Tali Level 1 of the Dungeon (0, 0, D:1) a +0 chain mail (4, -5, D:1) a +0 mace (9, 15, D:1) a +0 dagger (9, 25, D:1) a +0 dagger (17, 3, D:1) a +0 club (19, 32, D:1) a +0 whip (21, 13, D:1) a +0 mace (25, 47, D:1) 26 stones (27, 26, D:1) 30 stones (35, 6, D:1) a staff of death Level 2 of the Dungeon (0, 0, D:2) a +0 club (1, -31, D:2) a +0 club (4, -37, D:2) a +0 buckler (15, -21, D:2) a +0 club (22, 0, D:2) a +0 shortbow (28, -40, D:2) a +0 kite shield (53, -17, D:2) a +0 short sword Level 3 of the Dungeon (16, -9, D:3) a +0 dagger 5 stones (24, 29, D:3) a +0 whip (25, 28, D:3) a +0 mace (25, 29, D:3) a +0 trident (26, 26, D:3) a +0 dagger (27, 15, D:3) a +0 club (30, 22, D:3) the +7 short sword of Tali's Pain and Death {protect, rElec rPois rCorr Dex-4} It grants its wielder temporary protection when it strikes (+7 to AC). Dex: It affects your dexterity (-4). rElec: It insulates you from electricity. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. (43, 6, D:3) a +0 hunting sling 45 stones (46, 20, D:3) a +0 dagger (47, 18, D:3) a +3 short sword (48, 18, D:3) a +0 hand axe (48, 21, D:3) a +0 ring mail (56, 7, D:3) a +0 flail Level 4 of the Dungeon (0, 0, D:4) a +0 dagger