Dungeon Crawl Stone Soup version 0.24-a0-809-g71cb82dfb8 (webtiles) character file. Game seed: 14019577465499290580, levelgen mode: deterministic 8 Tagedieb the Vexing (level 2, -1/16 HPs) Began as a Vampire Enchanter on Oct 11, 2019. Slain by a hobgoblin ... wielding a +0 club (5 damage) ... on level 1 of the Dungeon. The game lasted 00:02:07 (57 turns). Tagedieb the Vexing (Vampire Enchanter) Turns: 57, Time: 00:02:08 Health: -1/16 AC: 2 Str: 7 XL: 2 Next: 0% Magic: 4/5 EV: 12 Int: 17 God: Gold: 0 SH: 0 Dex: 14 Spells: 4/5 levels left rFire . . . SeeInvis + a - +1 dagger rCold + + . Gourm . (no shield) rNeg + + + Faith . b - +0 robe rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +++++..... (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.09/turn (no ring) @: bloodless, regenerating quickly A: no food, fangs 3, see invisible, unbreathing a: Revivify You were on level 1 of the Dungeon. You were bloodless. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Scrolls c - a scroll of identify {unknown} Skills: * Level 1.4 Fighting - Level 1.1 Short Blades - Level 2.1 Dodging - Level 4.4 Stealth - Level 2.0 Spellcasting - Level 4.4 Hexes You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ###.... 3% 1 N/A Your spell library contained the following spells: Spells Type Power Failure Level Hunger Confuse Hex ###..... 10% 3 N/A Tukima's Dance Hex ###..... 10% 3 N/A Ensorcelled Hibernation Hex/Ice #..... 12% 2 N/A Dazzling Spray Conj/Hex #..... 24% 3 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat. You do not regenerate when monsters are visible. You are frail without blood (-20% HP). You are immune to poison. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You can survive without breathing. Message History The hobgoblin hits you but does no damage. You hit the dart slug. The dart slug is heavily wounded. The hobgoblin hits you with a +0 club. The dart slug launches a dart at you. The slug dart misses you. You hit the dart slug but do no damage. The dart slug is heavily wounded. The hobgoblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You hit the dart slug. You kill the dart slug! You have reached level 2! Casting: Corona (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin, wielding a +0 club (chance to defeat MR: 71%) The hobgoblin is outlined in light. The hobgoblin hits you with a +0 club. You die... ### ..# #######.#### ..........# #........#### #...........# # #..#.†g$..#.# .# #...@......##.# ##..#....#...... #............# #....#..#....# #............# ##############...##...### .......†...###........## #'''##..##.##...#..#...# .....#..##.#.....!.....# You could see a hobgoblin. Vanquished Creatures An ooze (D:1) A dart slug (D:1) A rat (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Tagedieb the Vampire Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 44 | D:1 | Reached skill level 1 in Fighting 56 | D:1 | Reached XP level 2. HP: 4/16 MP: 5/5 57 | D:1 | Slain by a hobgoblin Levels and vault maps discovered: D:1: dpeg_arrival_windows_large_door, layout_basic, minmay_misc_feat_more_columns Skill XL: | 1 | ---------------+----+----- Fighting | 1 | 1.4 Short Blades | | 1.1 Dodging | | 2.1 Stealth | | 4.4 Spellcasting | | 2.0 Hexes | | 4.4 Action || total -------------------------++------- Melee: Dagger || 12 Bite || 1 Cast: Corona || 1 Abil: Exsanguinate || 1 Stab: Sleeping || 1 Armor: Robe || 1 Dodge: Dodged || 4 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 12 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 12 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+-------