Tagedieb Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (1, 27, D:1) 18 sling bullets Level 2 of the Dungeon (3, -18, D:2) 21 sling bullets (5, 15, D:2) a +0 dagger (7, 20, D:2) a +0 dagger (9, 4, D:2) a +0 flail (18, 3, D:2) a +0 robe (41, -10, D:2) a +0 spear (41, -6, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 helmet (2, -11, D:3) a +0 dagger (4, 0, D:3) a +0 dagger (5, 0, D:3) a +0 club a +0 dagger (15, -6, D:3) a +0 short sword of speed (18, -7, D:3) a +0 robe (23, 11, D:3) a +0 dagger (24, 3, D:3) a +0 club (24, 10, D:3) a cursed -2 robe a +0 dagger (24, 11, D:3) a +0 whip (33, -7, D:3) a +0 club (34, -14, D:3) a +0 short sword (34, 4, D:3) a +0 hand axe (36, -14, D:3) a +0 pair of gloves (41, 36, D:3) a +0 short sword a +0 chain mail (41, 37, D:3) a +0 dagger (43, 37, D:3) a +0 dagger a +0 robe (60, -10, D:3) a +0 scale mail Level 4 of the Dungeon (0, 0, D:4) a cursed +0 war axe (1, -4, D:4) a +0 whip (6, -20, D:4) a +0 ring mail a +0 robe a +0 falchion a +0 hand axe a +0 whip a +0 dagger (8, 6, D:4) a +0 robe (25, -22, D:4) a +0 ring mail a +0 short sword (25, -21, D:4) a +0 flail a +0 dagger (27, -20, D:4) a +0 leather armour (27, -19, D:4) a +0 ring mail of fire resistance (51, 8, D:4) the cursed +1 leather armour "Builid" {rC+ rN+ Str-3} It affects your strength (-3). It protects you from cold. It protects you from negative energy. It has a curse placed upon it. Level 5 of the Dungeon (0, 0, D:5) a +0 shortbow 19 arrows (5, -5, D:5) a +2 leather armour of cold resistance a +0 dire flail (5, 26, D:5) a scroll of immolation (7, 27, D:5) a +0 mace (11, -14, D:5) a +0 club (15, -19, D:5) a +0 rapier a +0 leather armour (23, -7, D:5) a +0 hunting sling (34, 1, D:5) a +0 giant club (42, 11, D:5) 18 arrows (44, -5, D:5) a wand of flame (25/48) Level 6 of the Dungeon (0, 0, D:6) a +0 hunting sling (1, 2, D:6) 23 sling bullets (5, -16, D:6) a +0 club (13, -22, D:6) a +0 ring mail (26, -9, D:6) a +0 plate armour (30, -2, D:6) a +0 rapier (48, -28, D:6) a +0 scale mail (49, -12, D:6) 19 arrows (52, -26, D:6) a +0 hunting sling Level 7 of the Dungeon (2, -7, D:7) 2 large rocks (2, 2, D:7) a +0 dagger a +0 robe (5, -1, D:7) a potion of degeneration a +0 spear (10, -11, D:7) a +0 spear (12, -5, D:7) a +0 halberd (20, 5, D:7) a +0 giant spiked club (25, -20, D:7) a cursed -1 giant club (30, 8, D:7) a +4 quarterstaff of chaos a +0 cloak (31, 8, D:7) a +0 mace (40, -27, D:7) a +0 robe (40, 20, D:7) a +0 short sword a +1 hand axe of venom a +0 ring mail a +0 mace a +0 leather armour a +0 hand axe a +0 leather armour (41, -24, D:7) a +0 club (50, 29, D:7) an uncursed staff of fire (55, 15, D:7) a +0 shortbow 23 arrows (55, 16, D:7) an arrow (55, 18, D:7) a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) a +0 dagger a +0 robe (3, -42, D:8) a +0 scale mail (4, -42, D:8) a +0 hand axe of freezing a +0 war axe (4, -41, D:8) a -2 dagger a +0 club (6, -5, D:8) a +0 giant club (11, -15, D:8) the +1 robe "Paylet" {*Confuse MP+9 Dex+3} It affects your dexterity (+3). It affects your magic capacity (+9). It may confuse you when you take damage. (23, 14, D:8) a +0 ring mail (24, 14, D:8) a +0 hand axe (29, 7, D:8) a +0 ring mail (29, 9, D:8) a +0 dagger a +0 robe (32, -20, D:8) a +0 flail (39, -19, D:8) a +0 mace (46, -17, D:8) a +0 trident a +0 leather armour an orc corpse (skeletalised by now) (47, -14, D:8) a +0 dagger a +0 robe (47, -12, D:8) a +0 whip a +0 ring mail (49, -15, D:8) a +0 club a cursed -1 ring mail (50, -15, D:8) a +0 flail a +0 chain mail (55, -37, D:8) a +0 giant spiked club Level 9 of the Dungeon (0, 0, D:9) 2 scrolls of amnesia (2, 2, D:9) 14 gold pieces Level 10 of the Dungeon (0, 0, D:10) 13 gold pieces (2, 0, D:10) a scroll of blinking the Ecumenical Temple (25, 11, Temple) an uncursed staff of cold