Tagedieb Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (7, 3, D:1) a +0 robe (8, 1, D:1) a +0 spear (19, 16, D:1) a +0 dagger (51, -15, D:1) a +0 ring mail Level 2 of the Dungeon [Shop] Rivir's Jewellery Boutique a +4 ring of evasion (396 gold) a ring of see invisible (165 gold) a ring of ice (275 gold) the ring "Kisapoel" {rElec rC- SInv Stlth+} (272 gold) [ring of see invisible] It makes you vulnerable to cold. It insulates you from electricity. It lets you see invisible. It makes you more stealthy. a ring of protection from cold (275 gold) an amulet of the acrobat (330 gold) a +4 ring of slaying (858 gold) a ring of wizardry (330 gold) the ring of Sidajub {Will+ EV+4} (534 gold) [ring of evasion] It affects your evasion (+4). It affects your willpower, your defense against some magical effects. (0, 0, D:2) a +0 club (4, -31, D:2) a +0 dagger (5, 2, D:2) a +0 robe (32, -20, D:2) a +0 dagger (33, -10, D:2) a +0 kite shield (39, -9, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour a +0 dagger (4, 2, D:3) a +0 spear (9, 0, D:3) a +0 spear (12, 0, D:3) a +0 spear (15, 6, D:3) a +0 club (16, -10, D:3) a +0 hand axe (17, -9, D:3) a +0 leather armour (23, 24, D:3) a +0 leather armour (25, 11, D:3) a +0 whip (27, -21, D:3) a +0 club (30, 5, D:3) a +0 dagger (31, 28, D:3) a +0 dagger (40, -6, D:3) a +0 dagger Level 4 of the Dungeon [Shop] Nozaw's Jewellery Shoppe a ring of flight (210 gold) a ring of see invisible (180 gold) the ring of the Mage {Wiz Will++ Int+3} (620 gold) [ring of wizardry] It improves your spell success rate. It affects your intelligence (+3). It affects your willpower, your defense against some magical effects. a ring of poison resistance (240 gold) a ring of positive energy (240 gold) a ring of positive energy (240 gold) the ring of the Empire {rPois rC++ Will++ Int-5} (508 gold) [ring of poison resistance] It affects your intelligence (-5). It greatly protects you from cold. It protects you from poison. It affects your willpower, your defense against some magical effects. a ring of willpower (300 gold) a ring of protection from fire (300 gold) [Shop] Qemygiosonk's Book Boutique the Catalogue of Cold (559 gold) Spells Type Level Known a - Freeze Ice 1 no b - Ozocubu's Armour Ice 3 no c - Ice Form Ice/Transmutation 4 no d - Metabolic Englaciation Hexes/Ice 5 no e - Simulacrum Ice/Necromancy 6 no a book of Geomancy (350 gold) a book of Transfigurations (550 gold) the Reference Book on Displaced Transmigration (490 gold) Spells Type Level Known a - Apportation Translocation 1 yes b - Portal Projectile Hexes/Translocation 3 no c - Ice Form Ice/Transmutation 4 no d - Blade Hands Transmutation 5 no e - Dragon Form Transmutation 7 no a book of Unlife (650 gold) a book of Necromancy (300 gold) a book of Hexes (500 gold) a manual of Hexes (1104 gold) the Catalogue of Excruciating Shape Shifting (490 gold) Spells Type Level Known a - Shock Conjuration/Air 1 no b - Passwall Transmutation/Earth 2 yes c - Hailstorm Conjuration/Ice 4 no d - Fireball Conjuration/Fire 5 no e - Iron Shot Conjuration/Earth 6 no a book of Changes (250 gold) a book of Callings (300 gold) a book of Minor Magic (200 gold) a book of Alchemy (750 gold) a book of Callings (300 gold) a book of Conjurations (300 gold) [Shop] Xuniuc's Weapon Emporium a +0 quarterstaff (56 gold) 18 sling bullets (126 gold) 15 stones (21 gold) 21 stones (29 gold) 19 sling bullets (133 gold) a +0 whip (35 gold) 21 bolts (58 gold) a +4 scimitar of electrocution (448 gold) [Shop] Umixanyn's Book Shoppe a book of the Dragon (1170 gold) a book of Callings (390 gold) a book of Clouds (585 gold) a book