Tali Level 1 of the Dungeon (8, 11, D:1) a +0 short sword a stone (9, 43, D:1) a +0 mace (12, 12, D:1) a +0 chain mail (23, 41, D:1) 6 stones (27, 13, D:1) a +0 short sword (36, 4, D:1) a +0 long sword (37, 57, D:1) a stone (39, 29, D:1) a +0 sling (41, 1, D:1) a +0 club (41, 8, D:1) 9 stones (49, 10, D:1) a +0 leather armour (51, 13, D:1) a +0 dagger (51, 18, D:1) a +0 dagger (66, 53, D:1) 8 stones Level 2 of the Dungeon [Shop] Wuguarph's Jewellery Emporium a +6 ring of dexterity (504 gold) a +4 ring of protection (504 gold) a ring of resist corrosion (280 gold) a ring of wizardry (420 gold) a ring of see invisible (210 gold) the amulet of Jayhupt {Regen+ Int+3} (606 gold) [amulet of regeneration] Int: It affects your intelligence (+3). Regen: It increases your rate of health regeneration. a +4 ring of protection (504 gold) a ring of willpower (350 gold) a +6 ring of strength (504 gold) a ring of resist corrosion (280 gold) an amulet of reflection (420 gold) [Shop] Sujeeff's Magic Scroll Shop a scroll of amnesia (52 gold) a scroll of enchant weapon (97 gold) [Shop] Urphoite's Weapon Boutique a +0 mace (30 gold) a +0 rapier (40 gold) 5 stones (5 gold) 6 stones (6 gold) a +1 triple sword of holy wrath (250 gold) a +0 quarterstaff (40 gold) a +0 whip (25 gold) a +2 whip of freezing (165 gold) [Shop] Laamag's Jewellery Emporium a ring of poison resistance (280 gold) a ring of fire (350 gold) a ring of protection from cold (350 gold) a ring of protection from fire (350 gold) a ring of willpower (350 gold) a +4 ring of protection (504 gold) an amulet of the acrobat (420 gold) an amulet of the acrobat (420 gold) [Shop] Boots's Jewellery Emporium a ring of willpower (325 gold) a ring of flight (227 gold) a +4 ring of protection (468 gold) a +6 ring of dexterity (468 gold) a ring of willpower (325 gold) a ring of protection from fire (325 gold) the amulet "Ynwoorgha" {Reflect Will++ Dex+3 SH+5} (744 gold) [amulet of reflection] It reflects blocked missile attacks. Dex: It affects your dexterity (+3). SH: It affects your SH (+5). Will: It greatly increases your willpower. a ring of positive energy (260 gold) a +6 ring of dexterity (468 gold) a ring of willpower (325 gold) (0, 0, D:2) a +0 leather armour (5, 7, D:2) a +0 whip (8, -14, D:2) a +0 mace (10, -15, D:2) a +0 dagger (11, -12, D:2) a +0 dagger of speed (14, 34, D:2) a +0 club (16, 16, D:2) 3 stones (28, -12, D:2) 2 stones (50, -3, D:2) a +0 ring mail (51, 9, D:2) a +0 dagger Level 3 of the Dungeon [Shop] Hyubaem's Antique Armour Emporium a +3 leather armour of fire resistance (576 gold) a +0 robe (16 gold) a +0 ring mail (96 gold) a +0 scale mail (96 gold) the +1 pair of boots of Heresy {Harm rPois Str-4 Dex+3} (446 gold) Str: It affects your strength (-4). Dex: It affects your dexterity (+3). rPois: It protects you from poison. Harm: It increases damage dealt and taken. a +0 ring mail (96 gold) a +1 robe of resistance (784 gold) the +0 ring mail of the Valley {Str+3 Int+2} (516 gold) Str: It affects your strength (+3). Int: It affects your intelligence (+2). (0, 0, D:3) a +0 club (4, 0, D:3) a +0 falchion (12, -26, D:3) a +0 leather armour (19, -34, D:3) a +0 flail a +0 leather armour (26, -35, D:3) a +0 