Tagedieb Level 1 of the Dungeon [Shop] Ykadgh's Book Boutique a book of Cantrips (200 gold) a book of Changes (250 gold) a book of Maledictions (250 gold) a Necronomicon (1104 gold) a book of Maledictions (250 gold) a book of Minor Magic (200 gold) a book of Misfortune (200 gold) (0, 0, D:1) a +0 dagger (3, 20, D:1) a +0 robe (5, 21, D:1) a +0 leather armour (6, -1, D:1) a +0 dagger (7, -1, D:1) a +0 ring mail (13, 9, D:1) a book of Minor Magic (20, 38, D:1) a +0 ring mail (28, 29, D:1) 7 stones (30, 26, D:1) a +0 short sword (34, -4, D:1) 3 stones a +0 club (38, 10, D:1) a +0 dagger a +0 whip (49, 41, D:1) a +0 ring mail (51, 26, D:1) a +0 short sword 2 stones Level 2 of the Dungeon (16, 7, D:2) a +0 dagger (17, 5, D:2) a +0 club (22, -13, D:2) a +0 club (23, -8, D:2) a +0 spear (29, 0, D:2) 25 stones (31, -3, D:2) a +0 club (31, 9, D:2) a +0 club (32, 25, D:2) a +0 dagger (57, 11, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) 21 stones (3, -45, D:3) 23 stones (3, -36, D:3) a +0 club (7, -48, D:3) 20 stones (8, -36, D:3) a +0 dagger a stone (12, -10, D:3) a +0 dagger (36, -46, D:3) a +0 robe (37, 0, D:3) a +0 dagger (39, -27, D:3) a +0 scale mail (43, 3, D:3) a +0 mace 3 boomerangs (44, -1, D:3) a +0 trident a +0 leather armour (44, 2, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 quarterstaff (6, 8, D:4) a +0 club (7, -10, D:4) a +0 robe (11, 31, D:4) a +0 rapier (13, 31, D:4) a +0 dagger (23, 26, D:4) 14 stones (23, 29, D:4) a +0 spear (32, -7, D:4) a +0 dagger (34, 22, D:4) a +0 falchion (42, 19, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +3 vorpal flail (0, 2, D:5) a +0 leather armour (4, 7, D:5) 23 stones (9, 22, D:5) a potion of degeneration (10, 21, D:5) a +0 shortbow (34, 18, D:5) a +0 leather armour (42, 6, D:5) 27 stones Level 6 of the Dungeon [Shop] Renomy's Magic Scroll Emporium a scroll of noise (14 gold) a scroll of enchant weapon (105 gold) 2 scrolls of identify (56 gold) a scroll of enchant weapon (105 gold) a scroll of teleportation (42 gold) a scroll of teleportation (42 gold) a scroll of enchant weapon (105 gold) (10, -20, D:6) a +4 battleaxe (10, -19, D:6) a +0 halberd (10, -17, D:6) a +0 robe (10, -13, D:6) a +0 dire flail a +0 robe (11, -20, D:6) a +0 robe a +0 flail a +0 robe (23, -17, D:6) a +0 plate armour (25, 0, D:6) a +0 robe (28, 15, D:6) a scroll of noise (31, -8, D:6) a +0 pair of gloves (34, -13, D:6) a +0 hunting sling (35, -22, D:6) a +0 ring mail (48, -15, D:6) a scroll of torment (50, -17, D:6) a +0 leather armour a +0 short sword (50, -7, D:6) a +0 crystal plate armour (58, 1, D:6) a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 falchion (14, 14, D:7) a +0 scale mail (27, 20, D:7) a +0 spear (32, -10, D:7) a +0 war axe (42, -22, D:7) a +0 hand axe (44, -22, D:7) a +0 glaive a +0 plate armour (47, -21, D:7) a +0 hand axe a +3 leather armour Level 8 of the Dungeon (0, 0, D:8) 20 stones (2, 5, D:8) a +0 whip (2, 6, D:8) a +0 club a +0 club a +0 robe a +0 spear (2, 7, D:8) a +0 club (8, -7, D:8) a +0 robe (11, -13, D:8) a +0 leather armour (12, 21, D:8) a +0 club (13, 20, D:8) a +0 short sword (13, 21, D:8) a +0 short sword a +0 whip (13, 22, D:8) a +0 whip (14, 21, D:8) a +0 dagger 3 stones (14, 22, D:8) a +0 short sword (23, 23, D:8) a +0 dagger (29, -12, D:8) a +0 dagger (30, -12, D:8) 4 stones (32, -12, D:8) a +0 short sword (33, -12, D:8) a +0 short sword (42, 24, D:8) 9 stones (46, -18, D:8) a +0 ring mail (47, -2, D:8) a +0 short sword (47, 1, D:8) a +0 short