Dungeon Crawl Stone Soup version 0.15-a0-413-gc6111ba (webtiles) character file. 272 TZer0alt the Chopper (level 5, -1/41 HPs) Began as a Formicid Abyssal Knight on May 4, 2014. Was a Priest of Lugonu. Slain by a malarious mermaid ... wielding a +0,+0 spear (8 damage) ... in a sewer. The game lasted 00:06:01 (2587 turns). TZer0alt the Chopper (Formicid Abyssal Knight) Turns: 2587, Time: 00:06:01 HP -1/41 AC 11 Str 17 XL: 5 Next: 89% MP 8/8 EV 6 Int 12 God: Lugonu [***...] Gold 94 SH 0 Dex 10 Spells: 0 memorised, 4 levels left rFire . . . SeeInvis + a - +1 hand axe rCold . . . Clarity . r - +0 chain mail rNeg . . . Conserve . (no shield) rPois . rCorr . (helmet unavailable) rElec . rRot . s - +0 cloak SustAb + . Spirit . (no gloves) rMut . Warding . l - +0 pair of boots Saprov . . . Stasis + (no amulet) MR ..... (no ring) j - ring of sustain abilities @: mesmerised, not resistant to hostile enchantments, extremely unstealthy A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self, Depart the Abyss, Bend Space, Banish, Renounce Religion You were in a sewer. You worshipped Lugonu. Lugonu was most pleased with you. You were hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You visited the Abyss 1 time. You also visited: Sewer. You collected 94 gold pieces. Innate Abilities, Weirdness & Mutations Your are under a permanent stasis effect. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head (SInv). Skills: - Level 3.2 Fighting + Level 4.8 Axes + Level 3.8 Armour - Level 0.8 Dodging - Level 2.1 Invocations You had 4 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Inventory: Hand weapons a - a +1,+1 hand axe (weapon) Armour l - a +0 pair of boots (worn) (You found it on level 1 of the Dungeon) r - a +0 chain mail (worn) (You found it on level 2 of the Dungeon) s - a +0 cloak (worn) (You found it on level 3 of the Dungeon) Magical devices b - a wand of enslavement (3) (You found it on level 2 of the Dungeon) Comestibles c - 2 bread rations f - a pear h - 15 grapes v - a meat ration Scrolls d - 2 scrolls of remove curse e - a scroll of enchant weapon II i - 2 scrolls of enchant weapon I {unknown} m - a scroll of enchant armour o - a scroll of magic mapping {unknown} q - a scroll of recharging {unknown} Jewellery j - a ring of sustain abilities (left hand) (You found it on level 1 of the Dungeon) Potions g - a potion of heal wounds {unknown} k - 2 potions of restore abilities n - a potion of haste {unknown} t - a potion of poison {unknown} u - a potion of beneficial mutation {unknown} ##~.## ###~~~.###### #\\~~~~...... ############# # ##########~~~~~~~~~~ #$$ #~~~~~~~~~~~~~~..~.. .. ###~~~#############..# ####~###~~~#m# #### #~~~~~~~~~##@# #~~~~~.%.....# #~~~...####### { ~~~...# ~...## ### You could see a malarious mermaid. Message History The malarious mermaid is almost dead. The malarious mermaid completely misses you. You hit the malarious mermaid but do no damage. The malarious mermaid is almost dead. The malarious mermaid chants her luring song. You hit the malarious mermaid but do no damage. The malarious mermaid is almost dead. The malarious mermaid closely misses you. You closely miss the malarious mermaid. The malarious mermaid is almost dead. The malarious mermaid hits you but does no damage. You completely miss the malarious mermaid. The malarious mermaid is almost dead. The malarious mermaid hits you with a spear. * * * LOW HITPOINT WARNING * * * Drink which item? (? for menu, Esc to quit) You feel refreshed. It was a potion of restore abilities. The malarious mermaid closely misses you. Unknown command. You hit the malarious mermaid but do no damage. The malarious mermaid is severely wounded. The malarious mermaid hits you with a spear. * * * LOW HITPOINT WARNING * * * Evoke which