Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 2346173744617460348 4 Tagedieb the Sneak (level 1, -1/11 HPs) Began as a Poltergeist Enchanter on June 9, 2025. Slain by a quokka (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:18 (37 turns). Tagedieb the Sneak (Poltergeist Enchanter) Turns: 37, Time: 00:00:19 Health: -1/11 AC: 2 Str: 4 XL: 1 Next: 60% Magic: 3/3 EV: 11 Int: 17 God: Gold: 0 SH: 0 Dex: 14 Spells: 4/4 levels left rFire . . . a - +1 dagger rCold + . . (no offhand) rNeg + + + b - +1 cloak rPois ∞ (no armour) rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth +++ (no amulet) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +1 cloak (haunted) Scrolls d - a scroll of acquirement {unknown} e - a scroll of teleportation {unknown} Potions c - 2 potions of invisibility Skills: * Level 0.3 Fighting + Level 1.1 Short Blades - Level 2.1 Dodging + Level 4.6 Stealth + Level 2.0 Spellcasting - Level 4.4 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 16% N/A 10% 3 Tukima's Dance Hex 16% N/A 10% 3 Ensorcelled Hibernation Hex/Ice 18% N/A 12% 2 Dazzling Flash Hex/Fire 18% N/A 24% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History You barely miss the hobgoblin. The hobgoblin barely misses you. You hit the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin closely misses you. You hit the hobgoblin. The hobgoblin is severely wounded. The hobgoblin hits you but does no damage. You hit the hobgoblin. You kill the hobgoblin! A quokka comes into view. A quokka comes into view. The rat bites you but does no damage. You see here a rat corpse. You hit the rat. You kill the rat! You see here a rat corpse. The quokka bites you but does no damage. x2 You hit the quokka. The quokka is heavily wounded. The quokka twitches its whiskers. The quokka bites you. The quokka closely misses you. You barely miss the quokka. The quokka is heavily wounded. The quokka bites you. x2 You barely miss the quokka. The quokka is heavily wounded. The quokka bites you. The quokka bites you but does no damage. You hit the quokka. You kill the quokka! The quokka bites you. * * * LOW HITPOINT WARNING * * * The quokka misses you. You hit the quokka. The quokka is severely wounded. The quokka closely misses you. You miss the quokka. The quokka is severely wounded. The quokka bites you. You die... ......# .....# # .....## #. .....## .###.#####.#...# .............!.####### .......#†...#......... ##......†.P...# .#... #.#.##@..P...###..... # #.#.r.PP........... #.....P............ #....PPPP.......... ..P...P♣P♣PP..#.... .........PP♣♣P.## ... ...P......