TZer0 Level 1 of the Dungeon (0, 0, D:1) a staff of air (2, 19, D:1) a +0 dagger 3 stones (3, -14, D:1) 23 sling bullets (5, 4, D:1) a +0 short sword (6, 7, D:1) a +0 club 3 stones (14, -8, D:1) 14 stones (18, 14, D:1) a +0 mace (24, 12, D:1) 7 stones (25, -18, D:1) 15 sling bullets (34, 17, D:1) a +0 whip (49, -17, D:1) 18 stones Level 2 of the Dungeon (0, 0, D:2) a +0 whip 2 stones (2, -17, D:2) a +0 club (4, 13, D:2) a +0 animal skin Level 3 of the Dungeon (0, 0, D:3) 11 arrows (9, 13, D:3) 3 stones (12, -36, D:3) a +0 club (25, -27, D:3) 17 stones (36, -39, D:3) a +0 hand axe (46, -30, D:3) a +0 club a +0 scale mail a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe (46, -1, D:3) 12 stones (47, 9, D:3) 13 stones (50, 2, D:3) a +0 ring mail (52, -30, D:3) 19 sling bullets (55, 3, D:3) a +0 club (59, -18, D:3) a +0 halberd (59, -17, D:3) a +0 halberd (59, 8, D:3) a +0 short sword a +0 chain mail (60, -17, D:3) a +0 flail (60, -15, D:3) a +0 giant spiked club (60, -14, D:3) a +0 leather armour (60, 9, D:3) a +0 falchion 5 boomerangs a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (5, -11, D:4) 23 bolts (5, 14, D:4) a +0 dagger 5 stones (6, -9, D:4) a +0 spear (7, -9, D:4) a +0 club (7, -8, D:4) a +0 flail (9, 25, D:4) 23 arrows (10, 9, D:4) a +0 club (14, -12, D:4) 21 stones (30, 27, D:4) a +0 club (37, 23, D:4) 17 poisoned darts (42, 17, D:4) a +0 halberd (43, 17, D:4) a +0 club (43, 18, D:4) a +0 flail a +0 dagger (43, 19, D:4) a +0 club Level 5 of the Dungeon [Shop] Boob's Weapon Emporium a +0 war axe (42 gold) a +0 dagger (24 gold) 10 poisoned darts (48 gold) the +12 dagger "Reneje Buro" {pain, rC++ rCorr Str-2} (1090 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Str: It affects your strength (-2). rC: It greatly protects you from cold. rCorr: It protects you from acid and corrosion. Trog disapproves of the use of such an item. a +0 morningstar of protection (81 gold) a +0 short sword of venom (67 gold) a +5 dire flail of pain (444 gold) 14 stones (16 gold) a +0 hunting sling (18 gold) (0, 0, D:5) a +0 robe (3, 0, D:5) a +0 giant club (3, 9, D:5) a book of Geomancy (17, 16, D:5) a +0 giant spiked club (23, 7, D:5) a +0 hand axe (24, -5, D:5) 17 stones (26, 15, D:5) the +10 spear of Intimidation {speed, Dex+3} Attacks with this weapon are significantly faster. Dex: It affects your dexterity (+3). (49, 20, D:5) a +0 hand axe (49, 29, D:5) a book of Hexes Level 6 of the Dungeon (0, 0, D:6) an amulet of guardian spirit (3, 32, D:6) a +0 ring mail (4, -19, D:6) a +0 giant club (9, 2, D:6) 17 arrows a +0 shortbow (10, -11, D:6) 26 arrows (12, 22, D:6) a +0 halberd of freezing (12, 32, D:6) a +0 robe (15, 7, D:6) a +0 shortbow 24 arrows a centaur corpse (skeletalised by now) (15, 18, D:6) a +0 hand crossbow (20, 0, D:6) a +0 chain mail (28, -5, D:6) a +0 dagger (31, 20, D:6) a +0 robe of positive energy (32, 16, D:6) a +0 giant club (41, -1, D:6) a +0 hunting sling (42, -13, D:6) a +0 dagger (42, 12, D:6) a book of Changes (45, 21, D:6) a +0 scale mail (51, -15, D:6) the Unrestrained Analects (58, -17, D:6) the Compendium of the Enthralling Compass Spells Type Level Known a - Inner Flame Hexes/Fire 3 no b - Tukima's Dance Hexes 3 no c - Malign Gateway Summoning/Translocation 7 no Trog disapproves of the use of such an item. (60, 28, D:6) a +0 long sword (61, -15, D:6) a +0 rapier Level 7 of the Dungeon (0, 0, D:7) a +0 mace (16, -23, D:7) a +0 hunting sling (18, -34, D:7) a +0 mace (26, -27, D:7) a +0 rapier (36, -17, D:7) a killer bee corpse