Tagedieb Level 1 of the Dungeon (0, 8, D:1) a +0 dagger (6, -19, D:1) a +0 club (6, -18, D:1) a +0 spear (12, -12, D:1) a +0 robe (12, 20, D:1) a +0 ring mail (15, 20, D:1) 18 sling bullets (24, 12, D:1) a cursed -1 club (30, -2, D:1) a +0 short sword (41, 12, D:1) a +0 dagger (52, 17, D:1) 15 arrows (56, 34, D:1) a +0 whip (59, 18, D:1) a +0 short sword (59, 22, D:1) a +0 club (60, 19, D:1) a +0 dagger Level 2 of the Dungeon (2, -20, D:2) a +0 club (6, -20, D:2) 24 arrows (21, 2, D:2) a +0 club (28, 15, D:2) 14 bolts (36, 8, D:2) 18 sling bullets (38, 7, D:2) a +0 long sword a +0 hunting sling (38, 8, D:2) a +0 dagger (43, -8, D:2) a +0 club (45, -10, D:2) a cursed -2 club (47, 15, D:2) 28 arrows (56, 5, D:2) a +2 cloak (61, 6, D:2) a +0 mace (65, -1, D:2) a cursed +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 trident (1, 15, D:3) a +0 club (2, 16, D:3) a +0 war axe a +0 ring mail a +0 dagger (2, 26, D:3) 20 arrows (12, 1, D:3) 20 bolts (12, 2, D:3) 21 bolts (15, 23, D:3) a +0 dagger (16, 5, D:3) a scroll of random uselessness (17, 20, D:3) a +0 ring mail (20, 29, D:3) a +0 dagger (23, 1, D:3) a scroll of random uselessness (27, 5, D:3) a +0 war axe (31, 16, D:3) a cursed +0 pair of boots (42, 27, D:3) a +0 leather armour (43, 18, D:3) a +0 robe (44, 1, D:3) a +0 dagger (47, -6, D:3) a cursed -2 club (48, -6, D:3) a +0 dagger Level 4 of the Dungeon [Shop] Nigieniss's Weapon Shoppe a +0 spear (33 gold) the +10 trident "Assuacs" {pierce, rN+} (730 gold) It inflicts extra damage upon your enemies. It protects you from negative energy. 13 sling bullets (71 gold) a +2 trident of venom (178 gold) a +0 trident (38 gold) a +0 war axe (38 gold) 24 stones (26 gold) 19 stones (20 gold) a +0 scimitar (44 gold) 25 sling bullets (137 gold) a +0 hand crossbow (38 gold) a +0 club (11 gold) a +0 quarterstaff (44 gold) (0, 2, D:4) a +0 spear (10, 11, D:4) a +0 glaive a cursed +0 robe (23, -1, D:4) a +0 whip (29, 33, D:4) 19 sling bullets (30, 34, D:4) 6 bolts (35, 8, D:4) a +0 scale mail a +0 club (36, -9, D:4) 22 sling bullets (37, 16, D:4) a +1 helmet of see invisible a +0 animal skin a +0 club (37, 17, D:4) a +0 club (38, 16, D:4) a +0 dagger a +0 club a +0 dagger a +0 club (40, 16, D:4) a +0 club (42, 31, D:4) a +0 club a +0 leather armour of cold resistance (42, 32, D:4) a +0 dagger a +0 robe (42, 33, D:4) a +0 flail (43, 34, D:4) a +0 dagger a +0 robe (44, 24, D:4) 30 bolts (50, -10, D:4) a +0 scythe a +0 robe (50, -9, D:4) a +0 hand axe a +0 ring mail (50, -7, D:4) a +0 short sword a +0 scale mail a +0 dagger a cursed +0 robe a +0 hand axe a +0 leather armour (50, -5, D:4) a +0 club (51, 16, D:4) a cursed -3 hand axe (51, 18, D:4) a +0 hand axe a cursed +0 leather armour (51, 23, D:4) a +0 trident Level 5 of the Dungeon (14, 12, D:5) 6 large rocks (21, 2, D:5) a +0 morningstar (23, 28, D:5) a +0 giant club (24, -8, D:5) a +0 long sword (30, -23, D:5) a +0 chain mail (32, 14, D:5) a +0 hand axe a +0 ring mail a cursed +0 leather armour (33, 7, D:5) a +0 scale mail Level 6 of the Dungeon (0, 0, D:6) 8 arrows (7, 33, D:6) 23 arrows (12, 19, D:6) a +0 giant club (20, 26, D:6) a +0 dagger (23, 1, D:6) 19 bolts (27, 14, D:6) the +1 leather armour of the Elephant {*Corrode +Inv rC+ rN++} It protects you from cold. It greatly protects you from negative energy. It lets you turn invisible. It may corrode you when you take damage. Level 7 of the Dungeon (10, -28, D:7) 17 bolts (16, -1, D:7) a +0 giant club a +0 giant club (21, -32, D:7) a +0 ring mail a +0 dagger (23, -34, D:7) a +0 leather armour (27, -7, D:7) a +0 short sword (28, -7, D:7) a +0 hand axe (29, -7, D:7) a +0 robe a +0 dagger (32, -7, D:7) a +0 chain mail a +0 dagger (41, -2, D:7) a +0 war axe a +0 plate armour (42, -1, D:7) a cursed +0 chain mail a +0 trident (56, -30, D:7) a +0 spear Level 8 of the Dungeon (0, 0, D:8) a +0 battleaxe (5, 6, D:8) a +0 robe a +0 mace (8, 4, D:8) a cursed -1 spear a +0 robe (9, 3, D:8) a +0 battleaxe a +0 robe the Ecumenical Temple (11, 5, Temple) an uncursed staff of fire (11, 6, Temple) a potion of brilliance a potion of magic 2 scrolls of amnesia (11, 7, Temple) a wand of paralysis (6) a wand of polymorph (10) (12, 5, Temple) a +0 short sword of venom a +1 hand axe of chopping (13, 5, Temple) 9 boomerangs 210 stones