Tagedieb Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (4, 1, D:1) a +0 chain mail of cold resistance (7, 1, D:1) a +0 dagger (10, -7, D:1) a cursed -2 halberd (11, -6, D:1) a +0 short sword (16, -8, D:1) a +0 ring mail (22, -25, D:1) a +0 club (22, -15, D:1) a +0 club (37, 1, D:1) a +4 scale mail (38, 22, D:1) a +0 dagger (42, -20, D:1) a +0 club (42, 20, D:1) a +0 mace (47, -20, D:1) a +0 chain mail (48, -34, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) 3 large rocks (20, -20, D:2) a +0 dagger (22, 7, D:2) a +0 spear (31, -33, D:2) a +0 cloak (39, -15, D:2) a +0 robe (40, 10, D:2) a +0 spear (41, -9, D:2) a +0 chain mail Level 3 of the Dungeon (0, 0, D:3) a +0 chain mail (7, -16, D:3) a +0 short sword (7, -15, D:3) a +0 hand axe (9, -16, D:3) a +0 leather armour a +0 hand axe (15, -38, D:3) a +0 club a +1 whip of venom a +0 club (16, -38, D:3) a cursed -2 halberd (25, -7, D:3) a +0 club (28, -40, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a +0 hunting sling (20, -31, D:4) a +0 mace (22, -30, D:4) a +0 quarterstaff (23, -35, D:4) a +0 scythe a +0 robe (25, 1, D:4) a +0 dagger (27, -32, D:4) a +0 spear (37, -38, D:4) a +0 leather armour (46, 2, D:4) a +0 leather armour (49, -32, D:4) a +0 leather armour (50, -3, D:4) a +0 mace (53, -31, D:4) a +0 ring mail a +0 hand axe Level 5 of the Dungeon (0, 0, D:5) a +0 hand axe (4, 14, D:5) a +0 leather armour a +0 club (4, 15, D:5) a +0 falchion (5, 9, D:5) a +0 robe (5, 15, D:5) a +0 leather armour a +0 dagger (6, 11, D:5) a +0 trident (15, 5, D:5) a +0 pair of gloves (21, 8, D:5) a +0 falchion (21, 9, D:5) a +0 dagger (21, 10, D:5) a +0 robe (22, 9, D:5) a +0 hand axe (24, -6, D:5) a +0 giant club (32, 6, D:5) a +0 falchion (34, 14, D:5) a +0 hand axe (36, -10, D:5) a +0 dire flail (42, 14, D:5) a +0 giant club Level 6 of the Dungeon (3, -28, D:6) a +0 chain mail (10, 0, D:6) a +2 whip of freezing a +0 robe (11, -5, D:6) a +0 hunting sling (12, 0, D:6) a +0 mace a +0 robe (18, -4, D:6) a +0 giant club (21, -6, D:6) a +0 club (21, -5, D:6) a +0 ring mail (22, -5, D:6) a +0 dagger a +0 dagger a +0 robe a +0 hand axe (27, -41, D:6) a +0 leather armour (35, 7, D:6) a +0 chain mail (37, -40, D:6) a cursed -3 giant club (41, -31, D:6) a +0 spear (42, 6, D:6) a +0 robe (47, -27, D:6) a +0 flail a +0 robe (47, -23, D:6) a cursed +0 trident a +0 robe (48, -25, D:6) a +0 battleaxe a +0 robe (50, -21, D:6) a cursed -3 giant spiked club Level 7 of the Dungeon (1, -44, D:7) a +0 dire flail (2, -43, D:7) a +0 robe (7, -44, D:7) a +0 robe (9, -45, D:7) a cursed +3 halberd (11, -46, D:7) a +0 robe (11, -15, D:7) a +0 dagger (15, -46, D:7) a +0 robe a +3 hand axe (16, 0, D:7) a +0 giant spiked club (18, 3, D:7) a +0 ring mail (22, -7, D:7) a +0 ring mail a +0 club Level 8 of the Dungeon [Shop] Puv Ebuf's Elemental Accessories a wand of iceblast (4) (112 gold) a lightning rod (4/4) (420 gold) an uncursed staff of earth (350 gold) the Grimoire of the Arsonist (676 gold) Spells Type Level Known a - Foxfire Conjuration/Fire 1 no b - Inner Flame Hexes/Fire 3 no c - Fireball Conjuration/Fire 5 no (0, 0, D:8) a +0 giant spiked club (0, 11, D:8) a +0 helmet (2, 26, D:8) a +0 dagger (5, 19, D:8) 3 large rocks (9, 0, D:8) a +0 whip (9, 1, D:8) a +0 whip a +0 spear (12, -8, D:8) a +0 robe (14, 40, D:8) a cursed -1 falchion (18, -8, D:8) 2 potions of