item? (* to show all) (? for menu, Esc to quit) Zapping: b - a wand of enslavement {zapped: 2} Aim: a malarious mermaid, wielding a spear (severely wounded, mesmerising) The malarious mermaid resists. The malarious mermaid hits you but does no damage. Evoke which item? (* to show all) (? for menu, Esc to quit) Zapping: b - a wand of enslavement {zapped: 3} Aim: a malarious mermaid, wielding a spear (severely wounded, mesmerising) The malarious mermaid resists. The malarious mermaid barely misses you. Evoke which item? (* to show all) (? for menu, Esc to quit) Zapping: b - a wand of enslavement {zapped: 4} Aim: a malarious mermaid, wielding a spear (severely wounded, mesmerising) The malarious mermaid is charmed. Your malarious mermaid stops singing. You break out of your daze! What do you say? t - Shout! Orders for allies: a - Attack new target. p - Attack previous target. r - Retreat! s - Stop attacking. w - Wait here. f - Follow me. Anything else - Stay silent. Retreat in which direction? Fall back! You enter the shallow water. Moving in this stuff is going to be slow. You start resting. A malarious mermaid is nearby! The malarious mermaid chants a haunting song. You are mesmerised by the malarious mermaid! You are feeling hungry. The malarious mermaid chants her luring song. x2 The malarious mermaid chants her luring song. You break out of your daze! The malarious mermaid closely misses you. The malarious mermaid chants a haunting song. You are mesmerised by the malarious mermaid! You closely miss the malarious mermaid. The malarious mermaid is heavily wounded. The malarious mermaid hits you with a spear! * * * LOW HITPOINT WARNING * * * You hit the malarious mermaid. The malarious mermaid is heavily wounded. The malarious mermaid hits you but does no damage. You barely miss the malarious mermaid. The malarious mermaid is heavily wounded. The malarious mermaid hits you with a spear! You die... Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Hand axe | 124 | 155 || 279 Invok: Depart the Abyss | 1 | || 1 Evoke: Wand | 1 | 4 || 5 Use: Scroll | 5 | || 5 Potion | | 4 || 4 Stab: Betrayed ally | 1 | || 1 Vault maps used: D:1: dpeg_arrival_sounds_drone D:2: lemuel_upstairs_altar, minmay_crystal_water D:3: first_bread, portal_sewer_entry_b Abyss:1: hangedman_decor_points Sewer: sewer_sea Notes Turn | Place | Note -------------------------------------------------------------- 0 | Abyss:1 | TZer0alt, the Formicid Abyssal Knight, began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 1/1 113 | Abyss:1 | Noticed an iron imp 180 | Abyss:1 | Noticed a small abomination 192 | Abyss:1 | Noticed a quasit 194 | Abyss:1 | Noticed a neqoxec 195 | Abyss:1 | Noticed a large abomination 195 | Abyss:1 | Noticed a thrashing horror 196 | D:1 | Escaped the Abyss 327 | D:1 | Acquired Lugonu's first power 339 | D:1 | Reached XP level 2. HP: 22/24 MP: 3/3 447 | D:1 | Reached skill level 3 in Axes 680 | D:1 | Reached XP level 3. HP: 26/29 MP: 5/5 1127 | D:2 | Acquired Lugonu's second power 1611 | D:2 | Reached skill level 4 in Axes 1611 | D:2 | Reached XP level 4. HP: 28/35 MP: 6/6 1904 | D:3 | Reached skill level 3 in Armour 2070 | D:3 | Reached XP level 5. HP: 33/41 MP: 8/8 2235 | D:3 | Found a glowing drain. 2242 | D:3 | Acquired Lugonu's third power 2273 | Sewer | Entered a sewer 2495 | Sewer | HP: 8/41 [malarious mermaid/spear (3)] 2585 | Sewer | HP: 7/41 [malarious mermaid/spear (13)] 2587 | Sewer | Slain by a malarious mermaid Vanquished Creatures An orc wizard (D:3) A worker ant (D:3) 3 adders A green rat (D:3) 4 giant mites 3 giant geckos An ooze (D:1) 3 orcs (D:3) 6 bats 8 goblins 10 hobgoblins 2 jackals (D:1) 3 ball pythons 3 giant cockroaches 4 giant newts 6 kobolds A quokka (D:3) 23 rats 83 creatures vanquished.