Tali Level 1 of the Dungeon (0, 14, D:1) a +0 dagger (6, -5, D:1) a +0 robe (11, 12, D:1) a +0 club (13, 3, D:1) a +0 club (14, 30, D:1) a +0 club (17, -18, D:1) a +0 dagger (19, -6, D:1) a +0 animal skin (20, 27, D:1) a +0 short sword (21, -2, D:1) a +0 short sword (24, 11, D:1) a +0 ring mail (25, 14, D:1) a +0 dagger 3 stones (27, 23, D:1) a +0 robe (36, 7, D:1) a +3 dagger (40, 13, D:1) 29 stones (45, 11, D:1) 21 stones Level 2 of the Dungeon (3, 5, D:2) a +0 leather armour (13, 5, D:2) a +0 hunting sling (27, 28, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (3, 46, D:3) 17 stones (16, 44, D:3) a +2 vampiric dagger (34, 16, D:3) a +0 whip (35, 27, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a +0 club (3, 28, D:4) a +0 short sword (4, 17, D:4) a +0 hand axe a +0 chain mail (4, 20, D:4) a +1 falchion of protection (5, 19, D:4) a +0 ring mail (5, 22, D:4) a +0 club (5, 23, D:4) a +0 flail (6, 17, D:4) a +0 whip (7, 33, D:4) 8 stones (8, 18, D:4) a +0 short sword a +0 short sword (8, 33, D:4) a +0 short sword of venom (9, 31, D:4) a +0 short sword a +0 leather armour a +0 club (9, 32, D:4) a +0 whip a +0 dagger a +0 club a +0 ring mail a +0 whip (11, 29, D:4) a +0 dagger (12, -2, D:4) 21 stones (12, 15, D:4) 18 stones (12, 16, D:4) a +0 spear (13, 25, D:4) a +0 leather armour (13, 26, D:4) a +0 dagger (14, 16, D:4) a +0 club (14, 32, D:4) a +0 dagger (15, 21, D:4) a +3 whip (16, 22, D:4) a +0 spear (17, 17, D:4) a +0 spear a +0 longbow (17, 30, D:4) a +0 short sword a +0 hand axe a +0 leather armour (18, 18, D:4) a +0 short sword (18, 21, D:4) a +0 spear (18, 29, D:4) a +0 short sword (19, -4, D:4) a +0 leather armour (20, 17, D:4) a +0 dagger (20, 20, D:4) a +0 great sword (21, 23, D:4) a +0 flail (21, 31, D:4) a +0 chain mail (25, -1, D:4) a +0 flail 18 stones a +0 ring mail (26, 0, D:4) a +0 short sword a +0 scale mail (26, 1, D:4) a +0 club (34, 1, D:4) 18 stones (40, -1, D:4) a +0 scale mail (42, 30, D:4) 25 stones (44, 9, D:4) a book of Frost Level 5 of the Dungeon (0, 0, D:5) a +0 pair of gloves (1, -13, D:5) a +0 chain mail (6, -15, D:5) a +0 club (7, -16, D:5) a +0 spear (8, -14, D:5) a +0 halberd (15, 17, D:5) a +0 falchion a +0 ring mail (16, 16, D:5) a +0 club a +0 leather armour (17, 16, D:5) a +0 mace a +0 scale mail (18, 27, D:5) a +1 flail of protection a +0 chain mail (19, 25, D:5) a +0 mace (32, 6, D:5) a +0 shortbow (34, 22, D:5) a +0 club a +0 robe (35, 21, D:5) a +0 mace (35, 22, D:5) a +0 mace a +0 dagger a +0 robe (36, 15, D:5) a +0 robe (36, 20, D:5) a +0 short sword a +0 ring mail Level 6 of the Dungeon [Shop] Owitzear's Antique Weapon Shop a +0 trident (80 gold) a +0 club (23 gold) a +0 hunting sling (34 gold) a +0 hand axe (69 gold) a +0 war axe (80 gold) a +0 rapier (92 gold) a +0 whip of venom (115 gold) a +0 falchion (69 gold) the +6 short sword of the Unseen Realm {distort, rPois rC++ rCorr Str-4} (1458 gold) It warps and distorts space around it, and may blink, banish, or inflict extra damage upon those it strikes. Unwielding it can cause banishment or high damage. Str: It affects your strength (-4). rC: It greatly protects you from cold. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. [Shop] Jurucurr's Weapon Boutique a +0 hunting sling (19 gold) a +0 trident (45 gold) 17 arrows (44 gold) a +0 rapier (52 gold) a +0 rapier (52 gold) a +0 trident (45 gold) a +3 quarterstaff of holy wrath (314 gold) a +0 short sword (39 gold) [Shop] Etripaaps's Antique Weapon Shoppe the +3 dire flail of Uceleewk {elec, Int+4} (1050 gold) It occasionally discharges a powerful burst of electricity upon striking a foe. Int: It affects your intelligence (+4). a +0 broad axe (104 gold) a +1 demon blade of venom (650 gold) a +0 flail (91 gold) a +0 dagger (52 gold) a +0 hand axe (78 gold) a +0 flail (91 gold) (0, 0, D:6) a +0 