Tabu Level 1 of the Dungeon (0, 0, D:1) 19 stones (5, 55, D:1) 20 stones (7, 54, D:1) a +0 club (17, 36, D:1) a +0 club (17, 49, D:1) a +0 robe (19, 59, D:1) 14 stones (28, 39, D:1) 3 stones (28, 41, D:1) a +0 club (29, 56, D:1) 3 stones (30, 33, D:1) a stone (31, 33, D:1) a stone (32, 54, D:1) a +0 robe (35, 7, D:1) 8 sling bullets (45, 5, D:1) a stone (45, 7, D:1) a stone (45, 8, D:1) a stone (45, 9, D:1) a stone (45, 12, D:1) a stone (53, 19, D:1) a +0 dagger (60, 28, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (6, 16, D:2) 5 large rocks (7, -5, D:2) a +0 club (11, -19, D:2) a cursed -1 club (13, -8, D:2) 20 stones (14, 9, D:2) a +0 club (20, -22, D:2) a +2 helmet (20, -18, D:2) 3 javelins (23, -14, D:2) a +0 club (30, 17, D:2) 10 stones (34, -3, D:2) a stone (34, -2, D:2) a stone (34, 1, D:2) a cursed +0 club a +0 club a +0 club a +0 animal skin a +0 helmet (37, -3, D:2) a +0 short sword 2 stones (38, -21, D:2) a +0 club (38, -8, D:2) a +0 club (38, -5, D:2) a cursed -2 club 4 stones (39, 0, D:2) a +0 dagger (40, 25, D:2) a stone (41, -11, D:2) a +0 dagger (41, 25, D:2) a stone Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (2, 26, D:3) a +0 robe (4, 19, D:3) a +0 short sword (13, 9, D:3) a +0 leather armour (14, 16, D:3) a +0 club (18, -5, D:3) a +0 dagger (19, -5, D:3) a +0 flail a +0 scale mail a +0 club a +1 dagger of venom a +2 robe of positive energy (24, 18, D:3) a +0 club (30, -11, D:3) 17 stones (33, -6, D:3) a +0 helmet (48, 13, D:3) a +0 club (49, 11, D:3) a +0 flail (49, 12, D:3) a +0 club a +0 flail a +0 leather armour a +0 short sword a +0 short sword a +0 ring mail (52, 27, D:3) a +0 short sword Level 4 of the Dungeon (0, 0, D:4) 4 arrows (5, -19, D:4) 12 stones (13, 0, D:4) a +0 dagger (14, -22, D:4) a +0 hand axe (14, 4, D:4) 6 arrows (27, -17, D:4) a +0 halberd a +0 falchion a +0 leather armour a +0 spear (49, -13, D:4) 11 sling bullets (54, -10, D:4) a +0 war axe a +0 ring mail 3 tomahawks (55, -27, D:4) 22 stones (55, -10, D:4) a tomahawk (59, -29, D:4) 12 bolts (65, -23, D:4) a +0 trident a +0 leather armour (65, -22, D:4) a +0 leather armour a +0 long sword (66, -24, D:4) a +0 club (66, -23, D:4) a +0 hand axe a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +0 war axe (1, -11, D:5) a poisoned tomahawk (1, -10, D:5) a +0 hand axe a +2 whip of venom a poisoned tomahawk (1, 0, D:5) a +0 club a +0 ring mail (2, -10, D:5) a +0 club a poisoned tomahawk a cursed +0 ring mail (2, 0, D:5) 24 arrows (3, -11, D:5) a +0 leather armour (11, 33, D:5) a +1 dagger of speed a +0 robe (13, 33, D:5) a +0 hand axe a +0 short sword a +0 scale mail (22, 28, D:5) 3 curare-tipped needles (33, 6, D:5) the +10 flail "Biudeup" {freeze, *Corrode rPois MP+9 Int+2} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+2). It protects you from poison. It affects your magic capacity (+9). It may corrode you when you take damage. (38, 0, D:5) 15 poisoned needles (40, -13, D:5) a +0 rapier (42, -10, D:5) 23 stones (48, -4, D:5) a cursed -1 club a +0 leather armour (49, -6, D:5) a +0 flail a +0 leather armour a +0 dagger a +0 robe (49, -5, D:5) a cursed -3 flail a +0 leather armour (52, 7, D:5) a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) a +0 bardiche (12, -24, D:6) a +1 war axe of freezing (19, -4, D:6) a +0 giant club (24, -18, D:6) a +0 giant spiked club (24, -17, D:6) a +0 scale mail (34, -9, D:6) a +0 scale mail (35, -34, D:6) 11 arrows (39, -6, D:6) a cursed +0 robe (42, -16, D:6) a +0 club (43, -16, D:6) a +0 short sword (46, -13, D:6) a +0 club Level 7 of the Dungeon (4, 0, D:7) a +0 giant club (8, 21, D:7) 24 arrows (15, 6, D:7) 23 arrows (18, 