sword (48, -2, D:8) a +0 trident (49, -1, D:8) a +0 quarterstaff a +0 plate armour a +0 battleaxe (54, -7, D:8) 16 stones Level 9 of the Dungeon (1, 13, D:9) a +0 dagger a +0 robe (2, 13, D:9) a +0 dagger a +0 robe a +0 hand axe a +0 chain mail a +0 scale mail a +0 falchion (11, -2, D:9) a +0 plate armour (22, 0, D:9) 22 stones (29, -2, D:9) 26 stones (29, 18, D:9) a +0 spear of venom (31, 16, D:9) a +0 robe a +0 mace (31, 17, D:9) a +0 shortbow (31, 18, D:9) 24 stones a +0 spear (31, 19, D:9) a +0 halberd a +0 scale mail (31, 20, D:9) a +0 robe a +0 long sword (31, 30, D:9) a +0 robe (34, 14, D:9) a +0 club (34, 15, D:9) a +0 halberd (35, 13, D:9) a +0 spear (36, 16, D:9) a +0 ring mail (41, 5, D:9) a +0 whip (41, 24, D:9) 2 stones a +0 short sword (42, 24, D:9) 5 stones a +0 whip a +0 whip a +0 dagger a +0 dagger a +0 dagger a +0 dagger (43, -3, D:9) a +0 robe (43, -1, D:9) a +6 morningstar (49, -8, D:9) a +0 shortbow Level 10 of the Dungeon (0, 0, D:10) 4 stones a +0 dagger a +0 robe (0, 23, D:10) a +0 club a +0 leather armour (1, 0, D:10) a +0 dagger 5 stones a +0 dagger a +0 robe (2, 21, D:10) a +0 ring mail (2, 22, D:10) a +0 morningstar a +0 plate armour (3, 21, D:10) a +0 whip (4, 22, D:10) a +2 hand axe of distortion (14, 30, D:10) a +2 chain mail of fire resistance (17, 32, D:10) a +0 hunting sling (29, -8, D:10) a +0 trident (32, 11, D:10) a +2 falchion of protection (38, 29, D:10) a +0 dagger a +0 robe a +0 whip a +0 spear a +0 scale mail a +0 kite shield (39, 27, D:10) a +0 spear (39, 28, D:10) a +0 dagger of holy wrath a +0 club (39, 29, D:10) a +1 vorpal halberd a +0 plate armour (40, 22, D:10) a +0 whip (42, 22, D:10) a +0 club (43, 20, D:10) 19 stones (49, 4, D:10) a +0 trident a +0 scale mail (49, 5, D:10) a +0 whip a +0 war axe a +0 dagger a +0 robe (49, 6, D:10) a +0 club Level 11 of the Dungeon (23, -24, D:11) a +0 broad axe (26, 8, D:11) a +0 shortbow (28, 8, D:11) a +0 spear (31, 9, D:11) a +1 dagger of venom a +0 robe a potion of heal wounds (33, -24, D:11) a +0 giant club a +0 giant club a two-headed ogre corpse (33, -14, D:11) 25 stones (34, -19, D:11) a +0 plate armour (35, -23, D:11) a +0 giant club (35, -21, D:11) a +0 giant club a +0 giant club (35, -20, D:11) the +12 dire flail of the Modern Knives {flame, Str+3} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+3). the +3 great mace "Piad" {vamp, rPois rF+++ rC- Dex-4} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your dexterity (-4). It renders you almost immune to fire. It makes you vulnerable to cold. It protects you from poison. (49, -17, D:11) a scroll of vulnerability Level 12 of the Dungeon (0, 0, D:12) 22 stones the Ecumenical Temple (17, -5, Temple) a +2 robe of positive energy a +2 leather armour of fire resistance (17, -4, Temple) a ring of positive energy 8 atropa-tipped darts a +4 ring of evasion a ring of wizardry (18, -5, Temple) a +0 dagger of draining a +4 long sword the +7 spear "Unneic" {antimagic, rF++ Will+++ Int-2 SInv} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your intelligence (-2). It greatly protects you from fire. It lets you see invisible. It greatly increases your willpower. a +2 dagger (19, -5, Temple) 11 boomerangs a +0 hand crossbow 3 throwing nets 211 arrows (19, -4, Temple) a wand of random effects (23) a wand of charming (8) a staff of air (19, -3, Temple) 2 potions of lignification a potion of attraction 2 potions of ambrosia 2 scrolls of enchant weapon a scroll of silence a scroll of holy word