Tagedieb Level 1 of the Dungeon (0, 0, D:1) a cursed -2 short sword (4, 14, D:1) a +0 club (12, 23, D:1) a +0 club a +0 club (24, 12, D:1) a +0 whip (26, 12, D:1) a stone (33, 44, D:1) a +0 ring mail (34, 14, D:1) a +0 club (37, 24, D:1) a +0 leather armour (39, 41, D:1) a +0 whip (50, 36, D:1) a +0 robe (50, 48, D:1) a +0 dagger (51, 28, D:1) a +0 leather armour (51, 29, D:1) 12 stones a +0 robe (53, 29, D:1) a stone (55, 27, D:1) 18 bolts (56, 27, D:1) 17 arrows (58, 29, D:1) 3 stones (59, 23, D:1) a +0 dagger Level 2 of the Dungeon (3, -5, D:2) 20 stones (16, -11, D:2) 2 stones (21, -14, D:2) 28 bolts (27, 9, D:2) a +0 club (28, 11, D:2) a +0 club (29, 2, D:2) 17 arrows (34, -8, D:2) a +0 whip (35, 11, D:2) 22 arrows (38, 6, D:2) 2 stones (38, 19, D:2) a +0 leather armour (38, 24, D:2) 21 bolts (39, -5, D:2) a cursed -3 club (40, -14, D:2) a +0 leather armour (41, 16, D:2) 29 sling bullets (43, -10, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a stone (0, 2, D:3) a +0 dagger (22, 13, D:3) a cursed ring of loudness (23, 8, D:3) a +0 dagger (23, 42, D:3) an uncursed ring of loudness (24, 49, D:3) a +0 mace a +0 leather armour (34, 1, D:3) a +0 dagger (36, 8, D:3) 16 stones (37, -5, D:3) a +0 long sword (37, 20, D:3) 10 stones (47, 11, D:3) a +0 dagger (51, 36, D:3) a +0 club (55, 0, D:3) 26 stones (55, 7, D:3) a +0 dagger (57, 4, D:3) a +0 whip Level 4 of the Dungeon [Shop] Sucleclu's Weapon Boutique a cursed -3 club (1 gold) a +0 great sword (78 gold) a +0 long sword (42 gold) a +0 triple sword (120 gold) a cursed +0 flail (6 gold) 18 stones (21 gold) a +0 hunting sling (18 gold) 28 stones (33 gold) 25 stones (30 gold) [Shop] Ycvucvif's Magic Scroll Boutique 2 scrolls of enchant armour (210 gold) a scroll of brand weapon (280 gold) a scroll of teleportation (42 gold) a scroll of noise (14 gold) a scroll of identify (28 gold) a scroll of vulnerability (105 gold) a scroll of noise (14 gold) a scroll of blinking (105 gold) a scroll of fog (28 gold) a scroll of identify (28 gold) [Shop] Xoiskun's Book Shop a book of Power (495 gold) a book of Unlife (715 gold) a book of Alchemy (825 gold) a Young Poisoner's Handbook (440 gold) a book of Party Tricks (550 gold) a book of the Tempests (770 gold) a book of Death (770 gold) the Compendium of the Barnacle (643 gold) Spells Type Level a - Summon Butterflies Summoning 1 b - Summon Small Mammal Summoning 1 c - Shroud of Golubria Charms/Translocation 2 d - Gell's Gravitas Hexes/Translocation 3 e - Call Canine Familiar Summoning 3 f - Aura of Abjuration Summoning 5 g - Summon Demon Summoning 5 a book of the Earth (715 gold) [Shop] Cang's Weapon Emporium a +0 hand axe (42 gold) a +0 trident (49 gold) 14 arrows (39 gold) 17 stones (23 gold) a +0 rapier (56 gold) the +10 hunting sling of Okawaru {flame, +Blink rElec MP+9 Int-4} (914 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (-4). It insulates you from electricity. It affects your magic capacity (+9). It lets you blink. a +0 hunting sling (21 gold) the cursed +2 hand crossbow of Dung {freeze, rN+ Dex+4 Stlth+} (499 gold) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your dexterity (+4). It protects you from negative energy. It makes you more stealthy. It has a curse placed upon it. a +0 hand axe (42 gold) the +2 broad axe "Jiretet" {flame, Int+2 SInv} (456 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+2). It lets you see invisible. a +0 war axe (49 gold) the +7 trident "Imaf Mutiec" {pierce, rElec rF++ Str-5} (856 gold) It inflicts extra damage upon your enemies. It affects your strength (-5). It greatly protects you from fire. It insulates you from electricity. (0, 0, D:4) a +0 dagger a +0 leather armour (2, 9, D:4) a +0 great mace (2, 29, D:4) a +0 scale mail (4, 21, D:4) a +0 halberd (6, 15, D:4) a +0 leather armour (13, 25, D:4) 21 arrows (24, 14, D:4) a +0 robe (31, 40, D:4) a +0 giant spiked club (36, 47, D:4) 17 stones (38, 25, D:4) a +0 helmet (45, 4, D:4) 25 stones Level 5 of the Dungeon (3, 27, D:5) a +0 falchion (3, 37, D:5) a +0 giant club (5, -1, D:5) 22 stones (6, 36, D:5) a +0 giant club (6, 37, D:5) a +0 chain mail (8, 20, D:5) 21 sling bullets (10, 6, D:5) a +0 whip (11, 5, D:5) a +0 scale mail (11, 6, D:5) a +0 club (12, 6, D:5) a +0 halberd (13, 27, D:5) 24 arrows (15, 6, D:5) a +0 spear (16, 34, D:5) a +0 leather armour (17, 12, D:5) a +0 giant club (18, 12, D:5) a +0 morningstar a +0 ring mail (18, 14, D:5) a +0 robe a +0 dagger (19, 19, D:5) a +0 leather armour (21, 26, D:5) a +0 giant spiked club (24, 13, D:5) a +0 robe (27, 31, D:5) a +0 hand axe (35, 19, D:5) a +0 hunting sling (42, 38, D:5) a +0 pair of boots Level 6 of the Dungeon (0, 0, D:6) a +0 scale mail (1, 4, D:6) a potion of lignification (7, -4, D:6) a +0 mace a +0 plate armour (7, -2, D:6) a +0 helmet (19, -4, D:6) a +0 short sword (20, -5, D:6) a +0 dagger a +0 leather armour (20, -4, D:6) a +0 hand axe a +0 leather armour (24, -10, D:6) 22 stones the Ecumenical Temple