TZer0 the Dungeon (10, 1, D) a +3 large shield a +0 robe the +6 Majin-Bo {vamp, Archmagi, MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +15 heavy crossbow "Sniper" {velocity, SInv} Any bolt fired from it inflicts extra damage. It enhances your eyesight. the +6 dark maul {crush} It inflicts extra damage upon your enemies. the cursed +15 Maxwell's patent armour {rC+ rF+, -Cast -Tele MR+} It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It has a curse placed upon it. the cursed +14 obsidian axe {chop, +Fly Str+3 SInv Curse} It inflicts extra damage upon your enemies. It affects your strength (+3). It enhances your eyesight. It lets you fly. It may recurse itself when equipped. It has a curse placed upon it. (11, 1, D) the +7 great mace "Firestarter" {flame, rF++} It emits flame when wielded, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" the +14 plutonium sword {Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the cursed +9 Sword of Zonguldrok {reap, Curse} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. It may recurse itself when equipped. It has a curse placed upon it. the cursed +13 Scythe of Curses {drain, Curse} A truly terrible weapon, it drains the life of those it strikes. It may recurse itself when equipped. It has a curse placed upon it. the +0 Sword of Power the +1 Mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (19, 1, D) a +2 whip of venom (20, 1, D) a +1 hand axe of chopping (21, 1, D) a +0 chain mail (22, 1, D) a +2 spear of freezing (23, 1, D) a book of Dreams a book of Wizardry a human corpse (skeletalised by now) (24, 1, D) a +0 plate armour a +1 long sword of slicing a cursed -3 war axe a +0 great mace (25, 1, D) a +0 large shield a +0 chain mail a book of Transfigurations a human corpse (skeletalised by now) (27, 1, D) an uncursed ring of poison resistance the -6 robe of the Centipede {rPois} It protects you from poison. a +0 battleaxe a manual of Axes (28, 1, D) a +0 flail of crushing (29, 1, D) 4 scrolls of amnesia 4 scrolls of enchant weapon (35, 1, D) a +3 leather armour of fire resistance (36, 1, D) a disc of storms the cursed -5 robe of Beauty {rElec} It insulates you from electricity. It has a curse placed upon it. (37, 1, D) the +1 ratskin cloak {rPois rN+ Dex-1 Int-1} It affects your intelligence (-1). It affects your dexterity (-1). It protects you from poison. It protects you from negative energy. (38, 1, D) a +2 ring mail of poison resistance a fan of gales (40, 1, D) a +2 scale mail of fire resistance (41, 1, D) an uncursed staff of earth {!a} (42, 1, D) a +1 robe of the Archmagi (50, 1, D) a +1 great sword of protection a +3 leather armour of fire resistance a tome of Destruction {!d} (52, 1, D) the cursed +0 scale mail of the Ancient Ships {rElec rN+} It insulates you from electricity. It protects you from negative energy. It has a curse placed upon it. a +4 falchion of protection (53, 1, D) an uncursed staff of death {!a} (55, 1, D) an uncursed staff of air (61, 1, D) the +1 arbalest "Fymiolups" {flame, rF+ rC+ Stlth++} It turns projectiles fired from it into bolts of flame. It protects you from fire. It protects you from cold. It makes you much more stealthy. (62, 1, D) an uncursed staff of fire (67, 1, D) a +2 ring mail of cold resistance (68, 1, D) a +3 long sword of electrocution (69, 1, D) a +5 vampiric war axe (3, 2, D) a +5 claymore (unseen) (4, 2, D) a +5 quick blade (unseen) (19, 2, D) a book of Party Tricks (20, 2, D) a sack of spiders (22, 2, D) an uncursed ring of stealth a +0 plate armour a +0 war axe a +0 plate armour a +0 war axe (23, 2, D) a box of beasts (27, 2, D) a +2 fire dragon armour a +0 great sword a stone giant corpse (skeletalised by now) (28, 2, D) a cursed +0 plate armour 17 bolts a +1 long sword of protection (36, 2, D) a +5 morningstar of protection (38, 2, D) a +2 greatsling of flaming (41, 2, D) a +4 scythe of protection (51, 2, D) a book of Burglary (52, 2, D) a book of Conjurations a plain deck of changes (54, 2, D) an uncursed staff of earth {!a} (55, 2, D) a +5 war axe of draining (62, 2, D) the cursed -3 ring mail "Rampays" {+Rage +Fly MR++} It affects your resistance to hostile enchantments. It lets you fly. It lets you go berserk. It has a curse placed upon it. (75, 2, D) a +7 spear (3, 3, D) a +5 lajatang (4, 3, D) a +5 giant spiked club (unseen) (21, 3, D) a +0 plate armour (24, 3, D) a +3 mace of crushing (unseen) (28, 3, D) a +0 war axe (unseen) (38, 3, D) an uncursed staff of conjuration (3, 4, D) 1000 sling bullets (unseen) (4, 4, D) a +5 bardiche a +5 demon trident (10, 