Tali Level 1 of the Dungeon (25, -6, D:1) a book of Scorching Level 2 of the Dungeon (0, 0, D:2) a +0 whip (7, 2, D:2) a +0 hunting sling (9, -19, D:2) a +0 dagger (10, -19, D:2) a +0 club a +0 animal skin a +0 helmet (11, -19, D:2) a +0 dagger a +2 dagger of venom (13, -20, D:2) a +0 club a +0 club (13, -19, D:2) a +0 club (13, -18, D:2) a +0 club a +0 hunting sling 18 stones (14, -19, D:2) 26 stones (14, -3, D:2) 17 stones (14, 5, D:2) 8 stones (17, 6, D:2) 20 stones (18, 11, D:2) a +0 dagger 5 stones (36, -4, D:2) a +0 hand axe (56, -9, D:2) a +3 dagger Level 3 of the Dungeon [Shop] Rouschiec's Book Shop a book of Blood (280 gold) a book of the Hunter (260 gold) a book of Callings (200 gold) Icloecu's Grimoire of Mutagenic Bewitchment (280 gold) Spells Type Level Known a - Inner Flame Hexes/Fire 3 no b - Tukima's Dance Hexes 3 no c - Yara's Violent Unravelling Hexes/Transmutation 5 no Trog disapproves of the use of such an item. a book of Hexes (360 gold) a book of Storms (320 gold) a book of Dreams (240 gold) a book of Winter (340 gold) the Collected Works on Necromancy (340 gold) Spells Type Level Known a - Animate Skeleton Necromancy 1 no b - Corpse Rot Necromancy/Air 2 no c - Dispel Undead Necromancy 4 no d - Simulacrum Ice/Necromancy 6 no Trog disapproves of the use of such an item. (3, 11, D:3) a +0 dagger (7, -4, D:3) a +0 hand axe (18, 4, D:3) a +0 dagger (26, 21, D:3) a human corpse (27, -9, D:3) a +0 dagger (27, 21, D:3) the +7 staff of the Meek {protect, meekguard} It grants its wielder temporary protection when it strikes (+7 to AC). It provides extra protection to wielders with little health. (28, 1, D:3) a +0 mace (35, 21, D:3) a +0 whip a +0 chain mail a +0 short sword a +0 mace a +0 leather armour an orc corpse an orc corpse (36, 21, D:3) a +0 short sword (still there?) an orc corpse (still there?) (43, 27, D:3) a rat corpse (44, 30, D:3) 13 stones a hobgoblin corpse (45, 36, D:3) a +0 leather armour