Tali Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (7, 2, D:1) a +0 dagger (10, 8, D:1) a +4 short sword (12, -32, D:1) a +0 dagger 5 stones (13, -11, D:1) a +0 dagger (16, -3, D:1) 18 stones (18, -32, D:1) a +0 short sword (20, -22, D:1) a +0 hand axe (25, 4, D:1) a +0 club 4 stones (38, -37, D:1) 20 stones (42, -9, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Zoacroix's Assorted Antiques a +0 robe (16 gold) a scroll of teleportation (69 gold) +1 ice dragon scales (1541 gold) a +0 short sword (69 gold) a +0 morningstar of protection (156 gold) a potion of haste (230 gold) [Shop] Dexzis's Assorted Antiques a +3 hand crossbow (471 gold) a +0 leather armour (46 gold) a potion of cancellation (184 gold) a +0 club (23 gold) a wand of paralysis (6) (184 gold) the +1 robe "Cirphetz" {SInv} (388 gold) SInv: It lets you see invisible. a +0 robe (16 gold) a potion of degeneration (23 gold) a potion of might (92 gold) [Shop] Leyst's Weapon Emporium a +0 quarterstaff (40 gold) a +0 morningstar (40 gold) the +5 trident of the Big Fish {vorpal, Fragile rElec rF+ MP+9} (645 gold) It inflicts extra damage upon your enemies. rF: It protects you from fire. rElec: It insulates you from electricity. MP: It affects your magic capacity (+9). Fragile: It will be destroyed if unequipped. the +8 flail of Anguish {antimagic, rN+ Str+4 Int-5 Stlth+} (624 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. Str: It affects your strength (+4). Int: It affects your intelligence (-5). rN: It protects you from negative energy. Stlth: It makes you more stealthy. a +0 hunting sling (15 gold) the +2 long sword "Murmur" {holy, rF+} (303 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. rF: It protects you from fire. 18 stones (18 gold) a +3 triple crossbow of flaming (350 gold) a +0 quarterstaff (40 gold) (9, -16, D:2) a +0 hand axe (11, -7, D:2) a +0 animal skin a +0 club (15, -8, D:2) a +0 dagger 3 stones (24, -33, D:2) a +0 spear (30, -8, D:2) a +0 robe (31, -23, D:2) a +0 whip 4 stones (32, -26, D:2) a +0 war axe (33, 0, D:2) 12 stones (36, 4, D:2) a +0 club 5 stones (53, -14, D:2) a +0 trident a +0 animal skin a +0 helmet (53, 2, D:2) a +0 club (54, -14, D:2) a +0 dagger a +0 hunting sling 12 stones (55, -14, D:2) a +0 club (56, -14, D:2) a +0 dagger a +0 club a +0 club (57, -14, D:2) a +0 club a +0 club a +0 club a +0 club (58, -14, D:2) a +0 dagger (59, -13, D:2) a +0 club Level 3 of the Dungeon [Shop] Bixub's Assorted Antiques a scroll of amnesia (77 gold) a potion of berserk rage (110 gold) a wand of flame (13) (165 gold) a potion of lignification (66 gold) a scroll of identify (44 gold) a scroll of summoning (209 gold) a potion of invisibility (176 gold) a +0 ring mail (88 gold) (1, -12, D:3) a +0 whip (3, -14, D:3) a +0 robe (10, -38, D:3) a book of the Senses (12, -20, D:3) a +0 mace (42, -35, D:3) a +0 club (42, -28, D:3) a +0 club (54, -31, D:3) a +0 chain mail a +0 mace Level 4 of the Dungeon [Shop] Volid's Armour Shoppe a +2 plate armour of fire resistance (560 gold) a +0 robe (9 gold) a +0 ring mail (56 gold) a +0 chain mail (63 gold) +2 swamp dragon scales (868 gold) a +0 leather armour (28 gold) the +1 robe "Hemoikob" {Contam Rampage rElec} (197 gold) rElec: It insulates you from electricity. Contam: It causes magical contamination when unequipped. Rampage: It bestows one free step when moving towards enemies. a +0 pair of gloves (63 gold) [Shop] Ebla's Self-Improvement Boutique a manual of Shields (800 gold) a manual of Dodging (800 gold) a manual of Bows (800 gold) a manual of Stealth (800 gold) (0, 0, D:4) a +0 giant club (2, 4, D:4) 22 stones (3, 14, D:4) a +0 dagger (3, 15, D:4) a +0 flail a +0 club (4, 15, D:4) a +0 short sword (6, -19, D:4) a +0 club (9, 0, D:4) a +1 vorpal mace a +0 scale mail (10, 0, D:4) a +0 mace of protection (10, 1, D:4) a staff of death a +0 ring mail a +0 dagger a +0 robe a +0 hand axe a +0 scale mail (11, 7, D:4) a +0 flail (13, -3, D:4) a +0 leather armour (17, -15, D:4) a +0 robe (18, -13, D:4) a +0 whip (19, 22, D:4) a stone (19, 25, D:4) a stone (20, 25, D:4) 3 large rocks (21, 10, D:4) 28 stones (22, 12, D:4) 24 stones (22, 26, D:4) a stone (23, 24, D:4) a stone (24, 22, D:4) a stone (24, 26, D:4) a stone (26, -15, D:4) a +0 short sword (36, 10, D:4) a +0 whip 5 stones (49, 16, D:4) a +0 hunting sling (55, 9, D:4) 19 stones Level 5 of the Dungeon (0, 0, D:5) 8 gold pieces (2, 4, D:5) a +0 hand axe (still there?) an orc corpse (still there?) (3, 5, D:5) a +0 whip a +0 dagger a +0 robe an orc corpse (4, 5, D:5) a +0 flail a +0 scale mail a +0 club a +0 leather armour (5, 5, D:5) a +0 spear a gnoll corpse (7, 5, D:5) a +0 halberd (still there?) a gnoll corpse (still there?) (23, 8, D:5) a +0 hand axe