4, D) a tome of Destruction {!d} a tome of Destruction {!d} (21, 4, D) a +0 war axe (unseen) (30, 4, D) a +0 arbalest (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (10, 5, D) an uncursed ring of flight a +6 ring of dexterity a +6 ring of intelligence a +6 ring of intelligence a +6 ring of strength (21, 5, D) 20 bolts (23, 5, D) a +0 great mace (24, 5, D) a +0 broad axe (unseen) (10, 6, D) an uncursed staff of energy {!a} (23, 6, D) a +0 arbalest of flaming (unseen) (24, 6, D) 6 large rocks (unseen) (39, 6, D) (unseen) (4, 7, D) a +3 shield a +3 buckler (22, 7, D) a large rock (23, 7, D) a +0 battleaxe a +0 chain mail (4, 8, D) a +5 crystal plate armour a +5 storm dragon armour a +5 ice dragon armour a +5 fire dragon armour a +5 plate armour (24, 8, D) a large rock 2 bolts (24, 9, D) 2 large rocks (63, 9, D) a +1 cutlass of draining (70, 9, D) a +2 ring of intelligence (71, 9, D) a +3 quarterstaff of distortion (24, 10, D) a bolt (62, 10, D) a book of Party Tricks (70, 10, D) a +0 fire dragon armour (72, 10, D) the Compendium of the Voyage Spells Type Level Apportation Translocation 1 Shroud of Golubria Charms/Translocation 2 Recall Summoning/Translocation 3 Phase Shift Translocation 5 Disjunction Translocation 8 (70, 11, D) a +1 hand axe of venom (54, 12, D) a +5 vampiric demon whip a book of Annihilations (56, 12, D) the ring "Ynefalic" {Str+2 Int+3} [ring of intelligence] It affects your strength (+2). It affects your intelligence (+3). (2, 13, D) a manual of Short Blades {!d} (5, 13, D) a book of Burglary (6, 13, D) a +1 falchion of holy wrath (7, 13, D) a +1 broad axe of electrocution (9, 13, D) the +6 hand axe of Proximity {venom, rElec Stlth-} It poisons the flesh of those it strikes. It insulates you from electricity. It makes you less stealthy. (10, 13, D) a +2 quarterstaff of draining (11, 13, D) the cursed -1 falchion of the Many Lives {venom, rElec} It poisons the flesh of those it strikes. It insulates you from electricity. It has a curse placed upon it. (12, 13, D) the ring "Khekeoj" {Fire Str+3 Int-2} [ring of fire] It enhances your fire magic, and weakens your ice magic. It affects your strength (+3). It affects your intelligence (-2). It protects you from fire. It makes you vulnerable to cold. (49, 13, D) a +5 vampiric halberd (50, 13, D) an uncursed staff of cold {!a} (51, 13, D) a +0 chain mail of magic resistance a +4 ring of strength an uncursed ring of stealth (57, 13, D) a +6 morningstar of protection (2, 14, D) a book of Necromancy (3, 14, D) a book of Dreams (unseen) (4, 14, D) an uncursed amulet of resist corrosion (5, 14, D) an uncursed staff of earth (unseen) (6, 14, D) a +0 flail a +0 robe a cursed amulet of resist mutation an uncursed amulet of stasis (7, 14, D) a book of Hinderance (8, 14, D) an uncursed amulet of faith {!P} a +3 war axe of venom (9, 14, D) an uncursed ring of flight (11, 14, D) the +8 whip "Snakebite" {venom, rPois} It poisons the flesh of those it strikes. It protects you from poison. (12, 14, D) a tome of Destruction {!d} (50, 14, D) a +2 plate armour of positive energy (2, 15, D) a +2 scale mail of cold resistance (3, 15, D) a +0 rod of inaccuracy (12/12) a lamp of fire (6, 15, D) the Grimoire of Attacks and Beguiling Spells Type Level Magic Dart Conjuration 1 Mephitic Cloud Conjuration/Poison/Air 3 Inner Flame Hexes/Fire 3 Fulminant Prism Conjuration/Hexes 4 Sticky Flame Conjuration/Fire 4 Summon Mana Viper Hexes/Summoning 5 (8, 15, D) a +1 scimitar of flaming (still there?) the ring of Equilibrium {Wiz SInv Stlth+} (still there?) [ring of wizardry] It improves your spell success rate. It enhances your eyesight. It makes you more stealthy. (9, 15, D) a +2 shortbow of evasion a +2 ring mail of cold resistance (10, 15, D) 5 scrolls of identify (11, 15, D) an uncursed staff of air (12, 15, D) a +1 chain mail of fire resistance (36, 15, D) a +0 dagger of venom a sack of spiders (37, 15, D) a disc of storms (38, 15, D) an uncursed ring of protection from cold (41, 15, D) an uncursed staff of wizardry (42, 15, D) a +0 morningstar of pain (43, 15, D) a +2 spear of piercing (51, 15, D) a +2 flail of protection (3, 16, D) an uncursed amulet of resist mutation (37, 16, D) an ornate deck of wonders (38, 16, D) a +2 long sword of holy wrath (39, 16, D) a +0 quarterstaff of draining (40, 16, D) a lantern of shadows (41, 16, D) a +2 buckler of positive energy (42, 16, D) an uncursed staff of earth {!a} (43, 16, D) a book of Frost (19, 17, D) a cursed staff of earth (20, 17, D) the Almanac of Sinister Confrontation Spells Type Level Sting