TZer0 the Dungeon (0, 0, D) a +0 dire flail (unseen) (8, 0, D) a large rock (7, 1, D) 2 large rocks (-18, 2, D) a +1 battleaxe of chopping (6, 2, D) a large rock (-13, 3, D) a +4 quarterstaff of protection (-18, 4, D) a +0 arbalest 19 bolts an uncursed ring of teleport control a yaktaur corpse (rotten by now) (-16, 4, D) an uncursed staff of conjuration {!a} (-14, 4, D) the +9 quarterstaff of Stroilaf {crush, rF++} It inflicts extra damage upon your enemies. It greatly protects you from fire. a +0 dagger a +0 leather armour an uncursed ring of teleport control (-19, 5, D) a +0 chain mail (-17, 5, D) a +2 dagger of holy wrath (-15, 5, D) a bolt a cursed -2 scimitar the +4 skin of Zhor {rC+++} It renders you almost immune to cold. (-3, 5, D) a cursed -2 short sword a +0 leather armour a +1 short sword of speed a +0 chain mail a +1 scimitar of protection a +0 chain mail (-18, 6, D) a +2 spear of piercing (-16, 6, D) a bolt a +2 morningstar of protection (-2, 6, D) a +0 dagger a +0 robe (-9, 7, D) a +0 flail a +0 robe (-1, 7, D) a +0 dire flail (still there?) 6 poisoned javelins (still there?) (5, 7, D) an elephant corpse (-6, 8, D) a +5 antimagic short sword (-4, 8, D) a +1 demon whip of venom (-3, 8, D) a +6 blowgun (-6, 9, D) a +1 vampiric halberd {!w} (-5, 9, D) a +3 greatsling of freezing (-4, 11, D) a +3 morningstar of distortion (-38, 12, D) a +2 trident (-37, 12, D) a +2 mace (-20, 12, D) the cursed +2 whip of Jaocoim {slash, Dex+3 Int+3} It inflicts extra damage upon your enemies. It affects your intelligence (+3). It affects your dexterity (+3). It has a curse placed upon it. a +0 long sword a +0 leather armour an elf corpse (skeletalised by now) (-38, 13, D) a +2 hand axe (-37, 13, D) a +2 dagger (-36, 13, D) a +2 quarterstaff (-32, 13, D) 5 scrolls of amnesia (-31, 13, D) 10 stones an uncursed staff of energy (1, 16, D) a +0 morningstar (-23, 17, D) a +0 short sword (11, 20, D) 2 potions of heal wounds (-32, 21, D) a +0 club (-6, 21, D) a +0 giant club (-10, 22, D) a +0 quarterstaff a +0 hunting sling 27 sling bullets a +0 leather armour (13, 22, D) 2 potions of heal wounds (-35, 23, D) 5 potions of heal wounds (-34, 23, D) a +0 quarterstaff of speed (-32, 23, D) a +2 mace of protection (-31, 23, D) a +0 animal skin (-40, 24, D) a +4 antimagic glaive a +0 dagger a +0 robe (-34, 24, D) a +0 hand axe of freezing (-32, 24, D) a +2 trident of piercing (-31, 24, D) a +3 scale mail (-4, 24, D) a +0 giant club (-13, 25, D) a +0 long sword a +0 shortbow 21 arrows (-39, 26, D) a +0 halberd a +0 chain mail a +0 dagger (-35, 26, D) a +0 mace a +0 leather armour (-17, 26, D) an arrow (-16, 26, D) 2 arrows (-15, 26, D) an arrow (-7, 26, D) 3 large rocks (-1, 26, D) a +0 short sword a +0 dagger a +0 chain mail (0, 26, D) a +1 antimagic short sword (1, 26, D) a +0 dagger a +0 robe (-16, 27, D) an arrow (0, 27, D) a +0 falchion a +0 ring mail a +0 dagger a +2 robe of fire resistance (10, 27, D) a troll hide (-32, 28, D) a +1 hand crossbow of flaming 2 stones a +0 shortbow 28 arrows (-25, 28, D) 2 potions of heal wounds (-22, 28, D) a +0 pair of gloves (3, 28, D) a +3 antimagic lajatang (13, 28, D) an uncursed staff of poison (14, 28, D) a +0 long sword (-23, 29, D) a +5 ring mail (-23, 30, D) a +2 halberd of protection (-22, 30, D) a +2 war axe of freezing (12, 30, D) an uncursed ring of protection from fire (13, 30, D) 16 bolts (-24, 31, D) 2 potions of heal wounds (-23, 31, D) a +2 dire flail of crushing (-16, 31, D) a +3 giant spiked club a +0 robe (12, 31, D) a +0 hunting sling (13, 31, D) 22 stones (14, 31, D) a +0 ring mail (-32, 32, D) an arrow (-25, 32, D) 2 potions of heal wounds (-24, 32, D) 2 potions of heal wounds (-22, 32, D) a +4 quarterstaff of speed (10, 32, D) a plain deck of changes (12, 32, D) a +0 hand axe