Tali Level 1 of the Dungeon (0, 0, D:1) a +0 hunting sling (7, 2, D:1) a +0 club (8, -37, D:1) a +0 short sword (12, 1, D:1) a +0 animal skin (22, -16, D:1) a +0 dagger (22, -15, D:1) a +0 whip (23, -31, D:1) a +0 club (27, -31, D:1) a stone (28, -11, D:1) a +0 club (28, -10, D:1) a +0 dagger (39, -19, D:1) a +0 short sword (40, -20, D:1) a +0 club (57, -12, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) 5 large rocks (15, -27, D:2) a +0 dagger (16, -27, D:2) a +0 club (17, -27, D:2) a +0 club a +0 mace a +0 animal skin a +0 helmet (19, -11, D:2) a +0 plate armour (25, -41, D:2) a +0 club (25, -29, D:2) a +3 quarterstaff of chaos a +0 cloak (27, -30, D:2) a +0 mace (29, -11, D:2) a +0 hand axe (31, 0, D:2) 24 stones (39, -3, D:2) a +0 dagger a +0 club a +0 club (40, -44, D:2) a +0 leather armour (43, -12, D:2) 26 stones (45, -27, D:2) a +0 club (46, -31, D:2) a +0 robe (49, -9, D:2) a +0 club (54, -26, D:2) a +0 club (55, -26, D:2) a +0 dagger (57, -36, D:2) a +0 quarterstaff (59, -26, D:2) a cursed -2 club Level 3 of the Dungeon (0, 0, D:3) a +0 mace (1, -20, D:3) a +0 club a +0 hunting sling 23 stones (1, -17, D:3) a stone (1, -16, D:3) a stone (1, -15, D:3) a stone (1, -14, D:3) a stone (2, -20, D:3) a +0 club (13, -9, D:3) a +0 scale mail (18, -8, D:3) a +0 hand axe (18, 4, D:3) a +0 dagger of flaming (26, 3, D:3) a potion of degeneration (31, 23, D:3) 19 stones (37, -7, D:3) a stone (39, 0, D:3) 17 stones (43, -7, D:3) 4 stones (43, -6, D:3) a +0 short sword 2 stones (44, -14, D:3) 26 stones (44, 18, D:3) a +0 scythe a +0 robe (45, 3, D:3) 11 stones (45, 19, D:3) a +0 dagger a +0 robe a +0 chain mail (45, 20, D:3) a +0 hand axe (47, 19, D:3) a +0 leather armour (49, 15, D:3) a +0 robe (49, 17, D:3) 2 stones (50, 15, D:3) a +0 robe a +0 robe (52, 15, D:3) a +0 whip (52, 16, D:3) a stone (54, 14, D:3) a +0 short sword a +0 whip a stone (55, 14, D:3) a stone (60, 6, D:3) a +0 hand axe a +0 club (62, 2, D:3) a +0 club (64, 3, D:3) a +0 hand axe a +0 dagger a +0 robe Level 4 of the Dungeon (0, 0, D:4) a +0 robe (4, -10, D:4) a +0 hand axe (8, -25, D:4) a +0 plate armour (19, -32, D:4) a +0 large shield (22, -26, D:4) a +0 rapier a +0 leather armour (26, -22, D:4) a +0 dagger (29, -28, D:4) a +0 giant club (31, -36, D:4) a +0 rapier (34, -43, D:4) a +0 plate armour (42, -2, D:4) a +0 dagger (42, -1, D:4) a +0 dagger (42, 0, D:4) a +2 mace of crushing a +0 dagger a +0 robe (56, -12, D:4) a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) a +0 cloak (3, -3, D:5) a +0 club (7, -5, D:5) a +0 shortbow (9, 7, D:5) a +0 leather armour (11, 4, D:5) 22 stones (13, 9, D:5) a +0 whip (14, 5, D:5) a +2 whip of distortion (14, 31, D:5) a +0 dagger (18, 8, D:5) a +0 whip (19, 6, D:5) a cursed -1 falchion a +0 flail (19, 7, D:5) a +0 ring mail a +0 hand axe (19, 8, D:5) a +0 robe a +0 dagger (21, 28, D:5) a +0 mace (24, 10, D:5) 16 stones (26, 12, D:5) a +0 shortbow (26, 14, D:5) a +0 short sword (27, 12, D:5) a +0 giant club (27, 13, D:5) a +0 giant spiked club (27, 14, D:5) a +0 robe a +0 dagger (28, 13, D:5) a +0 leather armour (31, 1, D:5) a -3 war axe (32, 1, D:5) a +0 quarterstaff Level 6 of the Dungeon (0, 0, D:6) a +0 mace (3, 10, D:6) a cursed +0 spear (5, 15, D:6) a +0 falchion a +0 ring mail (5, 16, D:6) a +0 dagger a cursed +0 robe (6, 16, D:6) a cursed -2 mace (7, 15, D:6) a +2 vampiric dagger a +0 robe (13, 25, D:6) a +0 giant club (18, 13, D:6) a +0 giant spiked club (25, 8, D:6) a +0 war axe (26, 25, D:6) a +0 leather armour (27, 1, D:6) a +0 war axe (27, 7, D:6) a +0 giant spiked club (29, 8, D:6) a +0 giant club (29, 22, D:6) a +0 robe (29, 28, D:6) a +0 giant spiked club (34, 7, D:6) 20 stones (37, 24, D:6) a +0 pair of gloves Level 7 of the Dungeon [Shop] Hoduodd's Antique Weapon Shoppe a +0 trident (105 gold) a +0 hand axe (90 gold) a +0 short sword (90 gold) a +0 short sword (90 gold) a +0 giant club (51 gold) a +0 quarterstaff (120 gold) the +7 hand crossbow "Atsalitz" {elec, rC+ rN+ Dex+5} (2172 gold) It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It affects your dexterity (+5). It protects you from cold. It protects you from negative energy. a +0 quarterstaff (120 gold) a +0 quarterstaff (120 gold) a +0 whip (75 gold) a +0 dagger (60 gold) a +0 great mace (195 gold) a +0 short sword of venom (168 gold) (1, 6, D:7) a +1 scale mail of fire resistance (10, -5, D:7) 24 stones (14, 6, D:7) 46 arrows a +2 hunting sling of freezing 44 sling bullets (17, 20, D:7) a book of Power (19, 0, D:7) a +0 leather armour (26, 2, D:7) an iguana skeleton (29, -13, D:7) an arrow (31, -13, D:7) an arrow (34, -13, D:7) a +0 shortbow 17 arrows a centaur corpse (39, -17, D:7) a +0 trident a +0 chain mail a +0 club (40, -17, D:7) a +0 flail a +0 dagger a +0 robe (42, -16, D:7) a +0 dagger a +0 robe (44, -24, D:7) 12 sling bullets (44, 4, D:7) 4 gold pieces (unseen) (45, 2, D:7) a +5 trident of protection (unseen) (46, 4, D:7) 23 gold pieces (unseen)