Tali Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (12, -48, D:1) a +0 club (13, 5, D:1) a +0 club (18, -55, D:1) a +0 whip (21, -47, D:1) a +0 animal skin (22, -55, D:1) a stone (23, -55, D:1) a stone (24, -55, D:1) a stone (27, -2, D:1) a +0 leather armour (29, -10, D:1) a +0 robe (36, -23, D:1) a +0 scale mail (36, -17, D:1) a +0 spear (58, -6, D:1) 21 stones (60, -33, D:1) 15 stones (62, -15, D:1) a stone Level 2 of the Dungeon (0, 0, D:2) a +0 club 7 stones (0, 5, D:2) 3 stones (0, 6, D:2) a stone (0, 7, D:2) a stone (3, 42, D:2) a +0 club (3, 46, D:2) a +0 club (6, 5, D:2) a cursed -2 whip (13, 6, D:2) 13 stones (17, 39, D:2) a +0 large shield (22, 25, D:2) a +0 chain mail (22, 33, D:2) a cursed +0 club (24, 4, D:2) a +0 scale mail (32, 7, D:2) a throwing net (36, 7, D:2) a +0 spear (39, 7, D:2) a +0 whip (39, 8, D:2) a +0 whip (40, 45, D:2) a +0 club (44, 47, D:2) a +0 spear Level 4 of the Dungeon [Shop] Fots's Antique Weapon Shoppe a +0 great sword (117 gold) a +0 trident (63 gold) a +0 hand crossbow (63 gold) a +0 hunting sling (27 gold) a +0 morningstar (72 gold) a +0 club (18 gold) a +1 flail of crushing (219 gold) a cursed -3 trident (1 gold) the +7 mace of Variability {chain chaos} (1080 gold) Each time it hits an enemy it has a different, random effect. a +0 dagger (36 gold) a +0 hand crossbow (63 gold) a +0 long sword (63 gold) (0, 0, D:4) 13 gold pieces (7, 1, D:4) a +0 dagger a +0 dagger a +0 robe an orc corpse an orc corpse (25, 18, D:4) a +0 leather armour (35, 19, D:4) a cursed +0 flail 4 stones (36, 12, D:4) a stone (36, 17, D:4) a stone (36, 18, D:4) 2 stones (36, 19, D:4) a +0 dagger 4 stones (36, 20, D:4) 2 stones (37, 20, D:4) a +0 short sword a +0 ring mail (37, 21, D:4) a +0 dagger a +0 dagger (38, 20, D:4) a +0 whip (38, 21, D:4) a +0 dagger (39, 3, D:4) a +0 ring mail (39, 24, D:4) a throwing net (41, -5, D:4) a +0 ring mail