Dungeon Crawl Stone Soup version 0.33-a0-647-gb60e247eb4 (webtiles) character file. Taimouu the Conjurer (Felid Conjurer) Turns: 5713, Time: 00:16:58 Health: 22/36 AC: 6 Str: 3 XL: 8 Next: 9% Magic: 0/15 EV: 16 Int: 24 God: Vehumet [*.....] Gold: 270 SH: 0 Dex: 13 Spells: 9/16 levels left Lives: 2 Deaths: 1 rFire . . . (weapon unavailable) rCold . . . (shield unavailable) rNeg . . . (body armour unavailable) rPois . (helmet unavailable) rElec . (cloak unavailable) rCorr . (gloves unavailable) SInv + (boots unavailable) Will +.... (no amulet) Stlth ++ d - +4 ring of protection HPRegen 0.26/turn (no ring) MPRegen 0.14/turn %: no passive effects @: no status effects A: very small, claws 1, fangs 3, see invisible, shaggy fur 2, stealthy paws, no weapons or thrown items, no armour, multi-lived, clumsy 1 a: Renounce Religion You are on level 5 of the Dungeon. You worship Vehumet. Vehumet is aware of your devotion. You have visited 2 branches of the dungeon, and seen 6 of its levels. You have collected 270 gold pieces. Inventory: Jewellery d - a +4 ring of protection (left paw) Wands h - a wand of acid (7) m - a wand of iceblast (10) Scrolls b - 5 scrolls of teleportation f - 5 scrolls of identify k - a scroll of revelation l - a scroll of immolation p - a scroll labelled YXEM JITANOLI q - a scroll labelled RUFAECR MEMME Potions a - a potion of might c - a potion of haste e - a potion of magic j - 2 potions of attraction n - a potion of brilliance Skills: - Level 2.6 Dodging - Level 2.6 Stealth - Level 4.5 Spellcasting + Level 7.1 Conjurations + Level 6.9 Translocations You have 9 spell levels left. You know the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 78% 2d7 1% 2 c - Iskenderun's Mystic Conj/Tloc 39% 2d9 (+2d4 4% 4 Your spell library contains the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 88% 2d12 2% 1 Lesser Beckoning Tloc 76% N/A 1% 2 Maxwell's Portable Pile Tloc 38% (3-9)d5 1% 3 Teleport Other Tloc 38% N/A 1% 3 Hailstorm Conj/Ice 22% 3d7 6% 3 Stone Arrow Conj/Erth 44% 3d9 6% 3 Freeze Ice 20% 1d4 10% 1 Soul Splinter Necr 20% N/A 10% 1 Construct Spike Launche Frge 10% 2d3 14% 2 Grave Claw Necr 10% 2d7 14% 2 Fulminant Prism Conj/Alch 11% 3d8 22% 4 Rending Blade Conj/Frge 22% 2d5 22% 4 Frozen Ramparts Ice 10% 1d2 28% 3 Sigil of Binding Hex 5% N/A 28% 3 Vampiric Draining Necr 5% 2d6 28% 3 Diamond Sawblades Frge 2% 4d4 100% 7 Lehudib's Crystal Spear Conj/Erth 11% 10d4 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (1/1) D:4 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Shops: D:1 ( D:3 ( D:4 * D:5 ( Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute vision. (SInv) You are covered in thick fur. (AC +2) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. You are clumsy. (Dex -2) Message History The ice beast is heavily wounded. The ice beast is knocked back by the mystic blast. You stop channelling your searing ray. Casting: Iskenderun's Mystic Blast (quite dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ice beast (heavily wounded, 81% to hit) You focus your ray upon the ice beast. The searing ray hits the ice beast. The ice beast is severely wounded. (Press . to maintain the ray.) Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ice beast (severely wounded, 81% to hit) You focus your ray upon the ice beast. The searing ray hits the ice beast. The ice beast is almost dead. (Press . to maintain the ray.) Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Okay, then. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ice beast (almost dead, 100% to hit) The magic dart hits the ice beast. The ice beast is almost dead. You stop channelling your searing ray. The ice beast closely misses you. Unknown command. You barely miss the ice beast. Your bite misses the ice beast. The ice beast is almost dead. The ice beast closely misses you. You scratch the ice beast. You kill the ice beast! Vehumet accepts your kill. You have reached level 8! You feel agile. ##............ ##..........# ######..#### ##.# ############# #.# ## ##.....#.....## #.###. ##.............####..<.. #...............##.)..## #......@...........##.# #...............#####.# #.................###.## #...............#.÷..... ##.............######.## ##.....#.)...## #.†# ############# ##<# #.# #.# There are no monsters in sight! Vanquished Creatures 2 ice beasts (D:5) A black bear (D:5) 3 phantoms 3 scorpions A bombardier beetle (D:5) A hound (D:5) A gnoll bouda (D:5) Ijyb (D:4) An iguana (D:4) An orc wizard (D:3) Robin (D:2) 4 gnolls (D:4) 4 adders 2 white imps (D:5) 4 ufetubi (D:5) 2 ribbon worms (D:2) 2 dart slugs (D:3) 8 orcs (D:3) 3 endoplasms 2 giant cockroaches (D:2) 22 goblins 7 hobgoblins 4 jackals 11 kobolds 5 quokkas 3 ball pythons 3 bats 9 frilled lizards 6 rats 117 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Taimouu the Felid Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 118 | D:1 | Found Myitoyda's Weapon Shop. 196 | D:1 | Reached XP level 2. HP: 13/13 MP: 0/6 972 | D:2 | Reached skill level 4 in Conjurations 1011 | D:2 | Reached XP level 3. HP: 10/16 MP: 2/8 1171 | D:2 | Noticed Robin 1176 | D:2 | Slain by a hobgoblin 1176 | D:2 | Lost a life (0 lives remaining) 1187 | D:2 | Learned a level 2 spell: Searing Ray 1583 | D:2 | Found a blossoming altar of Fedhas. 1663 | D:2 | Killed Robin 1686 | D:2 | Reached XP level 4. HP: 18/21 MP: 1/9 1686 | D:2 | Gained a life (1 life remaining) 2118 | D:3 | Found a white marble altar of Elyvilon. 2337 | D:3 | Found a shimmering altar of Xom. 2339 | D:3 | Found a shimmering altar of Xom. 2515 | D:3 | Found Eshraz's Weapon Boutique. 3147 | D:3 | Reached XP level 5. HP: 7/24 MP: 3/11 3231 | D:4 | Reached skill level 5 in Conjurations 3398 | D:4 | Found a staircase to the Ecumenical Temple. 3453 | Temple | Entered the Ecumenical Temple 3509 | Temple | Became a worshipper of Vehumet 3546 | D:4 | Noticed a phantom 3553 | D:4 | Killed a phantom 3701 | D:4 | Gained mutation: You are covered in thick fur. (AC +2) | [Felid growth] 3701 | D:4 | Reached XP level 6. HP: 11/28 MP: 1/13 3846 | D:4 | Found a bloodstained altar of Trog. 3914 | D:4 | Noticed a +0 hand axe 3914 | D:4 | Noticed a +0 hand axe 3918 | D:4 | Found a hide-covered altar of Uskayaw. 3929 | D:4 | Found Iptum's Neck Hole. 3941 | D:4 | Learned a level 4 spell: Iskenderun's Mystic Blast 4419 | D:4 | Noticed Ijyb 4438 | D:4 | Killed Ijyb 4439 | D:4 | Reached skill level 6 in Conjurations 4439 | D:4 | Reached XP level 7. HP: 14/32 MP: 2/14 4439 | D:4 | Gained a life (2 lives remaining) 4814 | D:5 | Entered Level 5 of the Dungeon 5046 | D:5 | Reached * piety under Vehumet 5046 | D:5 | Offered knowledge of Kiss of Death by Vehumet. 5194 | D:5 | Reached skill level 5 in Translocations 5308 | D:5 | Found Boyng's Weapon Emporium. 5555 | D:5 | Gained mutation: You are clumsy. (Dex -2) [potion of | mutation] 5569 | D:5 | Reached skill level 7 in Conjurations 5713 | D:5 | Reached XP level 8. HP: 22/36 MP: 0/15 Illustrated notes Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Conjurations | 4 5 6 7 | 7.1 Spellcasting | 3 4 | 4.5 Translocations | 3 6 | 6.9 Dodging | | 2.6 Stealth | | 2.6 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 52 | 86 | 12 || 150 Bite | 6 | 9 | 3 || 18 Punch | 1 | 1 | 1 || 3 Cast: Magic Dart | 53 | 56 | 35 || 144 Searing Ray | 14 | 43 | 20 || 77 Iskenderun's Myst | | 2 | 6 || 8 Evoke: Wand | | 1 | 1 || 2 Use: Scroll | 7 | | 2 || 9 Potion | 1 | 3 | 4 || 8 Stab: Sleeping | 1 | 3 | || 4 Invisible | | | 1 || 1 Armour: Skin | 29 | 52 | 15 || 96 Dodge: Dodged | 73 | 77 | 21 || 171 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5709 | 5553 | 156 | 0 | 4783 | 6 | 951.5 | Dungeon | 5643 | 5528 | 115 | 0 | 4783 | 5 | 1128.6 | Temple | 66 | 25 | 41 | 0 | 0 | 1 | 66.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1525 daAuts D:3: 1201 daAuts D:2: 1089 daAuts D:1: 915 daAuts D:5: 911 daAuts Temple: 66 daAuts