degeneration (24, 23, D:8) a +0 robe (25, -9, D:8) a +0 club (32, -13, D:8) a +0 ring mail (53, 13, D:8) a +0 giant club a +0 giant club (54, 13, D:8) a +0 spear (56, -19, D:8) a +0 hand axe (57, -19, D:8) a +0 flail a +0 scale mail (57, -18, D:8) a +0 club a +0 ring mail a +0 dagger Level 9 of the Dungeon [Shop] Tofruff's Antique Armour Shop the +4 leather armour of the Hall of Blades {Will+} (726 gold) It affects your willpower, your defense against some magical effects. a +0 robe (14 gold) a +0 scale mail (84 gold) a +0 ring mail (84 gold) a +0 chain mail (94 gold) a +1 chain mail of cold resistance (346 gold) a +0 leather armour (42 gold) a +0 leather armour (42 gold) the +5 plate armour of Egalitarianism {-Cast rElec Int+5} (1375 gold) It affects your intelligence (+5). It insulates you from electricity. It prevents spellcasting. (0, 0, D:9) a +0 whip (10, -18, D:9) a +0 robe (10, -16, D:9) a cursed -2 giant club (11, -25, D:9) a +0 rapier (24, -28, D:9) a +0 leather armour (27, -37, D:9) a +2 mace of draining (27, -8, D:9) a +0 scale mail (30, -41, D:9) a cursed -1 shortbow (33, -22, D:9) a +0 rapier (36, -21, D:9) a +0 scale mail (42, 8, D:9) a +0 club (43, -27, D:9) a +0 leather armour (45, -36, D:9) a cursed -1 battleaxe (45, -29, D:9) a +0 robe of willpower a +2 scimitar a +0 robe a +0 robe (49, -40, D:9) a cursed +0 robe a +2 dagger of draining (49, -38, D:9) a cursed +0 leather armour a +0 mace (50, -39, D:9) a +0 ring mail a +0 club (53, -10, D:9) a +0 robe a cursed +3 flail (54, -10, D:9) a +0 robe a +4 mace (56, -11, D:9) a +0 flail Level 10 of the Dungeon (1, 3, D:10) a +0 giant club (13, -38, D:10) a +0 falchion a +0 ring mail (16, -30, D:10) a +0 short sword a +0 giant club (17, -29, D:10) a +0 flail (17, -14, D:10) a +0 long sword (29, -36, D:10) a +0 club a potion of degeneration (34, -21, D:10) a +0 glaive (35, -39, D:10) a potion of degeneration (36, -24, D:10) a +0 robe a +0 hand axe (37, -42, D:10) a +0 pair of boots (37, -38, D:10) a +0 mace a +0 leather armour (37, -37, D:10) a +0 mace a potion of degeneration (38, -27, D:10) a +0 plate armour (38, -26, D:10) a +0 trident a +0 robe a +0 dagger (39, -41, D:10) a potion of degeneration (40, -36, D:10) a +0 hand axe (41, -37, D:10) a +0 leather armour 2 potions of degeneration (44, -39, D:10) a cursed -3 dagger a +0 dagger a +0 robe (44, -38, D:10) a +0 whip a +0 scale mail (45, -39, D:10) a +0 animal skin (47, -39, D:10) a +0 dagger a potion of degeneration (47, -11, D:10) a +0 giant club a +0 giant club (49, -8, D:10) a +0 club (50, -40, D:10) a +0 dagger (51, -40, D:10) a +0 club (59, -39, D:10) a +0 hand axe a +0 plate armour (60, -36, D:10) a +0 short sword a +0 animal skin (62, -38, D:10) a potion of degeneration (62, -37, D:10) a potion of degeneration (62, -36, D:10) 2 potions of degeneration Level 11 of the Dungeon (0, 0, D:11) an adder corpse (skeletalised by now) (2, 13, D:11) a +0 long sword (5, 43, D:11) a +0 mace (7, 12, D:11) a +0 hand axe (12, 5, D:11) a howler monkey corpse (skeletalised by now) (27, -1, D:11) 2 potions of degeneration (41, 28, D:11) 3 large rocks (47, 6, D:11) a +0 trident a +0 plate armour (47, 8, D:11) a +0 shortbow (49, 5, D:11) a +0 dagger a +0 chain mail (54, 28, D:11) a cursed -1 mace a +0 giant club a +0 giant club (54, 37, D:11) a +2 mace of protection the Ecumenical Temple