TZer0alt Level 1 of the Dungeon (5, 4, D:1) a +0,+0 dagger a +0,+0 club (-41, 16, D:1) a +0,+0 dagger (-20, 16, D:1) 28 stones (5, 22, D:1) a +0,+0 club a +0 chain mail (11, 22, D:1) a +0 chain mail (-32, 25, D:1) a +0,+0 short sword (-23, 27, D:1) 14 darts (-36, 28, D:1) 20 darts (-7, 34, D:1) a +1 ring mail (2, 39, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) 17 arrows of frost (4, 5, D:2) a dart (3, 7, D:2) a dart (2, 8, D:2) 2 darts (-2, 10, D:2) 11 sling bullets (1, 10, D:2) a +0,+0 club 15 darts (25, 11, D:2) a scroll of immolation {!r} (3, 14, D:2) a +2 leather armour (3, 15, D:2) a +0,+0 dagger (-2, 18, D:2) a cursed -2,-2 dagger (12, 19, D:2) a +0 robe (29, 23, D:2) 19 darts (33, 28, D:2) 15 darts (-9, 29, D:2) a +0 ring mail (-6, 40, D:2) a +0,+0 club (0, 40, D:2) a +0,+0 dagger (-16, 47, D:2) a +0,+0 hand axe (2, 48, D:2) a +0,+0 club (8, 48, D:2) a cursed -3,-2 club Level 3 of the Dungeon (0, 0, D:3) a +2,+0 hand axe a cursed -3,+0 short sword a +0 ring mail (1, 0, D:3) a +0,+0 hand axe a +0 ring mail (39, 4, D:3) a dart (36, 9, D:3) a dart (37, 9, D:3) a dart (40, 13, D:3) a +0 leather armour (32, 20, D:3) a +0,+0 club (4, 28, D:3) 26 bolts (3, 29, D:3) a +0,+0 whip (7, 33, D:3) 16 stones (20, 35, D:3) a +0 robe (6, 45, D:3) 12 stones (19, 45, D:3) a +2,+0 spear (12, 47, D:3) a +0,+0 short sword (27, 48, D:3) a +0,+0 spear (28, 48, D:3) a +0,+0 flail a +0,+0 whip (37, 48, D:3) a +0,+0 dagger Level 4 of the Dungeon (0, 0, D:4) a +1 robe (5, 1, D:4) a +0,+0 dagger (24, 5, D:4) a +2,+0 short sword (11, 7, D:4) a scroll of immolation (12, 9, D:4) a +0,+0 spear (23, 10, D:4) a +0,+0 flail (27, 18, D:4) a +0,+0 mace (23, 20, D:4) 11 arrows of dispersal (36, 20, D:4) 22 sling bullets (33, 24, D:4) 18 sling bullets of flame (39, 24, D:4) a +0 blowgun a +0,+0 short sword (21, 26, D:4) 19 stones (39, 29, D:4) 16 arrows (10, 30, D:4) a +0,+0 club (21, 30, D:4) a +0 chain mail (32, 35, D:4) a +0,+0 club Level 5 of the Dungeon [Shop] Gozag's Platinum Reserve the +1 leather armour of Reason {rC+ Curse} (2100 gold) It protects you from cold. It may recurse itself when equipped. the cursed -5 cloak of Day {Dex+1 Int-5} (10 gold) It affects your intelligence (-5). It affects your dexterity (+1). It has a curse placed upon it. the +2,+4 short sword "Smoodd" {flame, -Cast +Rage rElec rN+} (4210 gold) It emits flame when wielded, causing extra injury to most foes and up to double damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It insulates you from electricity. It protects you from negative energy. It lets you go berserk. It prevents spellcasting. the +7,+5 spear of Omibeapp {antimagic, Dex+4} (5040 gold) It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It affects your dexterity (+4). [Shop] Hesir's Assorted Antiques a potion of curing (48 gold) a +0 plate armour (552 gold) a +0,+0 long sword (84 gold) a +0 robe (16 gold) a potion of cure mutation (21 gold) a potion of curing (48 gold) an uncursed ring of protection from cold (120 gold) (0, 0, D:5) a +0 leather armour (-7, 1, D:5) a cursed -3,-1 dagger (-17, 5, D:5) 19 stones (-23, 16, D:5) a +0,+0 halberd 18 stones a +0 leather armour (-24, 17, D:5) a +0,+0 whip a +1 ring mail (-21, 17, D:5) a stone (-6, 18, D:5) a +0,+0 halberd (-16, 24, D:5) 21 stones (-32, 26, D:5) a +0,+0 club (-14, 27, D:5) a cursed +0 leather armour (-31, 31, D:5) a +0,+0 short sword Level 6 of the Dungeon [Shop] Klih Adghaj's Weapon Emporium a +0,+0 sling (18 gold) a +2,+2 hand axe of venom (211 gold) a +0,+0 long sword (42 gold) a cursed -3,-2 hand axe (1 gold) a +1,+1 mace (108 gold) a +0,+0 morningstar (48 gold) a +0,+1 falchion (96 gold) a +0,+0 shortbow (36 gold) a +0,+1 spear of dragon slaying (127 gold) a +0,+0 giant club (20 gold) a +0,+2 great sword of flaming (284 gold) 20 sling bullets (120 gold) a +1,+4 trident (294 gold) a +1,+2 morningstar of freezing (242 gold) (0, 0, D:6) a +1,+1 dagger of electrocution (unseen) (0, 1, D:6) a +0,+0 dagger (10, 9, D:6) 6 bolts (19, 12, D:6) the +5,+7 quarterstaff of the Saviour {drain, rElec rF+ rN+} A truly terrible weapon, it drains the life of those it strikes. It protects you from fire. It insulates you from electricity. It protects you from negative energy. (46, 13, D:6) a cursed +0,+0 spear a +0 robe (45, 14, D:6) a +0,+0 spear a cursed +0 robe (53, 19, D:6) a +0 leather armour (41, 20, D:6) a cursed +2,+3 great sword of freezing a +0 robe a cursed +2,+3 hand axe a +0 robe (29, 22, D:6) 19 bolts (41, 22, D:6) a cursed -2,+0 long sword a +0 robe (19, 31, D:6) 21 silver darts