Conjuration/Poison 1 Sublimation of Blood Necromancy 2 Static Discharge Conjuration/Air 3 Vampiric Draining Necromancy 3 Animate Dead Necromancy 4 Bolt of Cold Conjuration/Ice 6 (21, 17, D) a lantern of shadows (22, 17, D) a +1 mace of draining (23, 17, D) a book of Burglary (24, 17, D) a crystal ball of energy an uncursed staff of poison (25, 17, D) an uncursed staff of energy (still there?) an uncursed staff of energy (still there?) (26, 17, D) a +0 plate armour of positive energy (27, 17, D) a wand of disintegration (7) (28, 17, D) the +10 pearl dragon armour "Mnurar" {rN+ Str-4 Dex+2} It affects your strength (-4). It affects your dexterity (+2). It protects you from negative energy. (29, 17, D) the cursed +7 battleaxe "Tiaguvimp" {freeze, +Rage rPois rF+ rN+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from fire. It protects you from poison. It protects you from negative energy. It lets you go berserk. It has a curse placed upon it. (40, 17, D) a +3 war axe of venom (61, 17, D) a +0 dire flail (64, 17, D) a cursed +0 robe an uncursed staff of air (71, 17, D) the Catalogue of Supportive Evil Magic Spells Type Level Animate Skeleton Necromancy 1 Summon Small Mammal Summoning 1 Abjuration Summoning 3 Control Undead Necromancy 4 Summon Mana Viper Hexes/Summoning 5 Simulacrum Ice/Necromancy 6 (72, 17, D) a +2 hand crossbow of freezing (19, 18, D) an uncursed staff of wizardry (20, 18, D) a book of Wizardry (21, 18, D) the ring "Troter" {+cTele Dex+3} [ring of teleport control] It can be evoked for teleport control. It affects your dexterity (+3). (22, 18, D) the +4 falchion "Eviscerator" {antimagic, +Inv rC+ Stlth--} It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It protects you from cold. It lets you turn invisible. It makes you much less stealthy. (23, 18, D) an uncursed amulet of resist corrosion a tome of Destruction {!d} (24, 18, D) an uncursed ring of magical power (26, 18, D) the Papyrus of Execration Spells Type Level Confusing Touch Hexes 2 Sure Blade Hexes/Charms 2 Confuse Hexes 3 Fulminant Prism Conjuration/Hexes 4 Summon Guardian Golem Hexes/Summoning 4 (28, 18, D) a book of Unlife (29, 18, D) an uncursed ring of flight (62, 18, D) a +0 dagger a +2 mace of protection a +1 chain mail of fire resistance (63, 18, D) a crystal ball of energy a crystal ball of energy (64, 18, D) a +0 dagger (71, 18, D) an uncursed staff of conjuration (72, 18, D) the +4 cutlass of Excruciating Pain {holy, rF++ SInv} It has been blessed by the Shining One to cause great damage to the undead and demons. It greatly protects you from fire. It enhances your eyesight. (73, 18, D) a +1 cutlass of venom (23, 19, D) the Handbook of Lightness Spells Type Level Repel Missiles Charms/Air 2 Flight Charms/Air 3 Static Discharge Conjuration/Air 3 Silence Hexes/Air 5 Freezing Cloud Conjuration/Ice/Air 6 (25, 19, D) a +0 robe of the Archmagi (61, 20, D) a cursed +0 scale mail (unseen) (62, 21, D) a +0 whip (unseen) (63, 21, D) a +2 war axe of electrocution a cursed -2 robe (63, 22, D) a +5 battleaxe of venom a +0 plate armour a +0 dagger a +0 robe (64, 22, D) a +0 hand axe (unseen) (73, 22, D) a +0 morningstar (50, 24, D) a disc of storms (unseen) (54, 24, D) a +1 eveningstar of distortion (49, 25, D) an uncursed staff of energy (still there?) a +0 spear of freezing (still there?) (51, 25, D) a cursed staff of earth (still there?) the +2 pair of gloves of Trumpets {+Rage rElec SInv Stlth+} (still there?) It insulates you from electricity. It enhances your eyesight. It lets you go berserk. It makes you more stealthy. (55, 25, D) a book of Annihilations (57, 25, D) an uncursed ring of teleport control (48, 26, D) an uncursed staff of air (unseen) (52, 26, D) a legendary deck of summonings a +0 leather armour a +0 scale mail of magic resistance (54, 26, D) a +0 leather armour 17 steel javelins a +2 spear of flaming 13 poisoned javelins a +2 trident of freezing a cursed +0 robe the +4 Vampire's Tooth {vamp} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. (55, 26, D) 4 large rocks (48, 27, D) a +0 trident (49, 27, D) a +0 robe a +5 rod of striking (12/12) (53, 27, D) a +0 spear a +0 greatsling 27 sling bullets a +1 greatsling of flaming (61, 27, D) the cursed +3 robe of Folly {Archmagi, MR-- Int+5 Curse} It affects your intelligence (+5). It affects your resistance to hostile enchantments. It may recurse itself when equipped. It has a curse placed upon it. (62, 27, D) the Disquisition on Venomous Transformation Spells Type Level Stoneskin Transmutation/Earth 2 Passwall Transmutation/Earth 3 