TRUEvector Level 1 of the Dungeon (0, 0, D:1) a +0 club (8, -22, D:1) a +0 dagger (9, -21, D:1) a +0 club (12, -7, D:1) a +0 club (12, -5, D:1) a +0 club (13, -6, D:1) a +0 dagger (14, -25, D:1) a +0 whip (14, -5, D:1) a stone (17, -36, D:1) a +0 leather armour (17, -27, D:1) 12 arrows (33, -10, D:1) a +0 club (33, 2, D:1) a +0 dagger (35, -32, D:1) a +0 club (41, -2, D:1) a +0 club (43, -31, D:1) a +0 dagger (44, -21, D:1) a +0 plate armour (51, -16, D:1) a +0 whip Level 2 of the Dungeon (1, 1, D:2) 17 stones (3, 9, D:2) 11 bolts (11, -4, D:2) a +0 hunting sling 13 stones a +0 club a +0 dagger a +0 club (14, 5, D:2) a +0 robe (14, 12, D:2) a +0 dagger (17, 4, D:2) a +0 club a +0 club (18, 4, D:2) a +0 spear a +0 animal skin (21, 7, D:2) a goblin corpse (skeletalised by now) (39, 15, D:2) a +0 whip (43, 29, D:2) 18 stones (46, 28, D:2) a +0 leather armour (48, 20, D:2) a +0 robe (49, 35, D:2) 15 stones