PolkaDot: innacuracy or stasis are... 8066 | Temple | PolkaDot: less than ideal 8070 | Temple | PolkaDot: don't drop it :p 8074 | Temple | PolkaDot: don't know if it's bad yet :) 8074 | Temple | TKT: Goddamn it 8074 | Temple | TKT: I want to curse my weapon 8074 | Temple | PolkaDot: I've never seen so many curse jewelleries 8074 | Temple | PolkaDot: must be because Op :) 8074 | Temple | TKT: Yeah :p 8080 | Temple | TKT: yay 8080 | Temple | PolkaDot: That's a good one 8083 | Temple | PolkaDot: A suggestion regarding weapons 8084 | Temple | TKT: Yeah 8084 | Temple | TKT: ? 8084 | Temple | PolkaDot: the sword is easier to use, faster and more accurate 8084 | Temple | TKT: But then this one is enchante 8084 | Temple | TKT: enchanted * 8084 | Temple | TKT: a lot 8084 | Temple | PolkaDot: that's great 8084 | Temple | PolkaDot: for when it hits 8084 | Temple | TKT: true.. 8084 | Temple | PolkaDot: how often does it miss? 8084 | Temple | TKT: yeah theres a 4 accuracy rating on the sword 8098 | Temple | PolkaDot: +4 damage 8098 | Temple | PolkaDot: accuracy,damage 8098 | Temple | TKT: Yeah but the accuracy rating is +4 8098 | Temple | TKT: too 8098 | Temple | TKT: not the enchantement 8098 | Temple | PolkaDot: sweetness 8100 | D:6 | TKT: "sup" 8103 | D:6 | PolkaDot: conjure flame 8104 | D:6 | PolkaDot: zombies are stupid 8104 | D:6 | TKT: okay 8104 | D:6 | PolkaDot: oh 8104 | D:6 | PolkaDot: more distance is good 8105 | D:6 | PolkaDot: a row of conjure flames 8106 | D:6 | PolkaDot: on the diagonal 8106 | D:6 | PolkaDot: wher eit'll walk 8114 | D:6 | PolkaDot: wait 8114 | D:6 | PolkaDot: out of mp 8114 | D:6 | PolkaDot: but, manticore... 8114 | D:6 | TKT: I can take this guy 1v1 with my sword 8114 | D:6 | PolkaDot: either flee the manticore, or step towards it 8114 | D:6 | TKT: What do you mean 8114 | D:6 | PolkaDot: that's the bigger danger 8115 | D:6 | PolkaDot: the zombie is more dangerous than the goblin 8116 | D:6 | TKT: :D 8116 | D:6 | PolkaDot: and it's dead :D 8282 | D:6 | TKT: oh come on 8284 | D:6 | PolkaDot: stpe ne 8284 | D:6 | PolkaDot: get in line 8305 | D:6 | Reached XP level 8. HP: 46/46 MP: 5/18 8306 | D:6 | TKT: Yay :D 8306 | D:6 | TKT: So 8306 | D:6 | TKT: Mindless creatures step into fires ? 8319 | D:6 | PolkaDot: every time 8383 | D:6 | PolkaDot: also, powerful creatures, like hydra 8383 | D:6 | TKT: That's a good thing to know 8428 | D:6 | PolkaDot: (but don't try to melee the pwoerful things, like hydra and ghosts and such unless you're sure you'll last) 8429 | D:6 | PolkaDot: Now 8433 | D:6 | PolkaDot: I'mma leave you to it, and go blow stuff up :) 8433 | D:6 | TKT: Okay :) 8433 | D:6 | TKT: Thank ya :) 8550 | D:6 | HP: 2/46 [centaur/arrow (3)] 8961 | D:6 | Paralysed by a giant eyeball for 4 turns 9127 | D:6 | Found a shattered altar of Ashenzari. 9711 | D:7 | Reached skill level 5 in Spellcasting 9989 | D:7 | Noticed Sigmund 10287 | D:7 | Learned a level 2 spell: Repel Missiles 10290 | D:7 | Learned a level 2 spell: Slow 10346 | D:7 | Killed Sigmund 10732 | D:7 | Reached skill level 5 in Dodging 11173 | D:8 | Noticed Gorice's ghost (experienced GrWn) 11368 | D:8 | Reached XP level 9. HP: 51/51 MP: 16/22 12511 | D:7 | Reached skill level 7 in Conjurations 12709 | D:8 | Found a staircase to the Lair. 12741 | D:8 | Noticed Pikel 13180 | D:8 | Killed Pikel 13180 | D:8 | Reached skill level 5 in Stealth 13862 | D:9 | Found a glowing golden altar of the Shining One. 14193 | D:9 | Noticed Edmund 14356 | D:9 | Reached skill level 8 in Conjurations 14365 | D:9 | Noticed Psyche 14960 | D:5 | Learned a level 3 spell: Passwall 15284 | D:5 | Reached skill level 1 in Earth Magic 15398 | D:5 | Reached XP level 10. HP: 40/56 MP: 5/25 15932 | D:4 | Killed Eustachio 17362 | D:9 | Killed Psyche 17433 | D:9 | Noticed Grum 17765 | D:9 | Paralysed by a giant eyeball for 3 turns 17819 | D:9 | Killed Edmund 18719 | D:9 | Noticed Erolcha 19292 | D:9 | Killed Grum 19413 | D:9 | Reached skill level 9 in Conjurations 19769 | D:10 | Entered Level 10 of the Dungeon 19781 | D:10 | Noticed Fannar 19785 | D:10 | Reached skill level 10 in Spellcasting 19785 | D:10 | Reached XP level 11. HP: 25/61 MP: 4/29 19806 | D:10 | Slain by a yak Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total -------------------------+-------+-------+-------+-------++------- Melee: Unarmed | 1 | | | || 1 Short sword | 18 | 26 | 65 | 28 || 137 War axe | | | 3 | || 3 Throw: Tomahawk | | | | 5 || 5 Cast: Magic Dart | 40 | 145 | 503 | 325 || 1013 Mephitic Cloud | 4 | 32 | 82 | 43 || 161 Conjure Flame | | 3 | 30 | 30 || 63 Repel Missiles | | | 1 | || 1 Blink | | | 1 | || 1 Slow | | | | 15 || 15 Passwall | | | | 2 || 2 Use: Scroll | 7 | 4 | 15 | || 26 Potion | | | 5 | 2 || 7 Stab: Confused | | | 1 | || 1