TOMEKEK Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (0, 3, D:1) a +0 leather armour (2, -3, D:1) 4 large rocks (2, 13, D:1) a +0 dagger (23, -1, D:1) a +0 pair of gloves (27, -11, D:1) a +0 club (38, 31, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a staff of cold (7, 28, D:2) a +0 dagger (12, 33, D:2) a +0 leather armour (13, 13, D:2) a +0 short sword (17, 25, D:2) a +0 sling (36, 3, D:2) a +0 quarterstaff (44, 25, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) a +0 club (13, 13, D:3) a +0 ring mail (19, 8, D:3) a +0 club (20, 9, D:3) a +0 chain mail (28, -28, D:3) a +1 battleaxe of freezing (36, -6, D:3) a +0 leather armour (42, 14, D:3) a +0 mace (44, 9, D:3) a +0 flail a +0 club a +0 halberd (47, 6, D:3) a +1 spear of venom Level 4 of the Dungeon (0, 0, D:4) a +0 chain mail (4, -20, D:4) a +0 flail (7, -9, D:4) a +0 club (12, -18, D:4) a staff of conjuration (14, -14, D:4) a +0 club (15, -12, D:4) a +0 club (15, -11, D:4) a +0 flail (16, -7, D:4) a +0 spear (36, -26, D:4) a +0 giant club (36, 17, D:4) a +0 short sword (59, -7, D:4) 10 gold pieces (62, -18, D:4) a +0 ring mail (67, -8, D:4) the +6 hand axe "Iceposch" {vorpal, rElec Will+ Int+4 Dex-4} It inflicts extra damage upon your enemies. Int: It affects your intelligence (+4). Dex: It affects your dexterity (-4). rElec: It insulates you from electricity. Will: It increases your willpower. Level 5 of the Dungeon [Shop] Ajiylat's Self-Improvement Boutique a manual of Shields (800 gold) a manual of Staves (800 gold) a manual of Long Blades (800 gold) a manual of Spellcasting (800 gold) [Shop] Xapoh's Armour Boutique a +0 robe (7 gold) a +0 chain mail (49 gold) a +0 robe (7 gold) a +0 ring mail (44 gold) a +0 chain mail (49 gold) a +0 leather armour (22 gold) a +0 barding of flying (330 gold) (0, 0, D:5) an amulet of guardian spirit (3, 17, D:5) a book of Changes (18, 11, D:5) a +3 flail a +0 leather armour a +0 club a +0 scale mail (18, 13, D:5) a +0 flail a +0 mace (24, 12, D:5) a +0 club (24, 21, D:5) a +0 giant spiked club a +0 quarterstaff (25, 40, D:5) a +0 robe (28, 32, D:5) a +0 scale mail (39, 37, D:5) a +0 shortbow (53, 22, D:5) the +5 short sword "Beastbane" {freeze, rElec rF++ rC- Dex+2} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Dex: It affects your dexterity (+2). rF: It greatly protects you from fire. rC: It makes you vulnerable to cold. rElec: It insulates you from electricity. Level 6 of the Dungeon (0, 0, D:6) a +0 shortbow (1, -11, D:6) a +0 spear (6, -35, D:6) a +0 war axe (10, -21, D:6) a +0 giant club (10, -20, D:6) a +0 whip a +0 robe a +0 dagger (10, -19, D:6) a +0 leather armour a +0 club (15, -38, D:6) a +0 rapier (16, -22, D:6) a +0 leather armour (19, -17, D:6) an amulet of the acrobat a +0 sling (24, -31, D:6) a +0 leather armour a +0 club (24, -7, D:6) a +0 flail (29, 0, D:6) a +0 spear (35, -19, D:6) a +0 war axe (36, 2, D:6) a +0 scale mail a +0 spear (36, 3, D:6) a +0 flail (36, 7, D:6) a +0 leather armour (40, 8, D:6) a +0 club (45, -6, D:6) a +0 rapier a +0 leather armour (47, -6, D:6) a +1 dagger of draining a +0 robe of willpower (49, -16, D:6) a +0 flail (50, -15, D:6) a +0 flail of holy wrath a +0 club (51, -15, D:6) a +0 club a +0 leather armour a +0 club Level 7 of the Dungeon (15, -9, D:7) a +0 mace a +0 robe a +2 spear a +0 robe (16, -11, D:7) a +0 robe (16, -10, D:7) a +0 mace a +0 robe (16, -9, D:7) a +7 battleaxe a +0 robe (17, -31, D:7) a +0 hand axe (18, -32, D:7) a +0 hand axe (18, -30, D:7) a +0 hand axe (19, -31, D:7) a +0 hand axe (19, -4, D:7) a +0 trident a +0 robe (22, 15, D:7) a +0 hand axe (27, 0, D:7) a +0 flail a +0 spear (28, 1, D:7) a +0 halberd (48, -45, D:7) a +0 long sword (61, -26, D:7) a +0 dagger a +0 chain mail a +0 mace a +0 flail a +0 robe a +0 dagger (63, -18, D:7) a +0 halberd Level 8 of the Dungeon (0, 0, D:8) a +0 whip (1, 0, D:8) a +0 long sword a +0 chain mail (3, 11, D:8) a +0 plate armour (3, 13, D:8) a +0 club (10, -2, D:8) a +0 robe a +3 short sword a +0 flail (10, -1, D:8) a +3 falchion of freezing a +0 robe (12, -12, D:8) a +0 trident a +0 leather armour (12, 0, D:8) a +2 short sword a +0 robe (13, -11, D:8) a +0 falchion a +0 ring mail a +0 hand axe (32, -25, D:8) a +0 spear (33, -25, D:8) a +0 whip a +0 whip (34, -25, D:8) a +0 trident a +0 scale mail (35, -25, D:8) a +0 halberd (36, -17, D:8) a +0 leather armour a +0 flail (38, -18, D:8) a +0 trident (39, 14, D:8) a +0 ring mail (40, -6, D:8) a +0 leather armour (45, -3, D:8) a +0 club (48, -2, D:8) a +0 leather armour a +0 trident a +0 ring mail 2 boomerangs a +0 short sword (49, -2, D:8) a +0 robe a +0 dagger (50, -5, D:8) a +0 hand axe (55, -23, D:8) a +0 cloak Level 9 of the Dungeon (14, -19, D:9) a +0 short sword (15, -19, D:9) a +0 whip a +2 whip of electrocution a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) (16, -19, D:9) a +0 short sword a +0 dagger a +0 short sword a +0 whip a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) (17, -19, D:9) a +0 club (18, -4, D:9) a throwing net a wyvern corpse (18, -3, D:9) a curare-tipped dart (19, -2, D:9) a curare-tipped dart (24, -6, D:9) a poisoned dart (29, -2, D:9) a poisoned dart (30, -2, D:9) a poisoned dart (32, -2, D:9) a curare-tipped dart the Ecumenical Temple