of Air (455 gold) the Handbook of Bewitchment and Evil Secrets (822 gold) Spells Type Level Known a - Corona Hexes 1 yes b - Sublimation of Blood Necromancy 2 no c - Tukima's Dance Hexes 3 no d - Portal Projectile Hexes/Translocation 3 no e - Silence Hexes/Air 5 no f - Simulacrum Ice/Necromancy 6 no a book of Cantrips (260 gold) a book of Minor Magic (260 gold) a book of the Earth (845 gold) a book of Frost (455 gold) [Shop] Duvanwat's Distillery a potion of brilliance (40 gold) a potion of haste (100 gold) a potion of haste (100 gold) a potion of might (40 gold) 2 potions of haste (200 gold) a potion of haste (100 gold) a potion of magic (80 gold) a potion of curing (30 gold) (4, 12, D:4) a +0 falchion (8, 17, D:4) a +0 leather armour a +0 falchion (9, 17, D:4) a +0 robe a +0 dagger a +0 hand axe (18, 1, D:4) a +0 giant club (21, 8, D:4) a +0 falchion a +0 mace (21, 11, D:4) a +0 scale mail a +0 club (28, -9, D:4) a +0 ring mail (30, 13, D:4) a +0 ring mail (34, 10, D:4) a +0 hand axe (36, 22, D:4) a potion of degeneration (37, -11, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +3 hand axe of draining a +0 robe (6, -6, D:5) a +0 scale mail (10, -7, D:5) a +0 giant club (12, -18, D:5) a +0 giant club (15, -31, D:5) a +0 chain mail (19, -8, D:5) a +0 dagger (20, -5, D:5) a +0 whip (20, -4, D:5) a +0 whip (21, -4, D:5) a throwing net a +0 whip (23, -2, D:5) a +0 robe a +0 flail a +1 whip of freezing (35, 3, D:5) a +0 giant spiked club Level 6 of the Dungeon (0, 0, D:6) a +0 spear (0, 1, D:6) a +0 ring mail (17, 19, D:6) a +0 chain mail (27, 36, D:6) a +0 falchion a +0 dagger a +0 ring mail (28, 36, D:6) a +0 hand axe (28, 37, D:6) a +0 plate armour a +0 dire flail (46, -10, D:6) 2 scrolls of noise (48, 40, D:6) a +0 dagger (49, 34, D:6) a +0 short sword a +3 ring mail of fire resistance a potion of degeneration (50, 36, D:6) a +0 robe a +0 dagger (59, 14, D:6) a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a +0 short sword a +0 scale mail (1, 0, D:7) a +0 falchion a +0 dagger a +0 robe (10, -5, D:7) a +0 scale mail (10, 6, D:7) 2 potions of degeneration (14, -32, D:7) a +0 shortbow (40, 14, D:7) a +0 hunting sling a +0 quarterstaff (58, -28, D:7) a +0 hand axe (58, -26, D:7) a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) a +0 club (2, -39, D:8) a +0 short sword a +0 plate armour a +0 club (4, -38, D:8) a +0 dagger a +0 leather armour a +0 short sword (21, -27, D:8) a +0 mace (35, -20, D:8) a +0 war axe (46, -20, D:8) a +0 shortbow Level 9 of the Dungeon (0, 0, D:9) a +0 battleaxe (4, -5, D:9) a +0 rapier (13, -10, D:9) a +0 long sword (15, 12, D:9) a +0 long sword (16, 11, D:9) a +3 chain mail a +0 halberd (18, 9, D:9) a +0 hand axe (21, 16, D:9) a +0 club (45, -20, D:9) a +0 giant club (49, 0, D:9) a +0 plate armour (51, 5, D:9) a potion of degeneration (59, 39, D:9) a +0 flail Level 10 of the Dungeon (0, 0, D:10) a +0 shortbow (10, 25, D:10) 9 poisoned darts 10 arrows (14, 14, D:10) a +0 dagger (14, 42, D:10) a +0 spear (31, 17, D:10) a +0 robe a +0 dagger (33, 26, D:10) a +0 mace (40, 41, D:10) a +0 mace (46, 1, D:10) a +0 club (46, 2, D:10) a +0 club (47, 1, D:10) a +0 dagger a +0 whip (47, 2, D:10) a +0 dagger (48, 1, D:10) a +0 dagger (49, 1, D:10) a +0 whip (52, 4, D:10) a +0 club (58, 29, D:10) a +0 giant spiked club (62, 37, D:10) a +0 hand axe (63, 15, D:10) a +0 robe a +5 giant club (63, 38, D:10) a +0 dagger a +0 leather armour (63, 39, D:10) a +0 plate armour (64, 42, D:10) a +0 hand axe a +0 ring mail Level 11 of the Dungeon (0, 0, D:11) a +0 mace (8, -2, D:11) 5 large rocks (8, 0, D:11) a +0 dagger (9, 9, D:11) a +0 robe a +2 great sword (18, -9, D:11) a +0 ring mail (22, 25, D:11) a +0 glaive a +0 chain mail (23, 14, D:11) a +0 chain mail a +0 short sword (24, 22, D:11) a +0 trident a +0 leather armour (24, 23, D:11) a +0 dagger a +0 robe (26, 7, D:11) a +0 flail (28, -8, D:11) a +0 falchion a +0 trident a +0 leather armour (29, -8, D:11) a +0 short sword a +0 chain mail a +0 hand axe a +0 leather armour (29, 25, D:11) a +0 giant club a +0 giant club (30, 3, D:11) a +0 club (31, 3, D:11) a +0 whip (32, 3, D:11) a +0 whip (33, 3, D:11) a +0 spear (35, 31, D:11) a +0 plate armour a +0 mace (36, 29, D:11) a +0 flail (36, 32, D:11) a +0 leather armour a +0 club (38, 31, D:11) a +0 robe a +0 dagger (43, 10, D:11) 3 large rocks (46, 2, D:11) a +0 giant club (46, 7, D:11) a +0 shortbow (46, 29, D:11) a +0 shortbow (48, -11, D:11) a +0 dagger a +0 robe (49, 22, D:11) a +0 chain mail (50, -9, D:11) a +0 trident (50, 11, D:11) a +0 giant club a +0 giant club (51, -11, D:11) a +0 whip (51, -10, D:11) a +0 long sword a +0 plate armour (52, -8, D:11) a +0 hand axe Level 12 of the Dungeon (0, 0, D:12) a +0 robe a +4 halberd (0, 39, D:12) a +0 great sword (3, 9, D:12) a +1 ring mail of fire resistance (6, 2, D:12) a +0 robe a +4 dire flail of freezing (7, 2, D:12) a +0 dagger (9, 48, D:12) a +0 ring mail (16, 48, D:12) a +0 ring mail (20, 44, D:12) a +0 ring mail (26, 35, D:12) a +0 hunting sling (27, 6, D:12) a +6 whip of holy wrath 3 boomerangs (27, 46, D:12) a +0 spear (36, 25, D:12) a +0 short sword a +0 club (37, 25, D:12) a +0 whip a +0 dagger a +0 robe (38, 25, D:12) a +0 dagger a +0 short sword a +0 club a +0 dagger a +0 short sword a +0 short sword (38, 26, D:12) a +0 dagger a +0 robe a +0 short sword a curare-tipped dart (39, 25, D:12) a +0 whip a +0 mace Level 13 of the Dungeon (2, -1, D:13) a +0 club (9, -21, D:13) a ring of flight (15, 22, D:13) a +0 hand axe a +0 scale mail (19, 19, D:13) a +0 spear (21, 12, D:13) a +0 ring mail (22, 35, D:13) a +0 short sword (23, 9, D:13) a +0 shortbow (25, 13, D:13) the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. (27, 28, D:13) a +0 dagger a +0 robe (29, 1, D:13) a +0 robe a +2 scimitar (29, 2, D:13) a +0 robe a +0 morningstar (29, 4, D:13) a +0 robe a +0 spear (34, 35, D:13) a +0 leather armour (34, 36, D:13) a +0 dagger a +0 robe (35, 34, D:13) a +0 dagger a +0 robe (35, 35, D:13) a +0 dagger a +0 leather armour (36, 34, D:13) a +0 dagger a +0 robe (36, 35, D:13) a +0 dagger a +0 robe (36, 36, D:13) a +0 dagger a +0 robe Level 14 of the Dungeon (0, 0, D:14) 3 large rocks (6, 6, D:14) a +0 robe a +0 dagger (7, 4, D:14) a +0 short sword (7, 5, D:14) a +0 robe a +0 dagger (8, 5, D:14) a +0 ring mail a +0 morningstar (15, -13, D:14) 2 large rocks (17, -4, D:14) a +0 troll leather armour (31, -7, D:14) a +0 falchion (34, 5, D:14) a +0 flail (34, 15, D:14) a staff of cold (46, -4, D:14) a +0 robe (46, 0, D:14) a +0 barding a +1 longbow of flaming a +0 giant club a +0 great mace (49, 1, D:14) a +3 chain mail of poison resistance 7 javelins a +0 broad axe of electrocution a +0 scimitar Level 15 of the Dungeon (0, 0, D:15) a +0 hand axe a +0 longbow the Ecumenical Temple (2, 3, Temple) a potion of lignification 2 potions of ambrosia 2 potions of mutation a potion of attraction (3, 3, Temple) a scroll of brand weapon (3, 4, Temple) a wand of charming (10) a wand of mindburst (6) a wand of flame (35) a wand of polymorph (27) (4, 0, Temple) a +3 dagger a +0 spectral lajatang a +4 scimitar (4, 1, Temple) 6 throwing nets (4, 3, Temple) a scarf of harm +1 swamp dragon scales a +0 robe of fire resistance (4, 4, Temple) an amulet of guardian spirit