Olgreb's Toxic Radiance Poison 4 Alistair's Intoxication Transmutation/Poison 4 Venom Bolt Conjuration/Poison 5 (63, 27, D) an uncursed staff of conjuration {!a} (65, 27, D) a +4 ring of dexterity (71, 27, D) a +3 halberd of distortion {!w} (72, 27, D) a +1 plate armour of positive energy (73, 27, D) a book of Frost (52, 28, D) a large rock a +0 cutlass a +0 robe a +0 leather armour a +3 trident of flaming a book of Necromancy a cursed -1 trident a +0 robe (62, 28, D) a book of the Warp (63, 28, D) a +0 falchion (72, 28, D) a plain deck of defence (35, 29, D) a book of Fire a +0 large shield a plain deck of changes (43, 29, D) a box of beasts (44, 29, D) an uncursed staff of air {!a} (49, 29, D) a book of Maledictions (unseen) (51, 29, D) a +0 trident an uncursed ring of protection from cold (54, 29, D) a book of Conjurations (still there?) a +5 dagger of venom (still there?) (64, 29, D) a +0 halberd of chopping a +0 scale mail (34, 30, D) a +2 blessed falchion of holy wrath (38, 30, D) a +1 dagger of venom (still there?) a box of beasts (still there?) (39, 30, D) an uncursed staff of earth (still there?) a +2 chain mail of cold resistance (still there?) (42, 30, D) a +0 robe a +2 whip of holy wrath an uncursed staff of earth {!a} a +3 whip of holy wrath a plain deck of wonders a +4 scale mail of fire resistance (43, 30, D) an uncursed ring of wizardry a +1 blessed long sword of holy wrath a +1 shortbow of flaming a +0 large shield (50, 30, D) a cursed -2 cutlass (unseen) (53, 30, D) a +3 demon trident of venom a +0 leather armour (62, 30, D) a +0 mace (unseen) (47, 31, D) a crystal ball of energy (53, 31, D) a +0 demon trident of freezing a cursed +0 leather armour (62, 31, D) a +0 arbalest (unseen) (1, 32, D) a +2 antimagic halberd (2, 32, D) the cursed +7 morningstar of Dominance {freeze, Dex-4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (-4). It has a curse placed upon it. (3, 32, D) the +6 hand axe "Joras" {flame, rC+ Int+3} It emits flame when wielded, causing extra injury to most foes and up to double damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+3). It protects you from cold. (5, 32, D) a legendary deck of destruction the cursed -2 dagger of Pheirev {freeze, rF+ rN+ Dex-2 Stlth+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (-2). It protects you from fire. It protects you from negative energy. It makes you more stealthy. It has a curse placed upon it. a guardian serpent corpse (skeletalised by now) (7, 32, D) the +8 plate armour "Xiuguf" {SInv} It enhances your eyesight. (8, 32, D) a plain deck of summonings (9, 32, D) a +1 whip of venom (10, 32, D) a +2 shortbow of freezing (11, 32, D) the +6 ring mail "Teaxity" {rC++} It greatly protects you from cold. (12, 32, D) a book of Control (22, 32, D) a disc of storms (48, 32, D) a +0 lajatang of protection 13 javelins a +0 leather armour a +0 spear of distortion (51, 32, D) a +0 crystal plate armour (64, 32, D) a +0 dire flail (unseen) (65, 32, D) a +0 arbalest (unseen) (1, 33, D) a book of the Tempests (3, 33, D) Phoant's Grimoire of Fire Spells Type Level Conjure Flame Conjuration/Fire 3 Sticky Flame Conjuration/Fire 4 Ring of Flames Charms/Fire 7 a crystal ball of energy (4, 33, D) a crystal ball of energy (7, 33, D) a +3 plate armour of magic resistance the cursed +0 scale mail "Leifap" {Str-2 Dex-3} It affects your strength (-2). It affects your dexterity (-3). It has a curse placed upon it. an uncursed staff of cold {!a} (8, 33, D) an uncursed staff of power {!a} (9, 33, D) a lantern of shadows (10, 33, D) a book of Battle (11, 33, D) 5 scrolls of brand weapon (12, 33, D) a +3 blowgun (13, 33, D) a book of Power (19, 33, D) the +3 morningstar "Sujiokosm" {holy, rElec Dex+2} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your dexterity (+2). It insulates you from electricity. (20, 33, D) the +6 scimitar of Flaming Death {flame, rPois rF++ rC- MR+} It emits flame when wielded, causing extra injury to most foes and up to double damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It greatly protects you from fire. It makes you vulnerable to cold. It protects you from poison. It affects your resistance to hostile enchantments. (21, 33, D) a +2 robe of the Archmagi a tome of Destruction {!d} a +2 robe of fire resistance (25, 33, D) the cursed -5 ring mail of Eternal Vigilance {+Inv MR+ SInv} It affects your resistance to hostile enchantments. It enhances your eyesight. It lets you turn invisible. It has a curse placed upon it. (26, 33, D) the Volume of Snow Spells Type Level Freeze Ice 1 Bolt of Cold