Tagedieb Level 1 of the Dungeon (0, 0, D:1) 24 arrows (9, 7, D:1) a +0 club (10, 3, D:1) a +0 hand axe (18, -19, D:1) 16 arrows (19, -28, D:1) a +0 hand axe (21, 8, D:1) a +0 club (34, -9, D:1) a +0 club (46, 23, D:1) a +0 dagger (47, 16, D:1) a +0 plate armour (62, -6, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club a +0 hunting sling (14, 24, D:2) a +0 glaive (15, 22, D:2) 13 arrows (16, 22, D:2) a +0 club (19, 5, D:2) a +0 ring mail a +0 club (32, -3, D:2) a -1 short sword (48, 2, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (0, 21, D:3) 15 arrows (9, 16, D:3) a +0 club (13, 26, D:3) a +0 leather armour (14, 24, D:3) a +2 ring mail of cold resistance (24, 13, D:3) 24 arrows (26, 30, D:3) a +0 club (26, 31, D:3) a +0 trident a +0 leather armour (27, 6, D:3) a +0 whip a +0 leather armour (35, 0, D:3) a +0 dagger (37, -1, D:3) a +0 mace (39, -1, D:3) a +0 dagger (39, 34, D:3) 24 arrows (41, -1, D:3) a +0 flail of crushing (42, -1, D:3) a +0 mace a +0 chain mail (43, 31, D:3) a +0 scale mail (44, -11, D:3) a +0 quarterstaff (49, 28, D:3) a +0 whip (53, 21, D:3) a +0 short sword (56, 4, D:3) a +0 dagger a +0 robe a +0 club (58, 4, D:3) 17 arrows (60, -1, D:3) a +0 spear Level 4 of the Dungeon [Shop] Lyakom's Antique Armour Emporium a +0 ring mail (104 gold) a +0 pair of boots (117 gold) a +0 pair of gloves (117 gold) a +0 scale mail (104 gold) a +0 scale mail (104 gold) a +0 pair of gloves (117 gold) a +0 chain mail (117 gold) a +0 leather armour (52 gold) a +0 robe (18 gold) [Shop] Ecixt's Assorted Antiques (Shop contents are unknown) [Shop] Unuestri's Weapon Emporium a +0 flail (35 gold) the cursed +0 scimitar of the Dragonfly {freeze, *Confuse +Rage MP+9 Str+3} (154 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+3). It affects your magic capacity (+9). It lets you go berserk. It may confuse you when you take damage. It has a curse placed upon it. a +0 war axe (35 gold) the +4 great mace "Jezig" {flame, +Inv rF- Str+6} (513 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+6). It makes you vulnerable to fire. It lets you turn invisible. a +0 scimitar (40 gold) a +0 war axe (35 gold) a +0 club (10 gold) a +0 long sword (35 gold) 26 stones (26 gold) (0, 0, D:4) a +0 ring mail (1, -4, D:4) a cursed -1 club (18, -4, D:4) a +1 helmet (18, 8, D:4) 10 gold pieces (19, 3, D:4) a +0 robe (30, 6, D:4) a +0 animal skin