Dungeon Crawl Stone Soup version 0.33-a0-270-g361589c4d2 (webtiles) character file. Game seed: 381102729909438405 4 TPTPA the Apothecary (level 1, 0/11 HPs) Began as an Octopode Alchemist on Oct 23, 2024. Frozen to death by an endoplasm (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:48 (45 turns). TPTPA the Apothecary (Octopode Alchemist) Turns: 45, Time: 00:00:49 Health: 0/11 AC: 1 Str: 7 XL: 1 Next: 60% Magic: 3/3 EV: 12 Int: 17 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Potions a - a potion of magic Skills: + Level 2.0 Dodging + Level 2.8 Stealth + Level 2.0 Spellcasting + Level 1.1 Conjurations + Level 3.3 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 36% 1d5 8% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 14% N/A 14% 2 Mephitic Cloud Conj/Alch/Air 6% N/A 30% 3 Olgreb's Toxic Radiance Alch 13% N/A 43% 4 Sticky Flame Fire/Alch 7% 2d4 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The endoplasm quivers. The jackal moves out of view. A jackal comes into view. You tentacle-slap the jackal but do no damage. Your grab misses the jackal. The jackal misses you. x2 You tentacle-slap the jackal but do no damage. You grab the jackal. You constrict the jackal. The jackal bites you. x2 * * * LOW HITPOINT WARNING * * * You tentacle-slap the jackal but do no damage. You constrict the jackal. The jackal completely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. You release your grip on the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal attacks as it pursues you! The jackal misses you. The jackal misses you. You completely miss the jackal. Your grab misses the jackal. The jackal barely misses you. You tentacle-slap the jackal but do no damage. You grab the jackal. You constrict the jackal. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You barely miss the jackal. You constrict the jackal. You kill the jackal! You closely miss the jackal. Your grab misses the jackal. Your squeeze misses the jackal. The jackal barely misses you. You tentacle-slap the jackal but do no damage. Your grab misses the jackal. Your squeeze misses the jackal. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You tentacle-slap the jackal but do no damage. Your grab misses the jackal. You squeeze the jackal. You kill the jackal! You tentacle-slap the endoplasm but do no damage. The endoplasm freezes you. You are frozen. You die... +###........# ............# ............ ........... ......... +###..... ........####### .........J@†..#### .############....# #################.###### ........................> #.####~~~≈≈≈≈~~~.######. ###~ß~~§§~~ß~.# # ##..~~ß~~~~ß~~.# #.#...≈~~####~~≈.# #.....≈≈~'..#~≈≈.# You could see an endoplasm. Vanquished Creatures 3 jackals (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | TPTPA the Octopode Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 45 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_boilingwater, layout_basic Action || total ---------------------------++------- Melee: Unarmed || 11 Constrict || 2 Tentacles || 2 Armour: Skin || 7 Dodge: Dodged || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 45 | 45 | 0 | 0 | 0 | 1 | 45.0 | Dungeon | 45 | 45 | 0 | 0 | 0 | 1 | 45.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 45 daAuts