Conjuration/Ice 6 Ozocubu's Refrigeration Ice 6 the ring "Vuvuodu" {Wiz rPois Str+1} [ring of wizardry] It improves your spell success rate. It affects your strength (+1). It protects you from poison. (27, 33, D) the cursed +1 cloak of the Gloaming {rElec rN+ SInv} It insulates you from electricity. It protects you from negative energy. It enhances your eyesight. It has a curse placed upon it. (28, 33, D) a book of Flames (29, 33, D) an uncursed staff of cold {!a} (35, 33, D) a wand of fire (0) (38, 33, D) a +3 whip of holy wrath (unseen) (53, 33, D) 2 large rocks a javelin (63, 33, D) a cursed -3 great mace (unseen) (64, 33, D) 3 bolts (1, 34, D) a +0 ring mail of fire resistance (2, 34, D) a +2 quarterstaff of draining (3, 34, D) an uncursed amulet of warding (4, 34, D) a +2 scythe of slicing (7, 34, D) an uncursed staff of poison an uncursed amulet of stasis a raiju corpse (skeletalised by now) (9, 34, D) a +0 flail of protection a raiju corpse (skeletalised by now) (10, 34, D) a +2 hand axe of venom (11, 34, D) a book of the Tempests (12, 34, D) an uncursed amulet of clarity (13, 34, D) an uncursed staff of summoning (19, 34, D) a book of Maledictions (20, 34, D) a +2 great sword of flaming a manual of Air Magic (22, 34, D) a +6 ring of dexterity a stone of tremors a plain deck of wonders (25, 34, D) a +0 pair of gloves of strength a fan of gales a Young Poisoner's Handbook (27, 34, D) an uncursed staff of wizardry {!a} 2 potions of porridge (29, 34, D) a +0 triple crossbow of freezing the +6 quarterstaff of Eternal War {flame, +Blink rC+} It emits flame when wielded, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It protects you from cold. It lets you blink. (63, 34, D) a bolt (6, 35, D) a book of the Tempests (10, 35, D) a raiju corpse (skeletalised by now) (27, 35, D) a +4 cutlass of freezing (24, 36, D) the amulet of Qecsiuge {Spirit rPois Int+1 Slay+4} [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your intelligence (+1). It affects your accuracy and damage with ranged weapons and melee attacks (+4). It protects you from poison. (unseen) (49, 37, D) a +4 cutlass of venom (50, 37, D) a +1 eudemon blade of holy wrath a +0 large shield a +1 battleaxe of venom (51, 37, D) the -4 leather armour "Ityl" {rF+ Str-3 Curse} It affects your strength (-3). It protects you from fire. It may recurse itself when equipped. (52, 37, D) a +1 great mace of crushing (53, 37, D) an uncursed staff of death {!a} (54, 37, D) a book of Clouds (59, 37, D) an uncursed staff of power (60, 37, D) an ornate deck of destruction (61, 37, D) an uncursed amulet of rage (63, 37, D) a book of Flames (64, 37, D) an uncursed staff of energy (69, 37, D) a plain deck of defence (70, 37, D) an uncursed staff of death (71, 37, D) a +2 great mace of draining (72, 37, D) a +3 scale mail of magic resistance (73, 37, D) a +1 demon whip of venom (23, 38, D) a +3 chain mail of magic resistance (unseen) (24, 38, D) a +0 flail of holy wrath (49, 38, D) a +4 plate armour of fire resistance (50, 38, D) a +0 shortbow a +0 long sword of flaming 16 arrows a +0 robe a plain deck of destruction (51, 38, D) a plain deck of defence (53, 38, D) a disc of storms (59, 38, D) an uncursed staff of poison {!a} (60, 38, D) a +0 dire flail (62, 38, D) a +1 scale mail of cold resistance (71, 38, D) a +3 demon whip of pain (73, 38, D) an uncursed staff of poison (59, 39, D) a +0 halberd a +0 plate armour (61, 39, D) a +0 long sword a +3 chain mail a +0 great mace a +0 chain mail (62, 39, D) a +0 chain mail (unseen) (63, 39, D) a +0 chain mail (59, 40, D) a +4 lightning rod (12/12) a +0 chain mail (60, 40, D) a +0 great mace (59, 41, D) a +0 long sword a +0 chain mail a +0 shield (63, 41, D) a +0 battleaxe (unseen) (51, 42, D) a +1 sacred scourge of holy wrath (unseen) (59, 42, D) a +0 broad axe a cursed +0 chain mail (72, 43, D) a +0 vampiric hand axe (51, 44, D) an arrow (51, 45, D) an arrow (58, 48, D) a +3 ring mail of poison resistance (59, 48, D) a wand of hasting (6) (60, 48, D) a +3 battleaxe of electrocution (61, 48, D) a disc of storms (62, 48, D) a +3 chain mail of fire resistance (63, 48, D) a +2 vampiric halberd (64, 48, D) a lantern of shadows (65, 48, D) a +2 robe of positive energy (67, 48, D) a book of Beasts (unseen) (70, 48, D) the ring "Yppecidi" {EV+4 Dex-3 Int-3} [ring of evasion] It affects your evasion (+4). It affects your intelligence (-3). It affects your dexterity (-3). (unseen) (71, 48, D) a +2 robe of the Archmagi (72, 48, D) an uncursed staff of power (73, 48, D) an uncursed ring of sustain abilities (74, 48, D) a +1 rod of inaccuracy (9/9) (75, 48, D) the +0 mask of the Dragon {MR+ Slay+3 SInv} It affects your accuracy and damage with ranged weapons and melee attacks (+3). It affects your resistance to hostile enchantments. It enhances your eyesight. (18, 49, D) a book of Necromancy (19, 49, D) a cursed staff of cold (20, 49, D) a plain deck of defence (21, 49, D) a book of Frost (22, 49, D) an uncursed staff of death (23, 49, D) a +0 hand axe of distortion (24, 49, D) a book of the Sky (26, 49, D) a +4 dagger of pain (27, 49, D) a +3 ring mail of cold resistance (28, 49, D) a scroll of brand weapon (29, 49, D) a +0 robe (30, 49, D) an uncursed ring of positive energy (32, 49, D) a +2 short sword of holy wrath (34, 49, D) an uncursed staff of summoning (38, 49, D) an uncursed staff of air (41, 49, D) a +0 plate armour of cold resistance (43, 49, D) an uncursed ring of magical power (44, 49, D) an uncursed ring of stealth (45, 49, D) a book of Beasts (46, 49, D) an uncursed staff of summoning {!a} (48, 49, D) a +4 hand axe of chopping the +1 cloak of Free Expression {Dex-1} It affects your dexterity (-1). (49, 49, D) a book of Flames (50, 49, D) a scroll of brand weapon (51, 49, D) a sack of spiders (54, 49, D) a cursed staff of death (58, 49, D) the +1 pair of boots "Topsecvesebb" {rC+} It protects you from cold. (59, 49, D) the cursed +8 ice dragon armour "Goatwiuh" {rF- rC++ Str-2 Int+3} It affects your strength (-2). It affects your intelligence (+3). It makes you vulnerable to fire. It greatly protects you from cold. It has a curse placed upon it. (60, 49, D) an uncursed ring of protection from magic (61, 49, D) the ring of Chune {rC- rN+ Str+3 Stlth+} [ring of positive energy] It affects your strength (+3). It makes you vulnerable to cold. It protects you from negative energy. It makes you more stealthy. (62, 49, D) an uncursed ring of flight (63, 49, D) the +8 orange crystal plate armour {Archmagi, Int+3 Clar SustAb} It affects your intelligence (+3). It sustains your strength, intelligence and dexterity. It protects you against confusion. (64, 49, D) a +0 ring mail of fire resistance (65, 49, D) an uncursed staff of death (66, 49, D) an uncursed staff of wizardry (67, 49, D) an uncursed staff of poison a +1 arbalest of freezing (70, 49, D) a crystal ball of energy (unseen) (71, 49, D) the +6 quarterstaff "Neicidi" {crush, rF++ Dex-1} It inflicts extra damage upon your enemies. It affects your dexterity (-1). It greatly protects you from fire. (72, 49, D) a +1 demon trident of pain (unseen) (73, 49, D) an uncursed ring of positive energy (74, 49, D) an uncursed ring of ice (75, 49, D) a book of the Earth (18, 50, D) a +5 blowgun (20, 50, D) the Guide on Shape Shifting Spells Type Level Beastly Appendage Transmutation 1 Stoneskin Transmutation/Earth 2 Passwall Transmutation/Earth 3 (21, 50, D) a +0 glaive (23, 50, D) a lamp of fire (24, 50, D) a book of Necromancy (25, 50, D) a fan of gales (26, 50, D) a sack of spiders (28, 50, D) an uncursed staff of power {!a} (29, 50, D) an uncursed staff of air {!a} (30, 50, D) a plain deck of defence (31, 50, D) the Tome of Evil Magic and the Snowflakes Spells Type Level Ensorcelled Hibernation Hexes/Ice 2 Corpse Rot Necromancy 2 Vampiric Draining Necromancy 3 Summon Ice Beast Ice/Summoning 4 Control Undead Necromancy 4 Dispel Undead Necromancy 5 (33, 50, D) a +1 pair of boots of running (38, 50, D) an uncursed staff of power (41, 50, D) Esuv's Collected Works on Self-Improvement Spells Type Level Song of Slaying Charms 2 Ozocubu's Armour Charms/Ice 3 Spectral Weapon Hexes/Charms 3 Haste Charms 6 (42, 50, D) the +1 falchion of Terra Cotta {flame, Stlth++} It emits flame when wielded, causing extra injury to most foes and up to double damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It makes you much more stealthy. (44, 50, D) a book of Dreams (45, 50, D) a +0 robe (unseen) (48, 50, D) the +10 blowgun "Elumpewy" {evade, rPois rC+ MR+ Str+3 Int-3} It affects your evasion (+5 to EV). It affects your strength (+3). It affects your intelligence (-3). It protects you from cold. It protects you from poison. It affects your resistance to hostile enchantments. a +2 falchion of holy wrath a titan corpse (51, 50, D) a +5 giant spiked club an uncursed ring of flight Iskenderun's Catalogue of Combat Magic Spells Type Level Flame Tongue Conjuration/Fire 1 Static Discharge Conjuration/Air 3 Venom Bolt Conjuration/Poison 5 Orb of Destruction Conjuration 7 (52, 50, D) a sack of spiders (53, 50, D) a box of beasts (54, 50, D) an uncursed staff of