Tali Level 1 of the Dungeon (0, 0, D:1) a +0 club (0, 27, D:1) a +0 club (9, 21, D:1) a +0 mace (12, 10, D:1) a +0 animal skin (14, 29, D:1) a +0 chain mail of poison resistance (22, 43, D:1) a +0 club (25, -3, D:1) a +0 club (27, -5, D:1) a +0 mace (35, 11, D:1) a +0 club (36, 38, D:1) 23 stones (38, -3, D:1) a +0 whip (41, -8, D:1) 23 stones (48, 21, D:1) a +0 short sword (49, 6, D:1) a +0 spear (57, 27, D:1) 3 stones Level 2 of the Dungeon (3, 31, D:2) a stone (4, 19, D:2) a +0 hunting sling (4, 31, D:2) a stone (5, 8, D:2) a stone (5, 28, D:2) a +0 short sword 3 stones (6, 3, D:2) a +0 whip (7, 34, D:2) a +0 dagger a +0 robe (22, 12, D:2) 22 stones (23, 39, D:2) a +0 leather armour (26, 5, D:2) a +0 short sword (26, 16, D:2) a +0 ring mail (40, 26, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 whip 4 stones (5, 2, D:3) a +0 robe (5, 6, D:3) a +0 dagger a +0 scale mail (11, 17, D:3) a +0 chain mail (26, 23, D:3) a +0 morningstar a +0 scale mail (27, 24, D:3) a +0 leather armour a +0 club a +0 chain mail (28, 6, D:3) 13 arrows (29, 13, D:3) 16 stones (30, 30, D:3) a +0 robe (30, 45, D:3) a +3 short sword of distortion (31, 41, D:3) a +0 dagger 5 stones (31, 42, D:3) a +0 dagger (31, 43, D:3) a +0 short sword a +0 blowgun (31, 49, D:3) a +0 dagger (32, 42, D:3) a +2 whip of chaos (33, 42, D:3) a +0 short sword 4 stones a +0 dagger a +0 dagger a +0 blowgun (39, 12, D:3) a cursed +0 robe a +0 leather armour (40, 6, D:3) a +0 dagger (40, 12, D:3) a +0 flail a +0 ring mail (40, 14, D:3) a +0 dagger (41, 14, D:3) a +0 dagger (42, 30, D:3) a +0 trident (42, 32, D:3) a +0 club (49, 43, D:3) a +0 club (69, -5, D:3) a +0 whip Level 4 of the Dungeon (0, 0, D:4) a +0 rapier (1, -6, D:4) 30 stones (1, -1, D:4) a +0 robe (9, -28, D:4) a +0 pair of boots (9, -22, D:4) a +0 short sword (9, -20, D:4) a +0 ring mail (10, -25, D:4) 25 stones (17, -24, D:4) 11 stones (24, -29, D:4) a +0 scale mail (25, -10, D:4) 9 stones (26, 2, D:4) a +0 robe (27, -10, D:4) a cursed +0 chain mail (35, 0, D:4) a +0 ring mail (39, -27, D:4) a +0 ring mail a +0 club (39, -11, D:4) a cursed +0 mace Level 5 of the Dungeon (11, 7, D:5) a +0 hand axe (15, 11, D:5) a +0 centaur barding (21, -9, D:5) a +0 chain mail (23, -24, D:5) a box of beasts (23, -19, D:5) a +2 antimagic demon trident (24, -24, D:5) 10 gold pieces (24, -19, D:5) the +6 fustibalus "Ipsoim" {flame, +Inv rC+} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from cold. It lets you turn invisible. (26, -22, D:5) a quokka skeleton (31, 17, D:5) 13 stones