giant club (2, 21, D:6) a +0 short sword a +0 short sword a +0 leather armour (3, 21, D:6) a +0 short sword a +0 scale mail (3, 22, D:6) a +0 mace (3, 23, D:6) a +0 flail (4, 23, D:6) a +0 ring mail (10, 0, D:6) a +0 hunting sling (18, 27, D:6) 12 stones (19, 11, D:6) a +0 helmet (20, 7, D:6) a +2 whip of electrocution a +0 club a +0 dagger a stone (21, 6, D:6) a +0 dagger (21, 7, D:6) a +0 dagger a +0 dagger a stone (22, 6, D:6) a +0 short sword a curare-tipped dart (26, 8, D:6) a +0 ring mail (29, 22, D:6) a +0 mace (29, 24, D:6) a +0 mace (30, 22, D:6) a +0 mace (30, 23, D:6) a +0 mace (30, 24, D:6) a +0 mace (31, 22, D:6) a +0 mace (31, 23, D:6) a +0 robe a +0 hand axe a +4 quarterstaff of chaos a +0 mace (31, 24, D:6) a +0 mace (33, 23, D:6) a +1 mace of holy wrath (34, 22, D:6) a +0 mace (35, 22, D:6) a +0 mace (36, 21, D:6) a +0 mace (37, 22, D:6) the +1 mace "Koph" {pain, rF- Will+ Int+4 Dex+2} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Int: It affects your intelligence (+4). Dex: It affects your dexterity (+2). rF: It makes you vulnerable to fire. Will: It increases your willpower. Trog disapproves of the use of such an item. (38, 21, D:6) a +0 mace Level 7 of the Dungeon (0, 0, D:7) 10 stones (12, 12, D:7) a +0 short sword (13, 13, D:7) a +0 dagger a +0 dagger 2 stones (13, 37, D:7) a +0 lajatang (14, 13, D:7) a +0 short sword (16, 39, D:7) a +0 hand crossbow (44, 29, D:7) a +0 falchion (50, 50, D:7) a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 chain mail (6, 8, D:8) a +0 ring mail (9, 6, D:8) a +0 robe (20, 11, D:8) a +0 dagger a +0 robe (21, 18, D:8) a +0 leather armour (21, 20, D:8) a +0 robe (22, 11, D:8) a +0 vorpal mace 11 stones a +0 leather armour (22, 21, D:8) a +0 dagger a +0 robe (24, 2, D:8) a +0 trident a +0 scale mail (24, 3, D:8) a +0 dagger a +0 dagger a +0 robe (24, 4, D:8) a +0 dagger a +0 robe (25, 2, D:8) a +0 dagger a +0 robe (25, 3, D:8) a +0 battleaxe a +0 plate armour (31, 21, D:8) a +0 dagger (32, 24, D:8) 17 stones (34, 12, D:8) a +0 shortbow Level 9 of the Dungeon (0, 0, D:9) a +0 ring mail (2, 24, D:9) a +0 dagger (12, 12, D:9) a +0 long sword a +0 chain mail (13, 10, D:9) a +0 dagger a +0 robe (14, 12, D:9) a +0 whip (21, 28, D:9) 27 stones (25, 28, D:9) a +0 rapier (27, 24, D:9) a +0 shortbow (28, 14, D:9) the +1 hand axe of Maxooxeu {holy, *Corrode Str+2 Dex+4} It has been blessed by the Shining One to cause great damage to the undead and demons. Str: It affects your strength (+2). Dex: It affects your dexterity (+4). *Corrode: It may corrode you when you take damage. (32, -1, D:9) a +0 giant club a +0 giant spiked club (33, 14, D:9) a +1 vampiric hand axe a +0 scale mail (34, 16, D:9) a +0 giant club a +0 giant club Level 10 of the Dungeon (0, 0, D:10) a +0 robe a +0 spear a +0 scale mail (0, 1, D:10) a +0 club (1, 0, D:10) a +0 club (1, 1, D:10) a +0 club (2, 0, D:10) a +0 vorpal long sword (2, 1, D:10) a +0 hand axe a +0 robe a +0 flail (3, 1, D:10) a +0 morningstar a +0 robe (4, 0, D:10) a +3 halberd a +0 robe (5, 1, D:10) a +3 scimitar a +0 robe (10, 23, D:10) a book of Dreams (10, 24, D:10) Great Wizards, Vol. II (still there?) 13 gold pieces (still there?) (11, 14, D:10) 28 stones (11, 23, D:10) a scroll of immolation (12, 23, D:10) 9 gold pieces (12, 24, D:10) 15 stones (13, 23, D:10) 24 sling bullets (14, 23, D:10) a +0 ring mail (14, 24, D:10) 12 gold pieces (16, -12, D:10) a +0 giant spiked club (17, -11, D:10) a staff of poison (18, -11, D:10) a phial of floods (19, -11, D:10) 23 gold pieces (19, 7, D:10) a +0 scimitar a +0 robe a +0 flail of holy wrath a +0 leather armour (20, -14, D:10) a book of Rime (20, -13, D:10) a ring of see invisible (20, -12, D:10) 24 gold pieces (20, 6, D:10) a +0 dagger a +0 robe (20, 7, D:10) a +0 club (20, 34, D:10) a +0 rapier (23, -1, D:10) a +0 whip