TPTPA Level 1 of the Dungeon (0, 0, D:1) a rat skeleton (1, -17, D:1) the felid skeleton of TPTPA (10, -5, D:1) a +0 leather armour (11, -26, D:1) a +0 robe (13, 21, D:1) a +0 short sword (15, -15, D:1) a +0 leather armour (19, -16, D:1) a +0 dagger a goblin skeleton (22, -13, D:1) a rat skeleton (27, 13, D:1) a +0 club (45, -20, D:1) a +0 pair of gloves (45, -16, D:1) 4 stones Level 2 of the Dungeon [Shop] Ukitet's Distillery a potion of resistance (120 gold) a potion of magic (96 gold) a potion of brilliance (48 gold) a potion of curing (36 gold) a potion of brilliance (48 gold) a potion of haste (120 gold) a potion of attraction (36 gold) a potion of might (48 gold) a potion of curing (36 gold) a potion of curing (36 gold) a potion of curing (36 gold) 2 potions of resistance (240 gold) [Shop] Jaskajoj's Armour Boutique the +1 robe of Refuge {Harm Rampage rC- Dex+3} (156 gold) Dex+3: It affects your dexterity (+3). rC-: It makes you vulnerable to cold. Harm: It increases damage dealt and taken. Rampage: It bestows one free step when moving towards enemies. a +0 buckler (58 gold) a +0 robe (9 gold) a +8 chain mail of ponderousness (279 gold) a +0 leather armour (26 gold) a +0 leather armour (26 gold) a +0 robe (9 gold) a +0 leather armour (26 gold) [Shop] Xaiw's Distillery a potion of heal wounds (70 gold) a potion of ambrosia (112 gold) a potion of curing (42 gold) a potion of resistance (140 gold) a potion of mutation (112 gold) a potion of curing (42 gold) [Shop] Niufuthro's Weapon Shop the +4 sling of the Maze {freeze, Dex+3} (432 gold) Dex+3: It affects your dexterity (+3). a +0 falchion (36 gold) a +0 dagger (24 gold) a +2 great mace of draining (284 gold) a +3 trident of venom (254 gold) a +0 whip (30 gold) a +0 mace (36 gold) 6 stones (7 gold) [Shop] Kouhith's Book Shoppe an Everburning Encyclopedia (456 gold) a book of Party Tricks (264 gold) a book of Air (264 gold) a book of Cantrips (192 gold) a book of Conjurations (240 gold) a book of Debilitation (240 gold) a book of Battle (384 gold) a book of Displacement (264 gold) (14, 4, D:2) a +1 heavy trident a +0 chain mail the human skeleton of Terence (15, 2, D:2) a +0 dagger (18, 8, D:2) a quokka skeleton (21, -14, D:2) a bat skeleton (24, 11, D:2) a +0 dagger (25, 22, D:2) a +0 short sword 4 stones a kobold corpse (skeletalised by now) (30, 15, D:2) a rat skeleton (30, 36, D:2) 2 stones (32, -4, D:2) a frilled lizard skeleton (33, 3, D:2) the felid corpse of TPTPA (skeletalised by now) (34, -11, D:2) a +0 club a +0 spear a +0 spear a gnoll corpse (skeletalised by now) (34, 27, D:2) a +0 chain mail (38, -26, D:2) 3 stones (41, 31, D:2) a quokka corpse (skeletalised by now) (42, -8, D:2) 5 stones (54, 15, D:2) a +0 buckler (56, 14, D:2) a +0 hand axe (61, 13, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (62, 12, D:2) a +0 club a kobold corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 trident (4, 5, D:3) a ribbon worm corpse (19, 14, D:3) a +0 dagger (27, -18, D:3) the +0 leather armour of Vanity {rElec Will+} rElec: It insulates you from electricity. Will+: It increases your willpower. (31, -5, D:3) a frilled lizard corpse (skeletalised by now) (31, 9, D:3) a +0 heavy hand axe (34, -4, D:3) a +0 heavy mace (46, -1, D:3) a +0 leather armour (48, 1, D:3) 4 stones (60, -4, D:3) a +0 ring mail