TZer0 Level 1 of the Dungeon (0, 0, D:1) 22 stones (13, 5, D:1) a potion of cure mutation (29, 5, D:1) a +0 short sword (9, 8, D:1) a +0 leather armour (28, 8, D:1) 6 poisoned needles (-16, 11, D:1) a potion of heal wounds (17, 17, D:1) 9 sling bullets (9, 18, D:1) a +0 dagger (9, 22, D:1) 25 stones (22, 22, D:1) a +0 hand axe (10, 28, D:1) a +0 club (-8, 30, D:1) a +0 scale mail (26, 30, D:1) 2 stones (6, 31, D:1) a potion of magic (9, 35, D:1) a +0 robe (-11, 37, D:1) 7 bolts (29, 44, D:1) a meat ration Level 2 of the Dungeon (0, 0, D:2) a bat skeleton (46, 7, D:2) a bat corpse (skeletalised by now) (18, 11, D:2) a +0 dagger (17, 14, D:2) a +0 club (0, 17, D:2) a +0 club a +0 scale mail (27, 17, D:2) a +0 club 20 stones a hobgoblin corpse (skeletalised by now) (7, 19, D:2) a +0 leather armour (-1, 26, D:2) a +0 leather armour (15, 28, D:2) a +0 scale mail (24, 31, D:2) a +0 robe (24, 36, D:2) a +0 leather armour (9, 42, D:2) a bread ration {!e} Level 3 of the Dungeon (0, 0, D:3) a giant cockroach corpse (rotten by now) (1, 1, D:3) a +0 flail (-39, 34, D:3) a +0 robe (-37, 34, D:3) 21 bolts a jackal corpse (-35, 34, D:3) a jackal corpse (-34, 34, D:3) a jackal corpse (-40, 46, D:3) a +0 short sword (unseen) (-39, 50, D:3) a +0 club (still there?) a +0 hunting sling (still there?)