Tali Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (12, 16, D:1) a +0 leather armour (14, 0, D:1) a +0 shield (15, 3, D:1) 18 stones (16, 13, D:1) a +0 dagger a +1 dagger of venom (20, 0, D:1) a +0 scale mail (21, -23, D:1) a +0 leather armour (21, -22, D:1) a cursed -2 hand axe (23, -24, D:1) 2 stones a +0 dagger (23, -23, D:1) a cursed -1 short sword (33, 15, D:1) a +0 plate armour (36, -19, D:1) a +1 antimagic dagger (38, -16, D:1) a stone (38, 2, D:1) a +1 dagger of speed (39, -15, D:1) a +0 dagger (47, 0, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (9, -14, D:2) 2 large rocks (10, -17, D:2) a +0 club (11, -4, D:2) a +0 dagger (17, -27, D:2) a +0 dagger (19, -20, D:2) a stone (21, -27, D:2) a +2 scale mail of cold resistance (22, -11, D:2) a +0 club 12 stones a +0 hunting sling (23, -11, D:2) a stone (27, 0, D:2) 32 stones (34, -6, D:2) a +0 dagger (35, -19, D:2) a +0 dagger (35, -7, D:2) 2 stones (36, -7, D:2) 2 stones (43, 2, D:2) a +0 ring mail (44, -8, D:2) a stone (47, -14, D:2) a +0 robe a +0 short sword a +0 animal skin a +1 helmet (48, -15, D:2) a stone (49, -15, D:2) a stone Level 3 of the Dungeon (0, 0, D:3) 19 stones (1, -1, D:3) 15 stones (5, 0, D:3) 21 stones (6, -10, D:3) a cursed +0 club (8, -4, D:3) a +0 dagger (8, 2, D:3) 26 stones (9, 2, D:3) 13 stones (18, 26, D:3) 15 stones (19, 30, D:3) a +0 trident (20, -6, D:3) a +0 club (21, -15, D:3) a +0 club (23, -7, D:3) a +0 ring mail (23, 15, D:3) 24 stones (24, 9, D:3) a +0 ring mail (24, 13, D:3) a +0 dagger (26, 27, D:3) a +0 club (51, 25, D:3) 12 stones Level 4 of the Dungeon [Shop] Vigeinafov's Armour Shoppe a +1 plate armour of positive energy (448 gold) a +3 leather armour of fire resistance (336 gold) a +0 robe (9 gold) a +0 chain mail (63 gold) a +0 scale mail (56 gold) a +0 chain mail (63 gold) a +0 pair of gloves (63 gold) a +2 leather armour of poison resistance (224 gold) the +3 scale mail "Xedoig" {*Contam rElec MR+ Str+4} (579 gold) It affects your strength (+4). It insulates you from electricity. It affects your resistance to hostile enchantments. It causes magical contamination when unequipped. a +0 leather armour (28 gold) a +0 ring mail (56 gold) (0, 0, D:4) a +0 flail (20, 7, D:4) a cursed -3 mace (21, 15, D:4) the +7 spear of Shrieking Terror {flame, rElec rC- Dex+4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+4). It makes you vulnerable to cold. It insulates you from electricity. (36, -5, D:4) a +0 hand axe (38, 18, D:4) 22 stones (40, -12, D:4) a +3 dagger of venom Level 5 of the Dungeon (0, 0, D:5) a +0 whip (1, 4, D:5) a +0 war axe (14, -14, D:5) a +0 flail a +0 dagger (14, -13, D:5) a +0 club (15, -14, D:5) a +0 shield a +0 ring mail a +4 trident of venom (15, -13, D:5) a +0 dagger (16, -14, D:5) a +0 robe a +0 dagger of venom (16, -13, D:5) a +0 halberd (16, -12, D:5) a +0 spear (18, -18, D:5) a +0 leather armour a +0 robe a +0 dagger (19, -19, D:5) a cursed -2 dagger (27, -23, D:5) a +0 dagger a +0 ring mail (29, -23, D:5) a +0 leather armour (29, -22, D:5) a +0 flail a cursed +0 ring mail (30, -23, D:5) a +0 robe a +0 flail (31, -28, D:5) a +1 dagger of venom a +0 leather armour (41, -9, D:5) a +0 hand axe (41, -8, D:5) a +0 morningstar (42, -11, D:5) a cursed +0 glaive a +0 robe (42, -10, D:5) a +0 whip (43, -38, D:5) a +0 dagger a +0 robe (43, -26, D:5) a +0 dagger a +0 robe (43, -13, D:5) a +0 dagger a +0 robe a +0 falchion (47, -3, D:5) a +0 leather armour (50, -25, D:5) a +0 ring mail Level 6 of the Dungeon (3, 10, D:6) 25 sling bullets (4, 9, D:6) a +0 leather armour (5, 6, D:6) 3 arrows (5, 7, D:6) 2 arrows (8, 6, D:6) a +2 dagger of venom a +0 robe an orc corpse (9, 6, D:6) a bullfrog skeleton (10, 6, D:6) a +0 shortbow (20, 6, D:6) a +0 flail (20, 7, D:6) a +0 flail (21, 7, D:6) a scorpion corpse