Tali Level 1 of the Dungeon (0, 0, D:1) a +0 whip (2, -21, D:1) a +0 dagger (3, -37, D:1) a +0 animal skin (5, 7, D:1) a +0 club (10, 7, D:1) 8 stones (12, 9, D:1) a +0 dagger (14, -11, D:1) 8 stones (23, 11, D:1) a +0 club (27, -34, D:1) a +0 club (29, 2, D:1) a +0 club (35, 7, D:1) a +0 ring mail (37, -25, D:1) 13 stones (46, -35, D:1) a cursed -1 dagger (47, -36, D:1) a +0 dagger (48, -26, D:1) a +0 club (48, -25, D:1) 3 stones (48, -23, D:1) a +0 club (48, -18, D:1) a stone (49, -30, D:1) 25 stones (59, 10, D:1) a +0 ring mail Level 2 of the Dungeon (3, -4, D:2) a +0 ring mail (8, -7, D:2) a +0 spear (31, -6, D:2) 23 stones (35, -5, D:2) a +0 short sword (36, 9, D:2) 18 stones (37, -20, D:2) a +0 club (37, 6, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (8, -6, D:3) a book of Maledictions (9, -7, D:3) a +0 robe (12, -8, D:3) a +0 club (14, 23, D:3) a +0 club a +0 club (29, 19, D:3) a cursed +0 dagger (37, 8, D:3) a cursed -3 dagger (38, 18, D:3) a stone (39, 5, D:3) a +0 short sword (46, 31, D:3) a +0 robe a +0 robe (47, 34, D:3) a +0 dagger a +0 hunting sling 12 stones (48, 20, D:3) an uncursed ring of attention (51, 11, D:3) 22 stones (56, 10, D:3) 19 stones Level 4 of the Dungeon [Shop] Ylaider's Book Shoppe a book of Changes (350 gold) the Guide on Fetching Venom (504 gold) Spells Type Level a - Corona Hexes 1 b - Ensorcelled Hibernation Hexes/Ice 2 c - Confuse Hexes 3 d - Venom Bolt Conjuration/Poison 5 e - Yara's Violent Unravelling Hexes/Transmutation 5 Trog disapproves of the use of such an item. a book of Geomancy (490 gold) a book of Geomancy (490 gold) a book of Changes (350 gold) a book of Summonings (980 gold) a book of Minor Magic (280 gold) a book of Spatial Translocations (910 gold) the Disquisition on Summoning and Malediction (910 gold) Spells Type Level a - Confusing Touch Hexes 1 b - Tukima's Dance Hexes 3 c - Fulminant Prism Conjuration/Hexes 4 d - Summon Mana Viper Hexes/Summoning 5 e - Darkness Hexes 6 Trog disapproves of the use of such an item. a book of Frost (490 gold) the Collected Works on Companions and the Compass (1346 gold) Spells Type Level a - Summon Small Mammal Summoning 1 b - Summon Mana Viper Hexes/Summoning 5 c - Shadow Creatures Summoning 6 d - Disjunction Translocation 8 Trog disapproves of the use of such an item. a book of Enchantments (700 gold) (10, -26, D:4) a +0 spear (12, -15, D:4) a +0 leather armour (14, -35, D:4) a +0 robe (18, -20, D:4) a +0 leather armour a cursed -3 falchion a +0 hand axe a +0 dagger a +0 robe (20, -20, D:4) a +0 dagger (30, -13, D:4) 30 stones (30, -6, D:4) a +0 long sword (31, -1, D:4) a +0 ring mail a +0 dagger (33, -23, D:4) a +0 giant club (36, -35, D:4) a +0 robe (46, -34, D:4) a +0 ring mail Level 5 of the Dungeon (2, 8, D:5) an uncursed ring of wizardry (16, 8, D:5) 23 stones (33, 29, D:5) a +0 hand axe (34, 29, D:5) a +2 dagger of venom (40, 41, D:5) a +0 club (41, 3, D:5) a book of Flames (41, 39, D:5) a +0 animal skin (41, 41, D:5) a +0 animal skin a cursed +0 mace a +0 leather armour (42, 41, D:5) a +2 whip of freezing (46, 44, D:5) a +0 robe Level 6 of the Dungeon [Shop] Kamar's Antique Armour Boutique a +2 plate armour of fire resistance (920 gold) a +0 robe (16 gold) the +5 robe of Night {Dark MR+ SInv} (1380 gold) It affects your resistance to hostile enchantments. It lets you see invisible. a +0 leather armour (46 gold) a +2 robe of magic resistance (407 gold) a +0 ring mail (92 gold) a +0 robe (16 gold) a +3 scale mail of cold resistance (598 gold) the +4 scale mail of the Evening {rElec rPois Str+2 Dex+2} (1163 gold) It affects your strength (+2). It affects your dexterity (+2). It insulates you from electricity. It protects you from poison. a +0 robe (16 gold) a +0 chain mail (103 gold) a +1 ring mail of poison resistance (299 gold) a +0 robe (16 gold) (0, 0, D:6) a +0 glaive a +0 robe (2, -17, D:6) a +0 trident (5, -23, D:6) a +0 ring mail (5, -19, D:6) a +0 ring mail (15, 9, D:6) a +0 hand axe (18, -15, D:6) a +0 shortbow (19, -14, D:6) a +2 vampiric short sword a cursed +0 scale mail (20, -16, D:6) 19 stones (20, -14, D:6) a +0 dagger a +0 robe (28, 9, D:6) a +0 whip (32, -8, D:6) a +0 spear (32, -7, D:6) a +0 whip Level 7 of the Dungeon (0, 0, D:7) a +0 rapier (9, 25, D:7) a +0 flail (10, 15, D:7) 23 stones (11, 18, D:7) a +0 leather armour (11, 33, D:7) 16 stones (15, 47, D:7) a +0 hunting sling (20, 40, D:7) 21 stones (21, 1, D:7) a +0 cloak (32, 20, D:7) a +0 dagger (36, 24, D:7) a +0 dagger of draining (36, 25, D:7) 11 gold pieces (37, 24, D:7) 20 gold pieces (37, 25, D:7) a fan of gales (38, 24, D:7) 16 gold pieces (38, 43, D:7) a +2 quarterstaff of chaos (39, 24, D:7) 8 gold pieces (39, 42, D:7) a +0 mace of crushing (40, 24, D:7) 16 sling bullets (40, 25, D:7) 16 gold pieces (43, 5, D:7) a +0 scale mail (43, 6, D:7) a +0 giant club (50, 31, D:7) a +0 leather armour (52, 35, D:7) a +0 pair of gloves (55, -8, D:7) a +0 shortbow Level 8 of the Dungeon (0, 0, D:8) a scroll of identify (1, 5, D:8) a +0 hand axe (unseen) (2, 3, D:8) a scroll of remove curse (14, 16, D:8) a +0 dagger (17, 25, D:8) a -1 halberd a +0 animal skin (18, 27, D:8) a +0 dagger a +0 robe (19, 29, D:8) a +2 mace of protection a +0 leather armour a +1 dagger of flaming a +0 robe (24, 19, D:8) a +0 chain mail