Tagedieb Level 1 of the Dungeon (5, 3, D:1) 5 large rocks (11, 12, D:1) a cursed -3 club (13, -15, D:1) a cursed -2 leather armour (14, 12, D:1) a +0 ring mail (19, -12, D:1) a +0 club (24, -15, D:1) a +0 club (24, 5, D:1) a +0 club (35, -14, D:1) a +0 whip (44, -19, D:1) a +0 short sword (47, 25, D:1) a +0 club (49, 25, D:1) a +0 short sword (54, 20, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a cursed +0 helmet (5, -58, D:2) a +0 club (10, -8, D:2) a +0 club (19, -15, D:2) a +0 dagger (29, -30, D:2) a +0 club (46, -21, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 hunting sling (0, 5, D:3) a +0 dagger (2, -10, D:3) a +0 ring mail (14, -5, D:3) a +0 ring mail (22, -37, D:3) a +0 dagger (27, -12, D:3) a +0 robe (39, -13, D:3) a +0 robe (53, 8, D:3) a +0 dagger (60, -38, D:3) a +0 plate armour (62, -1, D:3) a cursed -1 dagger Level 4 of the Dungeon [Shop] Yhyc's Armour Shoppe a +0 helmet (49 gold) a +2 plate armour of cold resistance (440 gold) a +2 scale mail of magic resistance (231 gold) a +0 robe (7 gold) a +0 robe (7 gold) a +0 robe (7 gold) a +1 leather armour of magic resistance (154 gold) the +1 scale mail "Judgh" {*Slow rN+ Int+9} (368 gold) It affects your intelligence (+9). It protects you from negative energy. It may slow you when you take damage. a +0 pair of gloves (49 gold) [Shop] Abre's Magic Scroll Boutique a scroll of identify (22 gold) a scroll of magic mapping (38 gold) a scroll of identify (22 gold) a scroll of enchant armour (82 gold) a scroll of identify (22 gold) a scroll of blinking (82 gold) a scroll of immolation (38 gold) a scroll of amnesia (38 gold) a scroll of noise (11 gold) a scroll of identify (22 gold) a scroll of enchant weapon (82 gold) [Shop] Xyid's Weapon Boutique a +0 hunting sling (18 gold) a +0 flail (42 gold) a +0 hunting sling (18 gold) a +3 trident (246 gold) a +0 spear (36 gold) a +0 scimitar (48 gold) a +0 club (12 gold) a +0 long sword (42 gold) a +0 trident (42 gold) the cursed +1 halberd of Hell's Wrath {elec, Stlth+} (261 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It makes you more stealthy. It has a curse placed upon it. a +0 club (12 gold) a +0 hunting sling (18 gold) (10, 6, D:4) a potion of degeneration (31, -9, D:4) a +0 leather armour (50, 3, D:4) a cursed +0 short sword (51, 3, D:4) a +0 flail (51, 4, D:4) a +0 short sword a +0 leather armour a +0 dagger a +0 robe (54, 18, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 club (1, -23, D:6) a +0 leather armour (3, -23, D:6) a +0 flail (10, 14, D:6) a +0 ring mail (12, -20, D:6) an adder skeleton (20, 7, D:6) a +0 club (23, 4, D:6) a +0 dagger a +0 robe (23, 5, D:6) a +0 hand axe (26, 6, D:6) a +0 spear a +0 mace of crushing (26, 17, D:6) a +0 dagger (27, 6, D:6) a +0 whip a +0 leather armour (29, 6, D:6) a +0 club (30, 6, D:6) a +0 spear (31, -12, D:6) a +0 dagger (31, 6, D:6) a +0 halberd (32, 6, D:6) a +0 war axe (33, -22, D:6) a +0 plate armour (34, -3, D:6) a +0 falchion (34, 3, D:6) a +0 halberd (36, -6, D:6) a +0 giant spiked club (39, -17, D:6) a +0 rapier (42, -11, D:6) a potion of degeneration Level 7 of the Dungeon (0, 0, D:7) a potion of resistance (4, 6, D:7) a scroll of teleportation (12, 5, D:7) a +0 quarterstaff