air (59, 50, D) a book of Burglary (60, 50, D) a +1 shortbow of flaming (61, 50, D) the +2 battleaxe "Eroeh" {pain, MR+} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your resistance to hostile enchantments. (62, 50, D) a lamp of fire (63, 50, D) an uncursed ring of magical power (unseen) (64, 50, D) a potion of might (still there?) an uncursed amulet of stasis (still there?) (65, 50, D) an ornate deck of destruction (still there?) a phial of floods (still there?) (69, 50, D) a +7 rod of shadows (11/11) (still there?) a +2 dagger of venom (still there?) (72, 50, D) a +4 cutlass of venom (still there?) the cursed amulet "Ghumiff" {Spirit +Rage rPois rF- rN+} (still there?) [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It makes you vulnerable to fire. It protects you from poison. It protects you from negative energy. It lets you go berserk. It has a curse placed upon it. (74, 50, D) a plain deck of summonings (75, 50, D) a +2 dagger of venom (0, 51, D) a scroll of brand weapon (1, 51, D) an uncursed staff of summoning {!a} a lantern of shadows (2, 51, D) an uncursed staff of fire {!a} (3, 51, D) a +2 long sword of holy wrath (5, 51, D) a +0 dagger of venom (7, 51, D) the Volume of the Creative Rocks Spells Type Level Summon Butterflies Summoning 1 Abjuration Summoning 3 Leda's Liquefaction Hexes/Earth 4 Iron Shot Conjuration/Earth 6 Statue Form Transmutation/Earth 6 (8, 51, D) a book of Frost (9, 51, D) a book of Death (10, 51, D) an uncursed staff of death (12, 51, D) a +0 scimitar an uncursed staff of summoning {!a} (13, 51, D) Anenn's Collected Works on Venomous Changing Spells Type Level Sting Conjuration/Poison 1 Cure Poison Poison 2 Sticks to Snakes Transmutation 2 Petrify Transmutation/Earth 4 Dragon Form Transmutation 7 (14, 51, D) the cursed +3 glaive of the Establishment {elec, Dex+3} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your dexterity (+3). It has a curse placed upon it. (18, 51, D) a book of Necromancy (20, 51, D) a box of beasts (22, 51, D) an uncursed staff of wizardry (23, 51, D) the +6 spear "Earthworm" {venom, Str+3} It poisons the flesh of those it strikes. It affects your strength (+3). (25, 51, D) a +0 war axe (28, 51, D) a +0 dagger (29, 51, D) a +2 dagger of protection (30, 51, D) a stone of tremors (31, 51, D) a Young Poisoner's Handbook (32, 51, D) 4 scrolls of enchant weapon (38, 51, D) a sack of spiders (40, 51, D) a +4 scythe of freezing (41, 51, D) an uncursed ring of ice (42, 51, D) a +3 hand axe of chopping (unseen) (43, 51, D) a +3 flail of holy wrath (44, 51, D) a +4 shortbow of flaming (45, 51, D) a sack of spiders a cursed staff of earth {!a} (49, 51, D) an uncursed ring of flight (50, 51, D) a +2 cloak of darkness a spriggan corpse (51, 51, D) a +5 blowgun (52, 51, D) the Incunabulum of Flamy Conjuration Spells Type Level Throw Flame Conjuration/Fire 2 Stone Arrow Conjuration/Earth 3 Sticky Flame Conjuration/Fire 4 Iskenderun's Battlesphere Conjuration/Charms 5 Bolt of Cold Conjuration/Ice 6 (53, 51, D) a +1 trident of venom (61, 51, D) a yellow wasp corpse (62, 51, D) a wolf spider corpse (65, 51, D) a tarantella corpse (66, 51, D) a cursed -2 ring of evasion (unseen) (74, 51, D) a demonic crawler corpse (still there?) a moth of wrath corpse (still there?) (0, 52, D) a book of Wizardry (2, 52, D) a +0 short sword a +2 hand axe of distortion (3, 52, D) a cursed amulet of guardian spirit a +1 falchion of freezing (5, 52, D) a +0 scimitar a +0 ring mail an uncursed ring of fire a +1 battleaxe of chopping a +1 spear of venom an elf corpse (skeletalised by now) (7, 52, D) a +0 longbow a +0 leather armour an uncursed amulet of warding a cursed -1 long sword the cursed -4 pair of gloves "Ziuzivez" {Str+3 Int+1} It affects your strength (+3). It affects your intelligence (+1). It has a curse placed upon it. 62 arrows a +0 short sword a book of Changes an elf corpse (skeletalised by now) (8, 52, D) a +0 cutlass a +0 scale mail an uncursed ring of poison resistance a +0 long sword a +0 leather armour a +0 leather armour a book of Wizardry an elf corpse (skeletalised by now) (9, 52, D) a +0 cutlass a plain deck of summonings (10, 52, D) a +0 longbow 34 arrows a +0 leather armour (11, 52, D) a cursed -2 longbow 37 arrows a +0 leather armour a +0 long sword a +0 scale mail an uncursed ring of magical power a book of Callings an elf corpse (skeletalised by now) (12, 52, D) a +0 trident of freezing a +0 shortbow a +3 chain mail of cold resistance (13, 52, D) a book of Air (26, 52, D) a +0 robe (27, 52, D) a +0 halberd (30, 52, D) a +6 