halberd (26, -10, D:3) 4 stones (30, -11, D:3) a +0 dagger (34, -27, D:3) a +0 dagger (44, -2, D:3) a +0 hand axe Level 4 of the Dungeon (2, 42, D:4) a +0 dagger (10, 26, D:4) a +2 antimagic short sword a +0 robe (43, -4, D:4) a +0 club (43, 35, D:4) a +0 club (60, 37, D:4) a +0 club a +0 scale mail (60, 38, D:4) a +0 short sword a +0 short sword a +0 ring mail (65, 7, D:4) a +0 war axe a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +0 pair of gloves (4, 5, D:5) a +0 shortbow (8, -24, D:5) a +0 shortbow (11, 4, D:5) a +0 whip a +0 robe (13, 4, D:5) a +0 flail (28, -26, D:5) a +0 robe a +0 dagger (29, -26, D:5) a +0 dagger a +0 dagger a +0 leather armour a +0 short sword (29, -5, D:5) a +0 spear (30, -26, D:5) a +0 mace (34, -14, D:5) a +0 war axe (40, 9, D:5) a +0 ring mail (47, -16, D:5) 8 stones (55, -9, D:5) a +2 leather armour (55, -3, D:5) a +0 quarterstaff Level 6 of the Dungeon [Shop] Doitzuch's Assorted Antiques a scroll of noise (25 gold) a +0 flail (87 gold) a +0 war axe (87 gold) a +0 triple crossbow (250 gold) (0, 0, D:6) a +0 mace (2, -13, D:6) a +0 sling (6, -2, D:6) a +0 war axe (18, -27, D:6) a +0 dagger (25, -3, D:6) a +0 whip (27, -4, D:6) a +0 flail (29, -4, D:6) 3 stones (29, -3, D:6) a +0 mace (31, -5, D:6) a +0 spear (35, -11, D:6) a +0 club (39, -14, D:6) a +0 whip a +0 robe (45, -1, D:6) a +0 mace (46, -9, D:6) a +0 dagger Level 7 of the Dungeon [Shop] Gozag's Platinum Reserve the +0 dagger of Equilibrium {venom, rC+ Str+2 Stlth-} (1920 gold) Str: It affects your strength (+2). rC: It protects you from cold. Stlth: It makes you less stealthy. the ring of Sooplug {Fly MP-9 Int+3 Slay+4 Stlth+} (7800 gold) [ring of slaying] Int: It affects your intelligence (+3). Slay: It affects your accuracy & damage with ranged weapons and melee (+4). MP: It affects your magic capacity (-9). Fly: It grants you flight. Stlth: It makes you more stealthy. the +7 dagger of Greatest Utility {heavy, rF+ Dex+5} (6310 gold) Dex: It affects your dexterity (+5). rF: It protects you from fire. the ring of the Tormentor {AC+4 Stlth+} (4580 gold) [ring of protection] AC: It affects your AC (+4). Stlth: It makes you more stealthy. (2, 14, D:7) a +0 whip (2, 15, D:7) a +0 whip (2, 18, D:7) a +0 scimitar (3, 17, D:7) a +0 whip (3, 20, D:7) a +0 plate armour a +0 battleaxe (4, -18, D:7) a +2 pair of gloves (4, -16, D:7) a +0 pair of gloves (4, 16, D:7) a +0 dagger a +0 dagger (4, 18, D:7) a +0 dagger (4, 19, D:7) a +0 leather armour a +0 hand axe (4, 20, D:7) a +0 robe a +0 dagger (4, 23, D:7) a +0 robe a +1 dagger of freezing (5, 18, D:7) a +0 short sword (5, 21, D:7) a +0 ring mail a +0 mace (5, 22, D:7) a +0 dagger (6, -20, D:7) a +0 morningstar (6, -19, D:7) a +0 trident a +0 leather armour a +0 spear a +0 ring mail (6, -16, D:7) 4 stones (6, 20, D:7) a +0 leather armour a +0 short sword (6, 22, D:7) a +0 dagger (7, -20, D:7) a +0 shortbow (7, -19, D:7) a +0 trident a +0 scale mail (8, -24, D:7) a +0 scimitar a +0 robe (8, -21, D:7) a +0 giant club a +0 scimitar a +0 robe (10, -19, D:7) a +0 mace (12, -19, D:7) a +0 robe (16, 2, D:7) a +0 vampiric spear (25, 13, D:7) a +0 spear a +0 robe (26, 14, D:7) a +0 leather armour a +0 flail (27, -6, D:7) a +0 