Dungeon Crawl Stone Soup version 0.33.0-15-gcd872fe207 (webtiles) character file. Game seed: 8157901759940281438 2 Tagedieb the Vexing (level 1, -1/12 HPs) Began as a Poltergeist Enchanter on May 28, 2025. Slain by a rat (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:20 (34 turns). Tagedieb the Vexing (Poltergeist Enchanter) Turns: 34, Time: 00:00:21 Health: -1/12 AC: 2 Str: 4 XL: 1 Next: 30% Magic: 3/3 EV: 11 Int: 17 God: Gold: 0 SH: 0 Dex: 14 Spells: 4/4 levels left rFire . . . a - +1 dagger rCold + . . (no offhand) rNeg + + + b - +1 cloak rPois ∞ (no armour) rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth +++ (no amulet) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +1 cloak (haunted) Potions c - 2 potions of invisibility Skills: * Level 0.5 Fighting + Level 1.1 Short Blades - Level 2.1 Dodging + Level 4.4 Stealth - Level 2.0 Spellcasting - Level 4.4 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 16% N/A 10% 3 Tukima's Dance Hex 16% N/A 10% 3 Ensorcelled Hibernation Hex/Ice 18% N/A 12% 2 Dazzling Flash Hex/Fire 18% N/A 24% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History You hit the ball python. The ball python is severely wounded. The ball python closely misses you. You hit the ball python. You kill the ball python! A rat comes into view. You closely miss the hobgoblin. You hit the hobgoblin. The hobgoblin is lightly wounded. The hobgoblin barely misses you. The hobgoblin hits you. The hobgoblin attacks as it pursues you! The hobgoblin barely misses you. You closely miss the hobgoblin. The hobgoblin hits you. You hit the hobgoblin but do no damage. The hobgoblin misses you. The hobgoblin completely misses you. You completely miss the hobgoblin. The hobgoblin is lightly wounded. The hobgoblin hits you. x2 You hit the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin barely misses you. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You hit the hobgoblin. The hobgoblin is almost dead. The hobgoblin closely misses you. The hobgoblin barely misses you. You hit the hobgoblin. You kill the hobgoblin! The hobgoblin hits you but does no damage. You see here a hobgoblin corpse. The rat squeaks loudly. You hit the hobgoblin but do no damage. The hobgoblin barely misses you. You barely miss the hobgoblin. You hit the hobgoblin but do no damage. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You closely miss the hobgoblin. The hobgoblin misses you. You closely miss the hobgoblin. The hobgoblin barely misses you. You barely miss the hobgoblin. The rat closely misses you. The hobgoblin misses you. You barely miss the hobgoblin. The rat bites you. You die... #♣ ♣♣.## ♣♣♣##.#.♣♣♣#. ♣...........# ♣...........# # ♣..##'####.) #. ###..#....P# ..##..##....#.<...# #.....r@#..#.....# ##....#♣g..#.....+ #.... ##..#...P.# #.... ♣..####### #..... ♣.... ...#>.. #...... .#.#..# ♣♣~♣♣.♣.# # #.. #♣ #.♣♣ ♣♣ You could see a hobgoblin and a rat. Vanquished Creatures A hobgoblin (D:1) A ball python (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Tagedieb the Poltergeist Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 34 | D:1 | Slain by a rat Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_under_anarchy, layout_loops_ring, nicolae_ecumenical_lake_church, nrook_mini_vaults Action || total ---------------------------++------- Melee: Dagger || 20 Armour: Skin || 12 Dodge: Dodged || 13