Tali Level 1 of the Dungeon (9, 38, D:1) a +0 dagger (14, 7, D:1) a +0 club (15, 24, D:1) a +0 animal skin (16, 2, D:1) a +0 ring mail (20, 38, D:1) a +0 dagger (22, 12, D:1) a +0 club (24, 10, D:1) a +0 hand axe (25, 40, D:1) a +0 leather armour (35, 13, D:1) a +0 helmet (36, 29, D:1) 2 stones (39, -5, D:1) a cursed -1 short sword (47, 16, D:1) a +0 short sword (49, 35, D:1) 4 stones Level 2 of the Dungeon (0, 0, D:2) a +0 club (9, 8, D:2) a +0 whip (12, 15, D:2) a +0 robe (13, -1, D:2) a +0 dagger (19, -9, D:2) a +0 whip (38, 20, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (0, 16, D:3) a +0 dagger (19, -13, D:3) a +0 cloak (43, -17, D:3) a +0 club (43, -15, D:3) a +0 leather armour (44, -17, D:3) a +0 short sword a +0 short sword a +0 ring mail (44, -16, D:3) a +0 club (44, -15, D:3) a +0 hand axe (47, 9, D:3) 12 stones (49, 15, D:3) a +0 club (55, 12, D:3) a book of Cantrips (61, 5, D:3) a +0 spear Level 4 of the Dungeon [Shop] Ekucaff's Gadget Shop a phantom mirror (390 gold) a wand of iceblast (6) (130 gold) a wand of acid (6) (260 gold) a lightning rod (4/4) (520 gold) a wand of random effects (19) (136 gold) a box of beasts (260 gold) a phial of floods (520 gold) a box of beasts (260 gold) a wand of flame (17) (123 gold) a lightning rod (4/4) (520 gold) a wand of digging (2) (156 gold) (0, 0, D:4) a +0 short sword a +3 dagger of venom a +0 robe (4, 16, D:4) a +0 club (8, -15, D:4) a +0 giant spiked club (9, 17, D:4) a +0 ring mail (21, -4, D:4) a +0 flail (21, 30, D:4) a +0 chain mail (35, 11, D:4) a +0 ring mail (35, 17, D:4) a +0 club Level 5 of the Dungeon [Shop] Ponymnath's Antique Armour Shop a +0 cloak (130 gold) a +0 chain mail (130 gold) the +1 robe of the Known World {rC++} (875 gold) It greatly protects you from cold. a +3 leather armour of cold resistance (696 gold) a +0 scale mail (116 gold) a +2 scale mail of cold resistance (609 gold) a +0 ring mail (116 gold) a +0 leather armour (58 gold) a +0 ring mail (116 gold) a +2 helmet (478 gold) a +1 scale mail of fire resistance (464 gold) a +0 helmet (130 gold) (0, 14, D:5) a cursed +0 ring mail (2, -5, D:5) a +0 whip a +0 robe (2, 4, D:5) a +2 dagger of protection a +0 robe (2, 9, D:5) a +0 dagger a cursed +0 robe a +0 dagger a +0 robe (18, -4, D:5) a +0 whip (18, -3, D:5) a cursed -2 spear (23, 3, D:5) a +0 long sword (23, 24, D:5) a +0 giant spiked club (25, 3, D:5) a book of Misfortune (40, -20, D:5) a +0 leather armour (40, 29, D:5) a +0 robe a +0 cloak (42, -4, D:5) a +0 ring mail Level 6 of the Dungeon (4, 15, D:6) a +1 long sword of freezing (6, 22, D:6) a +0 leather armour (8, -9, D:6) 22 stones (15, -6, D:6) a +0 giant club (16, -9, D:6) a +0 shortbow (29, 15, D:6) a +0 club (29, 16, D:6) a +0 club (29, 25, D:6) a +0 pair of boots (30, 9, D:6) a +0 spear of flaming (32, 16, D:6) a +0 club (33, 2, D:6) a +0 hand axe a +0 chain mail (35, -3, D:6) a +0 scale mail (40, 23, D:6) 16 stones (46, 10, D:6) 23 stones (47, -6, D:6) 22 stones (51, 21, D:6) a +0 robe (52, 