2, D:7) a +0 short sword (19, 17, D:7) a +0 robe (23, 4, D:7) a +0 hand axe a +0 animal skin (25, 29, D:7) 2 arrows (26, 28, D:7) an arrow (27, 12, D:7) an uncursed ring of loudness (27, 23, D:7) a cursed -3 war axe (27, 24, D:7) a +0 short sword a +0 leather armour (27, 27, D:7) an arrow (28, 23, D:7) a +0 whip a +0 robe (28, 25, D:7) an arrow (28, 26, D:7) an arrow (28, 27, D:7) a +0 shortbow 13 arrows (29, 27, D:7) a +0 whip a +2 halberd of venom a +1 flail of holy wrath (30, 27, D:7) an arrow an uncursed staff of earth (34, 12, D:7) a +0 dagger (44, 25, D:7) a +0 flail of protection (47, 32, D:7) 15 stones Level 8 of the Dungeon [Shop] Hantit's Jewellery Shoppe an uncursed ring of stealth (280 gold) a +4 ring of slaying (1248 gold) an uncursed ring of stealth (280 gold) a cursed ring of loudness (72 gold) an uncursed ring of ice (400 gold) the ring "Velatod" {Int+2 Slay+2 Stlth-} (433 gold) [ring of loudness] It affects your intelligence (+2). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It makes you less stealthy. an uncursed ring of protection from cold (400 gold) an uncursed ring of ice (400 gold) an uncursed ring of magical power (320 gold) (0, 0, D:8) a +0 scale mail a +0 pair of gloves a +2 dagger of protection (1, 3, D:8) an uncursed staff of cold (1, 4, D:8) a +0 shortbow 10 arrows (3, 4, D:8) 2 arrows (7, 4, D:8) 2 arrows (8, 0, D:8) a +0 ring mail (9, 3, D:8) 28 arrows (11, 4, D:8) 25 stones a +0 scale mail (18, -2, D:8) an arrow (19, -3, D:8) a +0 shortbow 13 arrows (24, 14, D:8) a +0 rapier (24, 17, D:8) a +3 dagger of chaos a +0 robe (30, 4, D:8) a +0 arbalest (31, 41, D:8) a +2 quarterstaff of speed a +0 hunting sling (32, 17, D:8) 20 arrows 18 stones (32, 30, D:8) a +0 dagger (32, 34, D:8) a +0 dire flail a +0 giant club (32, 39, D:8) a +0 chain mail (32, 46, D:8) 25 stones (33, 10, D:8) 12 bolts (39, 55, D:8) 17 stones (43, 33, D:8) a +4 morningstar a +0 robe (44, 33, D:8) a +0 short sword a +0 robe (45, 33, D:8) a cursed +4 halberd a +0 robe (47, 32, D:8) a +0 long sword a +0 robe (49, 26, D:8) a +0 robe Level 9 of the Dungeon (10, 16, D:9) a +0 leather armour (10, 31, D:9) a +0 shortbow 15 arrows (13, 32, D:9) an arrow (14, 33, D:9) 3 arrows (15, 34, D:9) an arrow (16, 34, D:9) an arrow (16, 44, D:9) a +0 chain mail (19, 33, D:9) 18 bolts (21, 31, D:9) a +0 pair of boots (32, 46, D:9) a +0 lajatang (43, -7, D:9) a +1 dagger a +0 robe a +0 flail a cursed +5 war axe a +0 robe (44, -7, D:9) a +0 spear (44, -6, D:9) a +5 short sword a +0 robe a +0 club a throwing net a +0 trident of venom a cursed +0 ring mail a +0 flail a +0 halberd (44, 29, D:9) a +0 mace a +0 leather armour a +0 dagger a +0 robe a +0 mace a +0 ring mail a +0 club a +1 leather armour of magic resistance (45, 10, D:9) 5 needles of confusion (50, -11, D:9) a +0 club (51, -11, D:9) a +4 trident a +0 robe (54, 1, D:9) 32 arrows Level 10 of the Dungeon (0, 0, D:10) 23 poisoned needles (6, -24, D:10) the -5 helmet of Kaoziro {-Tele rElec rC+++ SInv} It renders you almost immune to cold. It insulates you from electricity. It lets you see invisible. It prevents most forms of teleportation. (7, -33, D:10) a +0 leather armour (7, -26, D:10) a +0 mace (7, -25, D:10) a +0 flail a +0 dagger a +0 robe a +0 hand axe (9, -35, D:10) a +0 ring mail (9, -11, D:10) 11 arrows (17, -10, D:10) a +0 scimitar a +0 plate armour (20, -30, D:10) 22 stones (21, -10, D:10) a +0 hand axe a +0 ring mail (22, -13, D:10) a +0 dagger a +0 robe (23, -41, D:10) a +0 dire flail (24, -21, D:10) a +0 scale mail a +0 dagger (25, -22, D:10) a cursed -3 trident a +0 dire flail (26, -23, D:10) a tomahawk (26, -21, D:10) a +0 club (27, -40, D:10) a +0 mace (27, -23, D:10) a cursed +0 robe a +0 dagger a +0 falchion a +0 leather armour (27, -22, D:10) a +0 ring mail a +0 whip (27, -21, D:10) a +0 ring mail a +0 flail (28, -24, D:10) a +0 giant club a +0 giant spiked club a +0 robe a +0 dagger (28, -23, D:10) a +0 robe a +0 dagger (28, -22, D:10) a +0 chain mail a +0 mace a cursed -2 dagger (29, -40, D:10) a +0 war axe (29, -23, D:10) 2 tomahawks a +0 whip (29, -17, D:10) a +0 plate armour a +0 mace (30, -40, D:10) a cursed +0 scale mail (36, -6, D:10) 19 arrows (37, 3, D:10) 18 stones (41, -9, D:10) 18 stones (43, -19, D:10) a +0 falchion (45, -33, D:10) a +1 ring mail of positive energy (48, -38, D:10) a +0 plate armour (48, -32, D:10) a book of Beasts a book of Cantrips a +3 short sword of freezing a +0 robe a cursed +5 hand axe a +0 robe (48, -28, D:10) a cursed +0 falchion a +0 robe (49, -24, D:10) a +0 robe (55, -19, D:10) a cursed +0 ring mail Level 11 of the Dungeon (0, 0, D:11) a +0 flail Level 1 of the Lair of Beasts (27, 9, Lair:1) a lamp of fire (28, -24, Lair:1) 29 arrows (29, -27, Lair:1) 24 stones (30, -22, Lair:1) a +0 mace (44, -15, Lair:1) 25 arrows Level 2 of the Lair of Beasts (0, 0, Lair:2) 23 stones (0, 25, Lair:2) a +2 war axe of flaming (3, 4, Lair:2) a crystal ball of energy (11, 13, Lair:2) a +0 spear (12, 26, Lair:2) 14 poisoned needles (24, 32, Lair:2) a +0 flail (24, 33, Lair:2) a +0 long sword of holy wrath (25, 33, Lair:2) the cursed +1 rapier of the Coin {venom, *Corrode +Blink rElec Stlth+} It poisons the flesh of those it strikes. It insulates you from electricity. It lets you blink. It may corrode you when you take damage. It makes you more stealthy. It has a curse placed upon it. (31, -7, Lair:2) a +0 quarterstaff (73, 0, Lair:2) a +0 ring mail (73, 4, Lair:2) 12 arrows (74, 10, Lair:2) a +0 club Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 robe (3, 13, Lair:3) a +0 scale mail (21, -27, Lair:3) the +2 hand axe "Qeul" {vamp, rPois rF+} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It protects you from fire. It protects you from poison. (27, -17, Lair:3) a +0 dagger a +0 robe (29, 24, Lair:3) an uncursed amulet of magic regeneration (33, 16, Lair:3) a +1 robe of cold resistance an uncursed staff of cold (36, -2, Lair:3) a +2 buckler (40, -11, Lair:3) a +0 giant spiked club (42, -7, Lair:3) a +0 shortbow 23 arrows (42, -6, Lair:3) a +0 shortbow 8 arrows (43, -7, Lair:3) a +0 shortbow 20 arrows (43, -6, Lair:3) an arrow (44, -7, Lair:3) a +1 shortbow of flaming 26 arrows (44, -5, Lair:3) 2 arrows (45, -12, Lair:3) a +0 ring mail (45, -4, Lair:3) an arrow (46, 15, Lair:3) a +1 hat Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 leather armour (0, 5, Lair:4) a poisoned javelin (2, -5, Lair:4) a cursed +0 leather armour (3, 1, Lair:4) a +0 eveningstar of flaming 4 poisoned javelins a +0 scale mail (4, -20, Lair:4) 11 stones (10, -2, Lair:4) 10 arrows (19, -9, Lair:4) a wand of scattershot (0/9) a wand of clouds (0/9) (27, -23, Lair:4) a +0 helmet (28, -7, Lair:4) a +0 flail (34, -7, Lair:4) a +0 robe a +0 dagger (35, -6, Lair:4) a +3 plate armour of cold resistance (37, 0, Lair:4) 25 stones (51, 5, Lair:4) a +0 shield (56, -15, Lair:4) a tomahawk of returning Level 5 of the Lair of Beasts (0, 0, Lair:5) 4 fruits (1, -6, Lair:5) 12 gold pieces (6, 0, Lair:5) 20 gold pieces (24, -7, Lair:5) a wand of paralysis (5/24) (25, 6, Lair:5) a rime drake corpse (26, 6, Lair:5) a rime drake corpse (42, 3, Lair:5) a spiny frog corpse (43, 0, Lair:5) a torpor snail corpse (53, 18, Lair:5) a +0 leather armour an ice cave (0, 0, IceCv) a wolf corpse (1, 0, IceCv) a yak corpse