trident (27, 13, D:7) a +0 chain mail 2 boomerangs a +0 glaive (27, 14, D:7) a +0 war axe (27, 15, D:7) a +0 robe (31, 3, D:7) a +0 dagger (42, -23, D:7) a +0 hand axe a +0 ring mail (43, -25, D:7) a +0 whip (43, -24, D:7) a +0 club (43, -23, D:7) a +4 halberd of freezing a +0 robe (46, 23, D:7) a +0 falchion a +0 leather armour Level 8 of the Dungeon (2, -12, D:8) a +0 whip (3, -11, D:8) a +0 dagger a +0 short sword a +0 dagger 2 stones (3, -10, D:8) a +0 dagger a +0 robe a +0 hand axe a +0 leather armour a +0 club a +0 hand axe a +0 ring mail (4, -12, D:8) a +0 dagger (4, -10, D:8) a +0 shortbow a +0 hand axe a +0 leather armour (8, -16, D:8) a +0 whip a +0 leather armour (10, -16, D:8) a +0 hand axe (12, -15, D:8) a +0 mace a +0 leather armour a +0 dagger a +0 robe (13, -15, D:8) a +0 short sword (20, -32, D:8) a +0 war axe (23, 13, D:8) 3 stones (26, -4, D:8) a +0 robe a +1 dagger of chaos (26, 7, D:8) a +0 war axe a +0 plate armour (26, 9, D:8) a +0 whip (26, 10, D:8) a +0 leather armour a +0 dagger (27, 7, D:8) a +0 war axe a +0 plate armour (27, 8, D:8) a +0 trident a +0 ring mail +0 steam dragon scales (31, 13, D:8) a +0 great mace (34, 12, D:8) a +1 short sword of flaming (35, 8, D:8) a +0 dagger (35, 12, D:8) a +0 dagger (36, 11, D:8) a +0 short sword (37, 9, D:8) a +0 giant club a +0 dire flail Level 1 of the Lair of Beasts (0, 0, Lair:1) 7 stones (4, 10, Lair:1) a +0 leather armour (11, -22, Lair:1) 6 stones (12, -34, Lair:1) a +0 plate armour (32, -11, Lair:1) a +0 scimitar a +0 scale mail (52, 10, Lair:1) a +0 rapier of venom (54, -28, Lair:1) a +0 ring mail (56, -2, Lair:1) the +4 ring mail "Ibuff" {rElec rN+} rElec: It insulates you from electricity. rN: It protects you from negative energy. Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 whip (1, -3, Lair:2) a potion of degeneration (2, -9, Lair:2) a +0 ring mail (3, -9, Lair:2) a +0 whip (9, 4, Lair:2) a +0 chain mail Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 long sword (5, -39, Lair:3) a +2 vampiric rapier (7, -43, Lair:3) a potion of degeneration (24, -30, Lair:3) a +0 trident (40, -35, Lair:3) 4 stones (41, -35, Lair:3) 4 stones (41, -33, Lair:3) 6 stones (42, -37, Lair:3) 2 stones (44, -41, Lair:3) a +0 leather armour (44, -35, Lair:3) 7 stones (45, -45, Lair:3) a +0 robe (47, -50, Lair:3) a +0 ring mail (63, -10, Lair:3) a +0 buckler Level 4 of the Lair of Beasts (2, -9, Lair:4) a +0 war axe (14, -27, Lair:4) 2 stones (22, -8, Lair:4) a +0 morningstar (37, -38, Lair:4) a +0 long sword (38, -1, Lair:4) a +0 flail Level 5 of the Lair of Beasts (10, 4, Lair:5) a +1 tower shield of fire resistance 2 scrolls of amnesia (10, 7, Lair:5) a water moccasin corpse (skeletalised by now) (12, 9, Lair:5) a wolf corpse (skeletalised by now) (13, 8, Lair:5) a wolf corpse (skeletalised by now) (14, 15, Lair:5) a cane toad corpse (skeletalised by now) (15, 16, Lair:5) a water moccasin corpse (skeletalised by now) (16, 2, Lair:5) a death yak corpse (skeletalised by now) (18, 2, Lair:5) a yak skeleton (24, 16, Lair:5) a lindwurm corpse (25, 5, Lair:5) a +0 dagger (26, 12, Lair:5) a +0 hat (29, 3, Lair:5) a wolf corpse (38, 11, Lair:5) a +0 scale mail (40, 2, Lair:5) a water moccasin corpse