Dungeon Crawl Stone Soup version 0.30-a0-1163-gf69bf04e7a (webtiles) character file. Game seed: 10128374461520397277 0 Tagedieb the Vexing (level 1, 15/15 HPs) Began as a Formicid Hexslinger on Apr 28, 2023. Got out of the dungeon alive. The game lasted 00:00:11 (1 turns). Tagedieb the Vexing (Formicid Hexslinger) Turns: 1, Time: 00:00:11 Health: 15/15 AC: 2 Str: 14 XL: 1 Next: 0% Magic: 2/2 EV: 12 Int: 12 God: Gold: 0 SH: 0 Dex: 14 Spells: 1/2 levels left rFire . . . a - +1 sling rCold . . . (no shield) rNeg . . . c - +0 robe rPois . (helmet unavailable) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) Scrolls b - a scroll of poison Skills: + Level 1.1 Fighting + Level 2.0 Ranged Weapons + Level 1.7 Dodging + Level 1.1 Spellcasting + Level 3.6 Hexes You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 36% N/A 7% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 5% N/A 38% 3 Portal Projectile Hex/Tloc 10% N/A 38% 3 Cause Fear Hex 4% N/A 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History Welcome, Tagedieb the Formicid Hexslinger. Will you be the one to retrieve the astounding Orb of Zot from the depths? Press ? for a list of commands and other information. Found 24 gold pieces. Found a staircase leading out of the dungeon. Okay, then. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ######### #........ #..#..#.. #........ #........ #@....$.. #........ #........ #$.#..#.. #........ ######### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Tagedieb the Formicid Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_broad_hall, layout_basic, serial_rivers, chequers_serial_rivers_micro_b, chequers_serial_rivers_micro_c, chequers_serial_rivers_room_a, chequers_serial_rivers_micro_d Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | Dungeon | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1 daAuts