flail of holy wrath (unseen) (45, 52, D) a plain deck of changes (still there?) a stone of tremors (still there?) (51, 52, D) a +0 flail of crushing (unseen) (64, 52, D) a jumping spider corpse (unseen) (1, 53, D) a +0 lajatang of distortion {!w} a +0 ring mail a +0 dagger (3, 53, D) a +0 bastard sword of draining a book of Party Tricks an elf corpse (skeletalised by now) (5, 53, D) a +0 dagger a +0 leather armour a +0 shortbow a +1 mace of draining (11, 53, D) a +0 short sword an uncursed ring of protection from magic a +0 scale mail a +1 long sword of electrocution (14, 53, D) the Disquisition on Stones Spells Type Level Sandblast Earth 1 Stoneskin Transmutation/Earth 2 Stone Arrow Conjuration/Earth 3 a +0 short sword the +1 cloak "Jieqyderri" {rF+} It protects you from fire. an elf corpse (skeletalised by now) (25, 53, D) an uncursed amulet of resist mutation (30, 53, D) a +0 bardiche (unseen) (41, 53, D) a +3 dagger of protection (unseen) (43, 53, D) a titan corpse (45, 53, D) the +5 war axe of Zimosaerips {vamp, rC+ SInv} (still there?) It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It protects you from cold. It enhances your eyesight. a storm dragon corpse (still there?) (47, 53, D) a +1 dagger of venom (unseen) (50, 53, D) a cursed +0 robe (unseen) (0, 54, D) a +0 short sword (3, 54, D) a crystal ball of energy a +0 ring mail a +0 long sword a +0 leather armour a +0 buckler (5, 54, D) a +0 cutlass a +0 cutlass a +0 leather armour an uncursed ring of stealth an arrow a +0 scimitar a +0 leather armour (7, 54, D) a +0 long sword (8, 54, D) a +0 long sword a +0 longbow 44 arrows a +0 leather armour the Tome of Feathers Spells Type Level Shock Conjuration/Air 1 Swiftness Charms/Air 2 Conjure Ball Lightning Conjuration/Air 6 a +0 leather armour (9, 54, D) a cursed -1 longbow 58 arrows a +0 leather armour (10, 54, D) a +0 cutlass a lamp of fire (11, 54, D) a +0 short sword an elf corpse (skeletalised by now) (13, 54, D) a cursed -3 cutlass a +0 leather armour (14, 54, D) a book of Power a +0 ring mail a +0 long sword (22, 54, D) a cursed +0 battleaxe (unseen) (23, 54, D) the +7 great sword "Seny" {slice, rElec MR+} It inflicts extra damage upon your enemies. It insulates you from electricity. It affects your resistance to hostile enchantments. (unseen) (31, 54, D) a +0 robe (32, 54, D) a +0 falchion (unseen) (47, 54, D) a +0 robe (still there?) a +3 morningstar of holy wrath (still there?) (50, 54, D) a +8 rod of shadows (11/11) (3, 55, D) an uncursed staff of cold {!a} a +0 ring mail a cursed -2 cutlass (8, 55, D) a +0 long sword a +0 leather armour a +0 leather armour (9, 55, D) a +0 quick blade a +0 quick blade a +0 leather armour of poison resistance a +0 leather armour a +0 leather armour (13, 55, D) 13 arrows (26, 55, D) a cursed +0 halberd (still there?) a cursed +0 scimitar (still there?) (28, 55, D) a ghoul corpse (rotten by now) (29, 55, D) an uncursed staff of poison (30, 55, D) a +0 war axe (32, 55, D) a +0 battleaxe (unseen) (43, 55, D) a titan corpse (44, 55, D) a storm dragon corpse (68, 55, D) a tarantella corpse a jumping spider corpse a yellow wasp corpse (3, 56, D) a +0 longbow 55 arrows a +0 leather armour an elf corpse (skeletalised by now) (7, 56, D) a cursed -1 cutlass a +0 short sword a +0 shortbow (8, 56, D) a cursed -2 cutlass a +0 short sword (10, 56, D) a +0 cutlass (26, 56, D) the +8 morningstar of Cruel Justice {venom, Int-5} (still there?) It poisons the flesh of those it strikes. It affects your intelligence (-5). the +9 hand axe of Dull {chop, rC+ rN+} (still there?) It inflicts extra damage upon your enemies. It protects you from cold. It protects you from negative energy. (27, 56, D) a +0 robe a +1 robe of magic resistance a potion of blood the ring of Robustness {AC+8} [ring of protection] It affects your AC (+8). (5, 57, D) a +0 long sword a +0 leather armour 64 arrows an elf corpse (skeletalised by now) (6, 57, D) a +0 longbow a +0 scimitar (8, 57, D) an arrow a +0 cutlass a +2 flail of protection (28, 57, D) a ghoul corpse (rotten by now) (29, 57, D) a +0 trident (unseen) (45, 57, D) a +2 robe of cold resistance (67, 57, D) a jumping spider corpse (7, 58, D) an arrow (26, 58, D) a +0 broad axe (unseen) (27, 58, D) a +0 scimitar (47, 58, D) an uncursed staff of death (7, 59, D) an arrow (22, 61, D) the +9 arbalest of the Five Dances {elec, Dex+4} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It affects your dexterity (+4). (24, 61, D) a +0 robe (26, 61, D) a +0 plate armour 2 potions of blood (25, 62, D) a +1 morningstar of protection