Tali Level 1 of the Dungeon [Shop] Umec's Antique Armour Shoppe a +0 robe (16 gold) the +1 ring mail "Ubaehepoa" {rElec rC- rN+} (484 gold) rC: It makes you vulnerable to cold. rElec: It insulates you from electricity. rN: It protects you from negative energy. a +0 scale mail (96 gold) the +8 plate armour "Ylluops" {*Slow rC++ rN+} (2066 gold) rC: It greatly protects you from cold. rN: It protects you from negative energy. *Slow: It may slow you when you take damage. the +2 hat of the Bear Spirit {Spirit, Bear, *Rage Will++} (837 gold) Bear: Going berserk makes the wearer exceptionally tough, and they are slowed for a shorter time afterward. *Rage: It berserks you when you make melee attacks (+20% chance). Will: It greatly increases your willpower. a +0 pair of gloves (108 gold) a +0 plate armour (552 gold) (20, 33, D:1) a +0 animal skin (23, 40, D:1) a +0 club (25, 25, D:1) a +0 club (25, 26, D:1) a +0 dagger 2 stones (41, 39, D:1) a +0 club (46, 37, D:1) a +0 chain mail (49, 14, D:1) a +1 dagger of flaming (49, 16, D:1) 2 stones (49, 56, D:1) a +0 hand axe (52, 12, D:1) a +0 pair of gloves (68, 32, D:1) a +0 chain mail Level 2 of the Dungeon (0, 0, D:2) 2 stones (3, -19, D:2) a +0 robe (3, 6, D:2) a +0 robe (4, -13, D:2) a +0 club (5, 5, D:2) a +0 club (9, 7, D:2) 5 stones (10, 4, D:2) a +0 short sword (10, 7, D:2) a +0 chain mail (10, 8, D:2) a +0 buckler (19, -21, D:2) a +0 dagger (28, 1, D:2) a +0 dagger (32, 2, D:2) 4 stones (34, -2, D:2) a book of Callings (34, 0, D:2) a +0 leather armour (37, -10, D:2) a +0 mace (40, -5, D:2) a +0 ring mail Level 3 of the Dungeon (2, -2, D:3) a +0 dagger (2, 12, D:3) a +2 falchion of holy wrath (2, 23, D:3) a +0 whip (6, -4, D:3) a +0 flail a +0 leather armour a +0 club (6, -3, D:3) a +0 club (7, -4, D:3) a +0 flail a +0 ring mail (7, -3, D:3) a +0 quarterstaff a +0 dagger (8, 17, D:3) 4 stones (12, 5, D:3) a +0 club a stone (19, 34, D:3) a +0 hand axe (22, 11, D:3) a +0 hand axe (25, 0, D:3) a staff of cold (34, 34, D:3) a +0 dagger (36, 15, D:3) a +0 dagger (37, 13, D:3) a +0 club a +0 sling (40, 32, D:3) a +0 short sword (49, 12, D:3) a +0 whip Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (11, -2, D:4) a +0 club (11, 0, D:4) a +0 short sword a +0 scale mail (11, 1, D:4) a +0 dagger a +0 robe (12, 0, D:4) a +2 heavy mace a +0 scale mail a +0 dagger a +0 robe (12, 1, D:4) a +0 leather armour (14, -10, D:4) 5 large rocks (15, 15, D:4) a +0 mace (15, 16, D:4) a +0 sling (17, -23, D:4) a staff of fire (21, -31, D:4) a +0 dagger (21, -24, D:4) a +0 robe a +0 scythe (22, -23, D:4) 5 stones a +0 dagger (35, -16, D:4) a +0 leather armour (42, -20, D:4) 5 stones Level 5 of the Dungeon (0, 0, D:5) a +0 club a +0 scale mail a +0 flail a +0 short sword (3, -12, D:5) a +0 dagger (12, -13, D:5) a +0 giant spiked club (17, -28, D:5) a +3 quarterstaff of chaos a +0 cloak (19, -29, D:5) a +0 hammer (24, -13, D:5) a +0 halberd (25, -15, D:5) a +0 spear (27, -17, D:5) a +0 club (28, -21, D:5) a +0 falchion (28, -20, D:5) a +0 robe a +2 dagger of pain (28, -17, D:5) a +0 spear (29, -20, D:5) a +0 ring mail a +0 club (30, -20, D:5) a +0 spear (32, -17, D:5) a +0 flail Level 6 of the Dungeon (0, 0, D:6) a +0 robe (0, 36, D:6) 2 large rocks (3, 33, D:6) a +3 dire flail a +0 robe (3, 34, D:6) a +0 hand axe a +0 robe (9, 5, D:6) a +0 tower shield (9, 33, D:6) a +0 long sword (10, 24, D:6) a +0 club a +0 ring mail an orc corpse (skeletalised by now) (10, 25, D:6) a +0 flail a +0 ring mail (10, 31, D:6) a +0 dagger (11, 24, D:6) a +0 dagger (25, 0, D:6) a +0 leather armour a +0 club (25, 1, D:6) a +0 whip (26, 0, D:6) a +0 flail (26, 1, D:6) a +0 whip (30, 12, D:6) a +0 robe (34, 10, D:6) a +0 plate armour (37, 3, D:6) a book of Spectacle