Tali Level 1 of the Dungeon [Shop] Vinlaeta's Weapon Boutique the +12 spear of Past Mistakes {elec, rF+ rN+ Will+} (913 gold) It occasionally discharges a powerful burst of electricity upon striking a foe. rF: It protects you from fire. rN: It protects you from negative energy. Will: It increases your willpower. the +11 battleaxe of Lezolagy {vorpal, Str-4 Int+6 Dex+3} (822 gold) It inflicts extra damage upon your enemies. Str: It affects your strength (-4). Int: It affects your intelligence (+6). Dex: It affects your dexterity (+3). a +0 mace (30 gold) a +0 short sword of venom (56 gold) 6 poisoned darts (24 gold) a +1 dagger of venom (94 gold) (9, -18, D:1) a +0 club (16, -41, D:1) a +0 club (18, -42, D:1) a +0 short sword a stone (32, -19, D:1) a +0 scale mail (40, -17, D:1) a +0 dagger (41, -26, D:1) a +0 mace (42, -1, D:1) 3 stones (49, -23, D:1) a +0 dagger 4 stones (52, -5, D:1) a +0 long sword Level 2 of the Dungeon [Shop] Ilygirot's Weapon Shoppe the +0 lajatang "Arhi Con" {vamp, rPois MP-9 SInv} (585 gold) It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. rPois: It protects you from poison. MP: It affects your magic capacity (-9). SInv: It lets you see invisible. a +1 hand axe of electrocution (188 gold) a +0 sling (19 gold) a +0 sling (19 gold) a +0 flail (45 gold) 5 stones (6 gold) a +0 short sword (39 gold) a +0 short sword (39 gold) a +0 long sword (45 gold) (0, 0, D:2) a +2 dagger of venom (5, 29, D:2) 2 stones (12, 12, D:2) a +0 leather armour 4 stones a +0 dagger a +0 dagger (12, 13, D:2) a +0 dagger (13, 11, D:2) a +0 robe a +2 dagger of electrocution (18, 26, D:2) 6 stones (26, 16, D:2) a +0 dagger (27, 25, D:2) a +0 dagger (30, 6, D:2) a +0 club a +0 club (30, 7, D:2) a +0 dagger (31, 5, D:2) a +0 club (31, 7, D:2) a +0 dagger a +0 sling (32, 7, D:2) a +0 dagger a +0 club (33, 4, D:2) a +0 dagger a +0 animal skin a +0 helmet (36, 4, D:2) a +0 leather armour Level 3 of the Dungeon [Shop] Ruolutoupt's Jewellery Emporium an amulet of faith (440 gold) a +6 ring of dexterity (396 gold) a +6 ring of intelligence (396 gold) a ring of magical power (220 gold) the ring "Zuro" {rF+ rC+ rN++ Dex-2} (498 gold) [ring of protection from fire] Dex: It affects your dexterity (-2). rF: It protects you from fire. rC: It protects you from cold. rN: It greatly protects you from negative energy. a ring of positive energy (220 gold) (0, 0, D:3) a +0 hand axe (4, -12, D:3) a +0 whip (6, 17, D:3) a +0 short sword (7, 17, D:3) a +0 club (8, 16, D:3) a +0 club a +0 leather armour (8, 17, D:3) a +0 short sword a +0 dagger (15, 5, D:3) a +0 spear (20, 14, D:3) a +0 spear (25, -2, D:3) a +0 spear (25, 1, D:3) a +0 sling (25, 16, D:3) a +0 dagger (26, 7, D:3) a +0 pair of gloves (30, -5, D:3) a +0 tower shield (31, -3, D:3) a +0 club (31, -2, D:3) a +0 club a +0 leather armour (31, -1, D:3) a +0 dagger (36, 10, D:3) a staff of death (38, 8, D:3) a book of Vapours (45, -6, D:3) a +0 dagger of venom (45, -5, D:3) a +0 short sword 5 stones (53, 9, D:3) a +0 dagger Level 4 of the Dungeon (6, 30, D:4) a potion of invisibility (7, 32, D:4) a +0 short sword (8, 12, D:4) a +0 short sword a kobold skeleton (9, 8, D:4) a +0 short sword 3 stones a kobold corpse (skeletalised by now) (11, 14, D:4) a Grand Grimoire (12, 9, D:4) a +1 rapier of speed (18, 23, D:4) a +0 dagger (26, 9, D:4) a jackal corpse (skeletalised by now)