22, D:6) a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) 14 stones (2, 28, D:7) a +0 robe (5, 33, D:7) a +2 whip of flaming a +0 robe (10, 3, D:7) a +0 flail (11, 3, D:7) a +0 club (13, -14, D:7) a +0 rapier (15, 32, D:7) a +0 hunting sling (26, 26, D:7) a +0 dagger a +0 robe Level 8 of the Dungeon [Shop] Wacky's Magic Scroll Shoppe a scroll of immolation (42 gold) a scroll of immolation (42 gold) a scroll of enchant armour (90 gold) a scroll of amnesia (42 gold) a scroll of remove curse (36 gold) a scroll of identify (24 gold) a scroll of remove curse (36 gold) (1, 30, D:8) 4 stones (2, 29, D:8) a +0 giant club (10, -7, D:8) 2 large rocks (10, 38, D:8) 15 stones (10, 46, D:8) an uncursed staff of energy (11, 42, D:8) a +0 giant club (16, 14, D:8) a +0 flail (24, 19, D:8) a +0 pair of boots (28, 3, D:8) a +0 short sword a +0 leather armour a +0 dagger a +0 ring mail a +0 ring mail (28, 4, D:8) a +0 dagger a +0 flail a +0 trident a +0 plate armour (28, 6, D:8) a +0 whip a +0 ring mail (29, 3, D:8) a +0 hand axe a +0 chain mail a +0 short sword a +0 hand axe a +0 mace (29, 4, D:8) a +0 hand axe a +0 leather armour a +0 trident (29, 5, D:8) a +0 flail (41, 38, D:8) a +0 great mace of holy wrath (42, 38, D:8) the cursed +1 whip "Rutwuell" {protect, rPois} It grants its wielder temporary protection when it strikes (+7 to AC). It protects you from poison. It has a curse placed upon it. Level 9 of the Dungeon (0, 2, D:9) a +0 leather armour a +0 whip (1, 2, D:9) a cursed +0 dagger (2, 2, D:9) a stone (3, -4, D:9) a +0 trident (4, 2, D:9) a stone (27, -22, D:9) a +0 shortbow (28, 10, D:9) a +0 war axe a +0 chain mail (29, -26, D:9) a +0 short sword (30, 9, D:9) a +0 club a +0 chain mail (30, 10, D:9) a +0 trident a +0 plate armour (31, 8, D:9) a +0 whip a +0 leather armour a +0 flail a cursed +0 plate armour a +0 falchion (31, 9, D:9) a +0 dagger (31, 10, D:9) a +0 hand axe a +0 leather armour a +0 leather armour a +0 whip a +0 dagger a +0 robe (32, 8, D:9) a +3 dagger a +0 robe (32, 9, D:9) a +0 hand axe a +0 chain mail a +0 war axe a +0 ring mail of poison resistance a +0 mace a +0 scale mail (33, -20, D:9) a +0 giant club (34, -8, D:9) a +0 mace (40, -26, D:9) a +0 fustibalus Level 10 of the Dungeon (0, 0, D:10) a +2 morningstar of protection (11, 13, D:10) a +0 scale mail (12, 11, D:10) a +0 pair of boots (15, 1, D:10) a +0 mace (15, 2, D:10) a +0 dagger a cursed +0 robe (16, -1, D:10) a +0 rapier (16, 0, D:10) a +0 leather armour (16, 2, D:10) a +0 mace a +0 plate armour (17, 0, D:10) a cursed -1 mace (22, -25, D:10) a +0 dagger a +0 robe (23, -24, D:10) a +0 vorpal flail a +0 ring mail a +0 club (23, 10, D:10) a +0 troll leather armour (24, -24, D:10) a cursed -2 dagger a +0 robe a +0 dagger a +0 robe (24, 9, D:10) a +0 whip a +0 flail a +0 chain mail a cursed -3 whip (24, 10, D:10) a +0 scimitar a +0 chain mail (26, 1, D:10) a +0 shortbow (28, -31, D:10) a +0 glaive a cursed +0 chain mail (28, -30, D:10) a +0 dire flail a +0 giant spiked club (31, -36, D:10) a +0 rapier (31, -12, D:10) a +2 dagger of draining (38, -32, D:10) a +0 chain mail (39, -22, D:10) 28 stones (44, -22, D:10) a +0 pair of gloves Level 11 of the Dungeon (0, 0, D:11) a +0 ring mail (0, 6, D:11) a +0 robe (10, 11, D:11) a book of Burglary (10, 12, D:11) an uncursed staff of death (10, 13, D:11) the Grimoire of the Destructive Rocks Spells Type Level Known a - Magic Dart Conjuration 1 no b - Searing Ray Conjuration 2 no c - Iskenderun's Mystic Blast Conjuration/Translocation 4 no d - Iron Shot Conjuration/Earth 6 no e - Statue Form Transmutation/Earth 6 no Trog disapproves of the use of such an item. (11, -7, D:11) a +0 shortbow (11, 11, D:11) a cursed -2 ring of intelligence (11, 12, D:11) the +1 plate armour of Absolutism {-Cast Str+4} It affects your strength (+4). It prevents spellcasting. (11, 13, D:11) an uncursed staff of energy (12, 11, D:11) an uncursed staff of wizardry (12, 12, D:11) a book of Geomancy (12, 13, D:11) the Catalogue of Floating Flames Spells Type Level Known a - Shock Conjuration/Air 1 no b - Swiftness Charms/Air 2 no c - Static Discharge Conjuration/Air 3 no d - Sticky Flame Conjuration/Fire 4 no e - Bolt of Magma Conjuration/Fire/Earth 5 no f - Silence Hexes/Air 5 no Trog disapproves of the use of such an item. (26, 32, D:11) a +0 shortbow (31, 9, D:11) a +0 scale mail (35, 1, D:11) a +0 hand axe a +0 ring mail (35, 29, D:11) a +0 ring mail (39, 38, D:11) 14 stones (41, 37, D:11) a cursed -3 giant club a +0 giant club (44, 14, D:11) a +0 spear a +0 whip a +0 leather armour (44, 16, D:11) a +0 spear a +0 club a +0 dagger a +0 trident a +0 ring mail a +0 morningstar a +0 spear (47, 24, D:11) the +5 halberd of the Absolute Madman {flame, Int+3} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+3). Level 12 of the Dungeon (2, -4, D:12) a book of Cantrips (5, 28, D:12) a cursed +0 war axe a +0 leather armour (7, 31, D:12) a +0 trident a +0 chain mail (8, 30, D:12) a +0 dagger a +0 robe (8, 31, D:12) a +0 dagger a +0 leather armour a +0 scimitar (9, 1, D:12) a +0 giant club (22, 43, D:12) a +0 chain mail (26, 7, D:12) a +0 broad axe (26, 39, D:12) a +0 flail (31, 45, D:12) a +2 mace of protection (35, 7, D:12) a +0 mace (38, 11, D:12) a cursed -2 dagger a +0 robe a +0 war axe a +0 plate armour (38, 12, D:12) a +0 arbalest (39, 43, D:12) a +0 dagger of chaos a +0 robe (40, 14, D:12) 18 stones (42, 21, D:12) a +0 dagger a +0 dagger a +0 robe (42, 22, D:12) a +0 flail a cursed +0 leather armour (45, 5, D:12) a +0 mace Level 13 of the Dungeon (0, 0, D:13) a +0 broad axe the cursed +0 long sword "Kaliv" {vorpal, Str+3 SInv Stlth-} It inflicts extra damage upon your enemies. It affects your strength (+3). It lets you see invisible. It makes you less stealthy. It has a curse placed upon it. (3, -13, D:13) a +2 scimitar of flaming (8, -11, D:13) a +1 vampiric dagger a +0 robe (14, -2, D:13) a book of Fire (17, -15, D:13) 13 stones (18, -40, D:13) a +0 hand axe a cursed +0 ring mail a +0 hand axe a +0 leather armour (19, -40, D:13) a +2 short sword of protection a cursed -3 club a +0 troll leather armour (23, -8, D:13) 14 stones (33, -35, D:13) a stone (37, -35, D:13) a +0 hand crossbow (38, -35, D:13) a +0 dagger 2 stones (39, -35, D:13) 4 stones a +0 dagger (44, -8, D:13) 17 stones (45, -9, D:13) a +0 scimitar of flaming (52, -14, D:13) a +0 scimitar a +0 chain mail (54, -13, D:13) a +0 dagger a +0 ring mail a +0 battleaxe a +4 chain mail of magic resistance a +0 hand axe a +0 chain mail (55, -18, D:13) a +0 dagger (55, -17, D:13) a +0 dagger a cursed +0 chain mail (55, -13, D:13) a +0 falchion a cursed +0 plate armour (56, -18, D:13) a +0 flail a +0 leather armour (56, -14, D:13) a -4 ring of protection a +0 club a +0 flail a +0 chain mail a +0 whip a +0 scale mail (56, -13, D:13) a +0 short sword a +0 short sword a +0 chain mail (57, -18, D:13) a +0 trident a +0 chain mail (57, -17, D:13) a +1 mace of draining a +0 plate armour (57, -16, D:13) a +0 hand axe a +0 falchion a +0 leather armour a +0 war axe a +0 leather armour a +0 flail a +0 ring mail a +0 mace a +0 flail a cursed -2 chain mail a cursed -1 dagger a +3 war axe a +0 chain mail (57, -14, D:13) a +0 club a +0 leather armour Level 14 of the Dungeon (0, 0, D:14) 4 large rocks (2, 0, D:14) a +2 dagger of speed a +0 robe (3, 1, D:14) a +0 great sword a +0 chain mail (5, 1, D:14) a +0 battleaxe a +0 chain mail a +4 long sword a +0 ring mail a +0 kite shield (6, 1, D:14) a large rock (8, 1, D:14) a +0 ring mail (11, 1, D:14) a +0 shortbow (12, 1, D:14) a large rock (13, 1, D:14) a +0 ring mail (13, 8, D:14) a +0 great mace a +0 plate armour (18, 3, D:14) a +0 dagger a +0 robe (20, 4, D:14) a +0 short sword (25, 30, D:14) a +0 mace (26, 17, D:14) a +0 pair of gloves (26, 31, D:14) a book of Transfigurations (27, -10, D:14) 16 stones (27, 10, D:14) a +0 chain mail a +0 kite shield (29, 10, D:14) a -2 ring of dexterity (29, 11, D:14) a cursed -1 ring mail (32, 21, D:14) a +0 broad axe (34, 14, D:14) an uncursed staff of poison (34, 17, D:14) 13 stones (41, 4, D:14) a +0 shortbow a +0 shortbow (41, 5, D:14) a +0 shortbow a +4 shortbow (50, 17, D:14) 5 stones a +0 club (50, 18, D:14) a +0 dagger (51, 17, D:14) a +0 dagger a +0 robe (53, 18, D:14) a +0 dagger of electrocution a cursed +0 robe Level 15 of the Dungeon (0, 0, D:15) 17 stones (11, -2, D:15) a +0 great sword a +0 plate armour (13, -3, D:15) a +0 pair of boots (13, -2, D:15) a +0 rapier (14, -4, D:15) a +0 robe (20, 3, D:15) a +2 great mace a cursed -2 chain mail a human skeleton (21, 18, D:15) a +0 quarterstaff (21, 19, D:15) 2 potions of degeneration (23, 16, D:15) a manticore skeleton (23, 17, D:15) a +0 spear a +0 robe (23, 18, D:15) a shapeshifter corpse (23, 22, D:15) 17 gold pieces (23, 23, D:15) the ring of Ykudaemo {rElec Dex+2 SInv Stlth+} [ring of see invisible] It affects your dexterity (+2). It insulates you from electricity. It lets you see invisible. It makes you more stealthy. (23, 24, D:15) a +0 ring mail (27, 22, D:15) a cursed +0 club