Dungeon Crawl Stone Soup version 0.32.1-6-ge8736a44df (webtiles) character file. Game seed: 6239704173768951445 54 Tali the Trooper (level 3, -2/29 HPs) Began as a Demonspawn Fighter on Apr 11, 2025. Slain by Terence ... wielding a +3 hand axe of flaming (6 damage) ... on level 2 of the Dungeon. The game lasted 00:02:06 (1669 turns). Tali the Trooper (Demonspawn Fighter) Turns: 1669, Time: 00:02:07 Health: -2/29 AC: 9 Str: 18 XL: 3 Next: 66% Magic: 3/3 EV: 8 Int: 11 God: Gold: 77 SH: 4 Dex: 15 Spells: 2/2 levels left rFire . . . a - +0 war axe rCold . . . c - +0 buckler rNeg . . . b - +0 scale mail rPois . (no helmet) rElec . r - +2 cloak of a Labyrinth {*Corrode Int+3 Dex+3} rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: corrode self (3%) @: no status effects A: icemail 1, condensation shield a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 77 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Missiles k - a throwing net (quivered) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) r - the +2 cloak of a Labyrinth (worn) {*Corrode Int+3 Dex+3} (You found it on level 2 of the Dungeon) Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). *Corrode: It may corrode you when you take damage. Magical Staves j - a staff of death Talismans q - a flux talisman Scrolls e - 2 scrolls of blinking {unknown} f - a scroll of fog {unknown} l - 2 scrolls of identify {unknown} n - a scroll of teleportation {unknown} Potions d - 2 potions of might g - a potion of enlightenment {unknown} h - 2 potions of curing {unknown} i - a potion of haste {unknown} m - a potion of berserk rage {unknown} o - a potion of degeneration {unknown} p - 2 potions of ambrosia {unknown} Skills: + Level 3.3 Fighting + Level 2.6 Axes + Level 3.0 Armour + Level 0.3 Dodging + Level 3.0 Shields You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 0% 2d5 80% 1 Slow Hex 0% N/A 80% 1 Ensorcelled Hibernation Hex/Ice 0% N/A 91% 2 Confusing Touch Hex 0% N/A 99% 3 Passwall Erth 0% N/A 99% 3 Swiftness Air 0% N/A 99% 3 Vampiric Draining Necr 0% 2d6 99% 3 Brom's Barrelling Bould Conj/Erth 0% 2d4 100% 4 Dispel Undead Necr 0% 3d6 100% 4 Hoarfrost Cannonade Ice/Alch 0% 3d6/3d12 100% 5 Bombard Conj/Erth 0% 9d1 100% 6 Hellfire Mortar Fire/Erth 0% 3d11 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:2 ( Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations A meltable icy envelope protects you from harm. (AC +0) A meltable shield of frost defends you. (SH +0) Message History There is a stone staircase leading down, spattered with blood here. Terence and a dart slug come into view. Terence is wielding a +3 hand axe of flaming. Terence shouts! The dart slug briefly extends its eye-stalks. You block the dart slug's attack. You block the dart slug's attack. You slash the dart slug! The dart slug is almost dead. The dart slug barely misses you. You hit the dart slug. You kill the dart slug! You barely miss Terence. Terence hits you with a +3 hand axe of flaming. Your icy defences dissipate! Terence burns you. You hit Terence. Terence is lightly wounded. Terence barely misses you. Terence screams, "I fought strong elephant-riders! You're not strong!" Terence hits you with a +3 hand axe of flaming. Terence burns you. You hit Terence. Terence is lightly wounded. Terence hits you with a +3 hand axe of flaming! Terence burns you. You barely miss Terence. Terence is lightly wounded. Terence hits you with a +3 hand axe of flaming. Terence burns you. You hit Terence. Terence is moderately wounded. Terence hits you with a +3 hand axe of flaming. * * * LOW HITPOINT WARNING * * * Terence burns you. * * * LOW HITPOINT WARNING * * * Terence looks you up and down. "You're not a real warrior! I'll show you a warrior!" Terence hits you with a +3 hand axe of flaming. You die... Terence says, "Win and live. Lose and die. It's the rule of life." ### ### ####..# #######.# #####.@@..# #.....<.# ......#.### #.#####.# ######..# #.#####.# ##.######.#.....# ###>.##...#)#.##### ##...##........# .######..###.......### ........####.......# ## ######.............# You could see Terence. Vanquished Creatures A ribbon worm (D:2) 5 dart slugs 3 ball pythons 3 endoplasms 2 giant cockroaches (D:1) 2 goblins (D:2) 5 hobgoblins 2 quokkas (D:1) 9 bats 3 frilled lizards A kobold (D:1) 3 rats 39 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Tali the Demonspawn Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 361 | D:1 | Gained mutation: A meltable shield of frost defends you. | (SH +0) [demonic ancestry] 361 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 998 | D:2 | Gained mutation: A meltable icy envelope protects you from | harm. (AC +0) [demonic ancestry] 998 | D:2 | Reached XP level 3. HP: 29/29 MP: 3/3 1396 | D:2 | Identified the +2 cloak of a Labyrinth {*Corrode Int+3 | Dex+3} 1404 | D:2 | Found Zeoc Kasm's Weapon Emporium. 1660 | D:2 | Noticed Terence 1669 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: giann_forest_graveyard, layout_loops_corners D:2: layout_rooms, serial_shops, nicolae_shop_bloodbath_and_beyond, nicolae_the_louvre, uniq_crazy_yiuf_cottage, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Armour | 3 | 3.0 Axes | 2 | 2.6 Shields | 3 | 3.0 Fighting | | 3.3 Dodging | | 0.3 Action || total ---------------------------++------- Melee: War axe || 137 Armour: Scale mail || 96 Dodge: Dodged || 61 Block: Buckler || 81