Tagedieb Level 1 of the Dungeon (0, 0, D:1) 15 stones (4, 11, D:1) a +0 robe (17, 12, D:1) a +0 leather armour (20, -24, D:1) a +0 hunting sling (21, -30, D:1) a +0 dagger 5 stones (23, 11, D:1) a +0 dagger (33, 17, D:1) a +0 club (34, 15, D:1) a +0 club (37, 7, D:1) a +0 club (38, 27, D:1) 32 stones (45, 1, D:1) a cursed -2 club (47, 2, D:1) 7 arrows Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (19, 4, D:2) a +0 quarterstaff (22, 3, D:2) a +0 hunting sling 14 stones (26, 5, D:2) a +0 hunting sling (27, 17, D:2) a +0 short sword (28, 10, D:2) a +0 spear (40, -6, D:2) 19 stones (46, 2, D:2) a +0 short sword (55, 16, D:2) a +0 trident Level 3 of the Dungeon (0, 0, D:3) a jackal corpse (20, -21, D:3) a +0 short sword (27, -22, D:3) a +0 dagger (34, -5, D:3) 16 stones Level 4 of the Dungeon [Shop] Jaegang's Assorted Antiques a +3 quarterstaff of protection (414 gold) 2 scrolls of identify (76 gold) the +2 robe of Valour {+Inv Int+2} (549 gold) It affects your intelligence (+2). It lets you turn invisible. a scroll of amnesia (66 gold) a +0 scale mail (76 gold) a potion of cure mutation (475 gold) a +0 leather armour (38 gold) [Shop] Cereihec's Weapon Shop the +10 scimitar of the Equator {slice, MR+ Int+5 Dex+4} (1050 gold) It inflicts extra damage upon your enemies. It affects your intelligence (+5). It affects your dexterity (+4). It affects your resistance to hostile enchantments. a cursed -1 long sword (1 gold) 14 stones (16 gold) a +0 mace (36 gold) a +0 great mace (78 gold) a +0 falchion (36 gold) 9 bolts (21 gold) a +0 quarterstaff (48 gold) a +0 whip of holy wrath (78 gold) 15 sling bullets (90 gold) 4 poisoned needles (19 gold) (0, 0, D:4) a cursed -2 rapier (4, -12, D:4) 10 arrows (4, -6, D:4) a +1 chain mail of fire resistance (4, -3, D:4) a +0 dagger (4, -1, D:4) a +0 robe (15, -30, D:4) a cursed -2 war axe (16, -12, D:4) a +0 robe